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Final Fantasy VII Revelation

News, coverage and analysis tracking Final Fantasy VII Revelation across the outlets.

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PC GamerPositive

Final Fantasy 7 Revelation director on its "very extravagant" final Sephiroth fight and whether anyone will ever pull something like this trilogy off again

Final Fantasy 7 Revelation director Naoki Hamaguchi discusses the ambitious scope of the remake trilogy, highlighting the challenges and successes of developing a multi-part series over a decade. He emphasizes the importance of consistent leadership and team cohesion in achieving such a grand vision, and hints at an extravagant final Sephiroth battle that will surpass previous installments.

Gaming BoltNeutral

Final Fantasy 7 Revelation Director Says Not Turning it Into a Personal Fan Project Was “Not Easy”

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the development team deliberately avoided making story changes based on player reactions to ensure the Remake trilogy stayed true to its original vision. He discussed the challenges of adapting the beloved RPG and the risks involved in creating a multi-part remake, emphasizing the importance of maintaining the core identity of Final Fantasy 7.

Retro GamerNeutral

Final Fantasy 7 Revelation battle lead still doesn't know the "correct" way to balance between real-time and turn-based combat, but that's why he's not "tired" of working on the trilogy

Final Fantasy 7 Revelation battle director Teruki Endo admits he still hasn't found the definitive balance between real-time and turn-based combat after working on the trilogy. He believes this ongoing challenge is what keeps him engaged with the project. The FITS system is highlighted as a way to enhance Materia-based customization.

Tech RadarPositive

Featuring a host of our favorite games from this year and 2 of our favorite gaming devices, you can now place your votes for the best in gaming in the Golden Joystick Awards 2026

The nominations for the 44th annual Golden Joystick Awards 2026 have been announced, with games like Resident Evil Requiem, Big Walk, and 007 First Light receiving multiple nods across 21 categories. Voting is open until October 23, and the winners will be revealed on November 11. This year's nominations are noted for their diversity, featuring both indie hits and AAA blockbusters.

Nintendo EverythingNeutral

Nintendo pre-order updates – September 27, 2026 – new LEGO Super Mario sets, Terranigma, more

This article provides a comprehensive list of Nintendo products available for pre-order across various retailers for the week of September 27, 2026. It details upcoming game releases, new LEGO Super Mario sets, and other merchandise for Nintendo Switch and Switch 2 platforms in the United States, Canada, and the UK.

EurogamerNeutral

Final Fantasy 7 director says Revelation's Platinum trophy will be "easier to get"

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the game's Platinum trophy will be significantly easier to obtain compared to Final Fantasy 7 Rebirth. He acknowledged that the design of Rebirth's trophy, which required completing all content, led to low achievement rates and expressed some regret over the fan reaction.

Gaming BoltPositive

Final Fantasy 7 Revelation Director Says the Trilogy is “Designed Very Much” For Newcomers

Final Fantasy 7 Revelation director Naoki Hamaguchi discussed the trilogy's design, stating it's intended for both new and existing players. While knowledge of the original Final Fantasy 7 enhances the experience by highlighting plot changes, Hamaguchi believes newcomers can still enjoy the Remake series, potentially even preferring it due to modern graphics. The upcoming Final Fantasy 7 Revelation is set to launch on April 8th, 2027.

IGNNeutral

Final Fantasy 7 Revelation Will Be Easier to Platinum Than Rebirth

Final Fantasy 7 Revelation is expected to be easier to achieve a Platinum trophy in compared to its predecessor, Final Fantasy 7 Rebirth. This news comes as a welcome relief for players focused on trophy hunting.

Retro GamerNeutral

Final Fantasy 7 Rebirth's battle lead "regrets" how hard the Platinum trophy was to earn, so director Naoki Hamaguchi says Revelation's is "easier"

Square Enix developers acknowledge that the Platinum trophy for Final Fantasy 7 Rebirth was excessively difficult, with director Naoki Hamaguchi expressing regret over the design. For the upcoming Final Fantasy 7 Revelation, the team aims to make the Platinum trophy more accessible, with Hamaguchi expecting a significantly higher completion rate.

Gaming BoltPositive

Final Fantasy 7 Revelation’s Platinum Trophy Will be Easier to Get Than Rebirth’s, Says Director

Final Fantasy 7 Rebirth director Naoki Hamaguchi acknowledged that the game's platinum trophy was intentionally difficult due to its vast content. He confirmed that Final Fantasy 7 Revelation will feature a more accessible platinum trophy, with an estimated 20% or more of players expected to achieve it by focusing on engaging side content rather than just lowering difficulty. Hamaguchi also noted that multiple playthroughs will be necessary to experience all of Revelation's content.

Gaming BoltPositive

Final Fantasy 7 Revelation Players Will Need Multiple Playthroughs to Experience Everything

Naoki Hamaguchi, director of Final Fantasy 7 Revelation, stated that players will need multiple playthroughs to experience all the game has to offer, including branching narrative paths and side quests. He indicated that a single playthrough could easily exceed 100 hours, surpassing Final Fantasy 7 Rebirth in scope. The game will feature a linear opening followed by an expansive open world with altered layouts and new content, and will be released on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch on April 8th.

Gaming BoltNeutral

Final Fantasy 7 Revelation Director Says Team is Investigating Ways to Offer Less Guidance

Final Fantasy 7 Revelation director Naoki Hamaguchi is exploring options to offer players less in-game guidance, responding to feedback that the current on-screen hints can be too strong. While the game will retain robust guidance for newcomers, the team is considering customizable options for experienced players who prefer a more unguided open-world experience.

Gaming BoltNeutral

Final Fantasy 7 Revelation Reportedly Sees Return of 4K/60 FPS Versatility Mode on PS5 Pro

Final Fantasy 7 Revelation is reportedly bringing back a "Versatility Mode" for the PlayStation 5 Pro, prioritizing 4K resolution at a 60 FPS frame rate. This mode was previously seen in Final Fantasy 7 Rebirth. The base PlayStation 5 will offer Graphics and Performance modes, with the latter having Sharp and Smooth options.

Retro GamerNeutral

Final Fantasy 7 Revelation lets you automatically level characters and blast through the campaign after Rebirth players begged director Naoki Hamaguchi for a break from the JRPG grind

Final Fantasy 7 Revelation will include an automatic leveling feature, allowing players to quickly reach the recommended level after a certain point in the game. Director Naoki Hamaguchi stated this aims to cater to players who found Final Fantasy 7 Rebirth's campaign grind tedious, offering an option to play Revelation more linearly if desired.

My Nintendo NewsPositive

Final Fantasy VII Revelation allows players to automatically boost characters to avoid exploration etc

Square Enix announced that Final Fantasy VII: Revelation will include an option to automatically boost characters to the recommended level for main story progression. This feature aims to allow players to skip open-world exploration and grinding, addressing feedback from Final Fantasy VII: Rebirth.

Nintendo EverythingNeutral

Famitsu’s most wanted games – September 20, 2026 – Metaphor: ReFantazio for Nintendo Switch 2 makes first appearance

Famitsu's latest most wanted games chart, based on reader votes from September 2-8, shows Metaphor: ReFantazio for Nintendo Switch 2 making its debut. Pokemon Winds and Waves leads the list, followed by Persona 6 and The Legend of Zelda: Ocarina of Time for the Nintendo Switch 2.

Gaming BoltPositive

Final Fantasy 7 Revelation Can “Easily” Take 100+ Hours to Complete, Says Director

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that a single playthrough of the game will easily exceed 100 hours. He also mentioned that the game requires a substantial 200 GB installation size across platforms like PlayStation 5 and Xbox Series X/S, with the physical edition split across multiple discs to maintain quality.

Nintendo EverythingNeutral

Nintendo pre-order updates – September 20, 2026 – Monster Hunter Wilds, Guardians of the Galaxy, more

This article provides a comprehensive list of Nintendo products available for pre-order across various retailers in the United States, Canada, and the UK for September 2026 and beyond. It details upcoming game releases, amiibo figures, and books, with some titles having TBA 2026 or 2027 release dates.

Gaming BoltNeutral

Final Fantasy 7 Revelation’s 200 GB Size “May Not Necessarily Mean a Better Game,” Says Director

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the game's large 200 GB file size does not necessarily equate to a better game. He assured fans that the title, which concludes the FF7 Remake series, represents over ten years of development and aims to meet expectations.

Gaming BoltNeutral

Final Fantasy 7 Revelation’s Cloud is Still the Protagonist, But You’ll See “Other Characters” More

Final Fantasy 7 Revelation director Naoki Hamaguchi confirmed Cloud Strife remains the main protagonist, but the game will feature other characters more prominently. The title, set to launch on April 8th, 2027, will include dedicated content for characters like Barret, Tifa, and Yuffie, aiming to balance the narrative focus while delivering on fan expectations.