Final Fantasy 7 Revelation battle lead still doesn't know the "correct" way to balance between real-time and turn-based combat, but that's why he's not "tired" of working on the trilogy
Final Fantasy 7 Revelation battle director Teruki Endo admits he still hasn't found the definitive balance between real-time and turn-based combat after working on the trilogy. He believes this ongoing challenge is what keeps him engaged with the project. The FITS system is highlighted as a way to enhance Materia-based customization.
- Entities
- Game: Final Fantasy Resonance
- Game: Final Fantasy VII Remake
- Game: Super Mario RPG
- Topic: JRPG
- Game: Final Fantasy VII Revelation
- Person: Teruki Endo
- Game: Final Fantasy VII
- Game: Final Fantasy 7 Rebirth
- Company: Square Enix
- Game: Clair Obscur: Expedition 33
- Topic: Turn-based Combat
- Topic: Real-time Combat
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