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Final Fantasy VII Remake

News, coverage and analysis tracking Final Fantasy VII Remake across the outlets.

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Gaming BoltPositive

Final Fantasy 7 Revelation Going Multiplatform Was “An Inevitable Outcome,” Says Director

Square Enix director Naoki Hamaguchi stated that Final Fantasy 7 Revelation launching simultaneously on multiple platforms, including Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch 2, was an inevitable outcome due to changing player habits. The focus is now on delivering a consistent experience across different environments rather than pushing hardware limits.

Retro GamerPositive

Final Fantasy 7 Revelation ditching PS5 exclusivity was "inevitable," Naoki Hamaguchi says, because players are "no longer tied to a single piece of hardware"

Final Fantasy 7 Revelation will be the first entry in the remake series to launch on multiple platforms simultaneously, a move director Naoki Hamaguchi calls an "inevitable outcome" of the current gaming landscape. He stated that players are no longer tied to a single piece of hardware, and future AAA development should focus on delivering consistent experiences across diverse environments rather than solely on high performance. Square Enix announced its commitment to a multiplatform strategy in 2024.

EurogamerVery positive

Final Fantasy Resonance feels so good to play because Square Enix 'experimented' with combining the best bits of FF5 and FF6

Final Fantasy Resonance, a new RPG from Square Enix, successfully blends classic Final Fantasy elements with modern gameplay. Director Hiroto Furuya and producer Keisuke Nakashima explain how the team drew inspiration from Final Fantasy V's job system and Final Fantasy VI's character uniqueness, alongside modern mechanics like the stagger system from Final Fantasy VII Remake and Final Fantasy XVI. The game features stunning HD-2D graphics and is set to release on October 22nd for PC, PlayStation 5, Nintendo Switch, and Xbox Series X/S.

Escapist MagazineNegative

On PS5 and Xbox, Revelation’s Disc Is Only a Starting Point

Final Fantasy VII Remake's physical release will only include the game's opening on disc, with the rest requiring a substantial download for PlayStation 5 and Xbox Series X players. Director Naoki Hamaguchi expressed a desire for more complete physical releases but acknowledged limitations in his authority over product strategy. This approach reflects a broader industry trend away from full physical game discs, with Sony planning to cease PlayStation disc production in 2028.

Gaming BoltPositive

Final Fantasy 7 Remake Trilogy Providing a Complete Experience in Each Game Was “Non-Negotiable”

Square Enix game director Naoki Hamaguchi stated that ensuring each game in the Final Fantasy 7 Remake trilogy provides a complete experience was a non-negotiable aspect of development. While Final Fantasy 7 Rebirth omitted certain iconic locations to maintain pacing, the upcoming finale, Final Fantasy 7 Remake Part 3, is expected to be over 100 hours long and will feature an open world accessible from the start, along with an automatic leveling function for story-focused players.

Retro GamerPositive

Final Fantasy 7 Revelation lead explains that making each game in the RPG trilogy a "complete experience" was…

Final Fantasy 7 Remake trilogy lead Naoki Hamaguchi explains the design philosophy of making each game a complete experience. He discusses how the team avoided leaving plot points unresolved and why certain locations were omitted from Final Fantasy 7 Rebirth to maintain pacing. Hamaguchi also hints at a gentler side of Cloud's character in the upcoming final chapter.

FZ.seNeutral

Diskutera – Vilken remake blev bättre än originalet?

This article discusses which video game remakes have surpassed their original versions. It highlights examples like Resident Evil 2 (2019), Black Mesa, and System Shock, while also acknowledging controversial titles like Warcraft III: Reforged and subjective cases like Final Fantasy VII Remake.

Retro GamerNegative

Final Fantasy 7 Revelation lead says he pushed Square Enix for a physical version of the JRPG, but physical media will…

Final Fantasy 7 Remake director Naoki Hamaguchi stated he advocated for a physical release of the game, which will launch on a single disc but require an internet connection to download the majority of its content. Hamaguchi acknowledged fan concerns about the nature of physical media and the trend towards digital-only releases, noting that securing even this partial physical version was a difficult negotiation with Square Enix and platform holders.

PC GamerPositive

Final Fantasy 7 Revelation director on its "very extravagant" final Sephiroth fight and whether anyone will ever pull something like this trilogy off again

Final Fantasy 7 Revelation director Naoki Hamaguchi discusses the ambitious scope of the remake trilogy, highlighting the challenges and successes of developing a multi-part series over a decade. He emphasizes the importance of consistent leadership and team cohesion in achieving such a grand vision, and hints at an extravagant final Sephiroth battle that will surpass previous installments.

Gaming BoltNeutral

Final Fantasy 7 Revelation Director Says Not Turning it Into a Personal Fan Project Was “Not Easy”

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the development team deliberately avoided making story changes based on player reactions to ensure the Remake trilogy stayed true to its original vision. He discussed the challenges of adapting the beloved RPG and the risks involved in creating a multi-part remake, emphasizing the importance of maintaining the core identity of Final Fantasy 7.

Retro GamerPositive

Final Fantasy 7 Revelation director says "it wasn't easy" not turning "a masterpiece like FF7 into something that felt like my own personal fan project"

Final Fantasy 7 Rebirth director Naoki Hamaguchi discussed the challenges of adapting the beloved original game into a modern trilogy. He emphasized the importance of staying true to the core narrative and avoiding making the remake feel like a personal fan project, while acknowledging the creative liberties taken.

Retro GamerNeutral

Final Fantasy 7 Revelation battle lead still doesn't know the "correct" way to balance between real-time and turn-based combat, but that's why he's not "tired" of working on the trilogy

Final Fantasy 7 Revelation battle director Teruki Endo admits he still hasn't found the definitive balance between real-time and turn-based combat after working on the trilogy. He believes this ongoing challenge is what keeps him engaged with the project. The FITS system is highlighted as a way to enhance Materia-based customization.

PC GamerPositive

I can't stop comparing the dialogue from the original, messy FF7 localization and its vastly improved fan…

This article compares the dialogue from the original Final Fantasy 7 PC release with its Japanese original and a fan-made retranslation called the Shinra Archaeology Cut. It highlights how the official English localization often cut corners, misunderstood the original text, or added unnecessary attitude, contrasting it with the fan effort's improved accuracy and optional 'Cultural Heritage Mode' to preserve memorable oddities.

Retro GamerPositive

We will never get anything like Final Fantasy 7 Remake again

The Final Fantasy 7 Remake trilogy is an extraordinary achievement in modern game development, delivering hundreds of hours of content across three ambitious titles in just seven years. However, the article argues that such a feat is unsustainable due to ballooning budgets and industry trends favoring safe bets and live-service models, making it unlikely for similar large-scale projects to emerge.

Nintendo EverythingNeutral

Nintendo Switch 2 eShop charts – September 27, 2026 – Fire Emblem: Fortune’s Weave maintains its winning ways

The Nintendo Switch 2 eShop charts for the week of September 27, 2026, show Fire Emblem: Fortune's Weave retaining the top spot, followed by Diablo 4 and EA Sports FC 27. The list details the top 30 all-games and download-only titles available on the platform.

Gaming BoltPositive

Final Fantasy 7 Revelation Director Says the Trilogy is “Designed Very Much” For Newcomers

Final Fantasy 7 Revelation director Naoki Hamaguchi discussed the trilogy's design, stating it's intended for both new and existing players. While knowledge of the original Final Fantasy 7 enhances the experience by highlighting plot changes, Hamaguchi believes newcomers can still enjoy the Remake series, potentially even preferring it due to modern graphics. The upcoming Final Fantasy 7 Revelation is set to launch on April 8th, 2027.

Retro GamerNeutral

Final Fantasy 7 Revelation lead says the original 1997 RPG "is very much enshrined within the story," but newcomers can still jump in with the Remake trilogy

Final Fantasy 7 Remake lead developer Naoki Hamaguchi stated that while knowledge of the original 1997 Final Fantasy 7 enhances the experience, newcomers can still enjoy the Remake trilogy. He suggested that the modern presentation of the Remake series might even offer a more impactful emotional experience for first-time players.

Retro GamerVery positive

Over 7 years since the last entry, arcade flight sim Ace Combat 8 is one of the best-rated games of the year and a close…

Ace Combat 8: Wings of Theve has received strong reviews, with its PlayStation 5 version scoring 87 on Metacritic, making it one of the year's highest-rated games. The game is praised for its thrilling combat, incredible music, and a surprisingly good story, earning a 4.5/5 from GamesRadar+.

Retro GamerNeutral

Final Fantasy 7 Rebirth's battle lead "regrets" how hard the Platinum trophy was to earn, so director Naoki Hamaguchi says Revelation's is "easier"

Square Enix developers acknowledge that the Platinum trophy for Final Fantasy 7 Rebirth was excessively difficult, with director Naoki Hamaguchi expressing regret over the design. For the upcoming Final Fantasy 7 Revelation, the team aims to make the Platinum trophy more accessible, with Hamaguchi expecting a significantly higher completion rate.

Retro GamerNegative

Square Enix "chose to dig the knife in even further" with the fate of Final Fantasy 7 Remake's Jessie,…

Erica Lindbeck, the voice actor for Jessie in Final Fantasy 7 Remake, expressed devastation over the character's fate in the game, describing it as a role she cherished. She acknowledges the narrative necessity of death in storytelling but found the execution particularly impactful.