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Final Fantasy 7 Revelation battle lead still doesn't know the "correct" way to balance between real-time and turn-based combat, but that's why he's not "tired" of working on the trilogy

Final Fantasy 7 Revelation battle director Teruki Endo admits he still hasn't found the definitive balance between real-time and turn-based combat after working on the trilogy. He believes this ongoing challenge is what keeps him engaged with the project. The FITS system is highlighted as a way to enhance Materia-based customization.

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