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Final Fantasy VIII

News, coverage and analysis tracking Final Fantasy VIII across the outlets.

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PC Gamer

Can you name the game this game-within-a-game is from?

This article presents a quiz challenging readers to identify the main game from which various in-game minigames originate. Examples like Triple Triad from Final Fantasy VIII and Gwent from The Witcher 3: Wild Hunt are highlighted as beloved side activities that can consume players' attention.

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Gaming Bolt

Final Fantasy Resonance Trailer Showcases the Introverted Squall From Final Fantasy 8

A new trailer for Final Fantasy Resonance reveals Squall Leonhart from Final Fantasy 8 as a playable character. The trailer showcases his mastery of the blade and his crowd-controlling abilities. Squall will join other characters like Lightning, Noctis, and the Warrior of Light to face Sephiroth. The game is set to launch on October 22nd.

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Massively Overpovered

Wisdom of Nym: Potential melee weapons for future jobs in Final Fantasy XIV again (again)

This article discusses potential melee weapons for future jobs in Final Fantasy XIV, exploring nunchaku, kusarigama/whip-blades, kick enhancers, and combat fans. The author speculates on how these could be implemented and their potential impact on job design, while also referencing past Final Fantasy titles and their weapon implementations.

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Eurogamer

Final Fantasy Resonance is getting a 120-song original soundtrack

Square Enix has announced that Final Fantasy Resonance will receive a 120-track original soundtrack on October 28th, a week after the game's release. The soundtrack includes 33 new songs by Noriyasu Agematsu, complementing existing tracks from Final Fantasy Brave Exvius and War of the Visions: Final Fantasy Brave Exvius. This extensive OST is being released across four CDs and is positioned as a significant musical offering compared to previous Final Fantasy titles.

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PC Gamer

It's been 25 years and I'm still not over one of the greatest songs to grace JRPGs

This article reflects on the enduring legacy of Final Fantasy 10's soundtrack, particularly the song "Suteki Da Ne," 25 years after the game's release. The author praises the song's emotional impact and its place within the game's narrative, highlighting it as a standout vocal track in the Final Fantasy series.

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Massively Overpovered

Wisdom of Nym: The cross(over) to bear in Final Fantasy XIV’s upcoming raids for Evercold

Square Enix has announced two crossover raid series for Final Fantasy XIV's upcoming Evercold patch sequence, sparking mixed reactions. The author discusses the history of crossovers in FFXIV, acknowledging both the potential for disappointment and excitement, while emphasizing the need to wait for the actual implementation before passing final judgment on their execution and narrative impact.

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Gaming Bolt

Final Fantasy 9 Remake Development Was “Very Far Along” Before Stalling – Rumor

A report suggests that a remake of Final Fantasy 9 was significantly developed before its progress stalled, contrary to Square Enix executive Naoki Yoshida's recent statements. Yoshida's comments are interpreted as a strategy to manage fan expectations regarding remakes, with Square Enix reportedly prioritizing new mainline titles after the Final Fantasy 7 Remake trilogy concludes. Previous rumors about the Final Fantasy 9 remake and a Final Fantasy Tactics remaster originated from a 2023 GeForce Now leak.

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Eurogamer

What we've been playing - "The dev team all moved to Hawaii to make this one, and you can tell"

This week's "What We've Been Playing" feature highlights several games: Marie is enjoying the colorful shop management of Thrifty Business on PC, Connor is revisiting the open-world challenges of Dragon's Dogma 2, Dom is celebrating Final Fantasy 10's 25th anniversary with progression boosters on Nintendo Switch, and Kelsey is unwinding with the cozy yet spooky fishing and horror elements of Dredge.

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FZ.se

Yoshi-P: "Remakes av Final Fantasy VI, VIII och IX hade krävt 4–5 spel styck"

Naoki Yoshida, also known as Yoshi-P, stated that remakes of Final Fantasy VI, VIII, and IX would be massive undertakings, potentially requiring four to five installments each, similar to the Final Fantasy VII Remake. He clarified that while he loves Final Fantasy VI, current speculation about a remake is unfounded due to the sheer scale of such a project.

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IGN

Square Enix Dev Yoshi-P Says Final Fantasy 6, 8, and 9 Remakes Would Probably Have to Be Released in Four or Even Five Installments

Square Enix director Naoki Yoshida stated that remakes of Final Fantasy 6, 8, and 9 would likely need to be released in multiple installments, potentially four or five. This comment was made during a discussion with Final Fantasy 7 Remake director Naoki Hamaguchi at the Final Fantasy 14 Fan Festival in Berlin.

Gamespot

The Best Way To Remake More Final Fantasy Games Is Staring Square Enix In The Face

Square Enix could best remake classic Final Fantasy titles like Final Fantasy 6, 8, and 9 using the HD-2D art style, according to Final Fantasy 14 director Naoki Yoshida. He explained that a full 3D remake of these massive games would likely require multiple installments, similar to the Final Fantasy 7 Remake project. The HD-2D approach, seen in games like Octopath Traveler, offers a faster development cycle and a way to blend nostalgic visuals with modern presentation.

Eurogamer

"4 or maybe even 5 instalments" If you want Remakes of older Final Fantasy games, prepare for them to be even bigger than the FF7 Remake trilogy

During a Final Fantasy Fan Fest panel, Naoki Yoshida and Naoki Hamaguchi discussed the possibility of remaking older Final Fantasy titles like Final Fantasy 6, 8, and 9. They indicated that such remakes would likely require multiple installments due to their scale, similar to the Final Fantasy 7 Remake trilogy. Hamaguchi also hinted at potentially working on Final Fantasy 17 after the Final Fantasy 7 series concludes.

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Retro Gamer

Final Fantasy 6, 8, or 9 remakes would need even more games than the FF7 trilogy, Yoshi-P warns: "We'd probably end up having to release them in 4 or maybe even 5 installments"

Naoki Yoshida, director of Final Fantasy 14, has warned that remakes of games like Final Fantasy 6, 8, or 9 in the style of the Final Fantasy 7 Remake trilogy would likely require four or even five installments due to their immense scope. He noted that while players desire remakes, the scale of these older titles, when translated to modern production values, presents significant development challenges. Final Fantasy 7 Remake lead Naoki Hamaguchi also expressed reservations about undertaking such a massive project.

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Retro Gamer

28 years later, Final Fantasy 8's wonderfully awkward E3 reveal has hit the internet – please enjoy Square and EA execs desperately trying to stall for Squall for 7 minutes straight

A recently unearthed video from E3 1998 reveals the awkward US debut of Final Fantasy VIII, featuring Square and Electronic Arts executives struggling for seven minutes to get the game's trailer to play. The footage, preserved by the Video Game History Foundation, also highlights the formation of the Square Electronic Arts joint venture intended to boost game releases in North America. The article contrasts the venture's initial promise of job creation with later industry trends of layoffs and studio closures.

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Massively Overpovered

WRUP: Presenting Bilford McGurkee’s Slam Your Hand In The Car Door edition

This article is a weekly roundup of what the Massively OP staff and community are playing. This week's participants mention games like Splatoon, Pokopia, Pokemon Go, Guild Wars 2, Palworld, The Division 2, Final Fantasy XIV, Final Fantasy VIII, ZeroSpace, and Dragon Age: The Veilguard. The bonus question asks about the worst reason for ruining one's sleep schedule, with answers ranging from work to gaming.

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Retro Gamer

Kingdom Hearts made assembling Final Fantasy 10's dev team "difficult" after Tetsuya Nomura and other JRPG veterans were assigned to the Disney crossover, lead says

Final Fantasy 10 producer Yoshinori Kitase revealed that assembling the development team for the game was challenging due to the concurrent development of Kingdom Hearts, which involved key staff like Tetsuya Nomura. Nomura, who was the director of Kingdom Hearts, also served as character designer for Final Fantasy 10, leading to divided attention and the need to bring in new talent or promote existing staff for core development roles.

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Retro Gamer

Final Fantasy 10 leaned into the fantasy genre after devs "learned that The Lord of the Rings was in production" and thought it would be "the next big global trend"

Final Fantasy 10's developers shifted from a sci-fi direction to a fantasy setting after learning about the production of The Lord of the Rings films, anticipating fantasy would become a major trend. This decision aligned with the game's 2001 release, shortly before The Lord of the Rings: The Fellowship of the Ring and Harry Potter and the Philosopher's Stone hit theaters. While the game embraced fantasy, some sci-fi elements remained, influenced by a desire for Eastern-inspired fantasy rather than medieval European settings.

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Eurogamer

Clair Obscur: Expedition 33 studio Sandfall isn't bothered that people may not like its next game, and that's the most refreshing thing I've heard all week

Sandfall Interactive founder Guillaume Broche expresses a refreshing lack of concern about whether players will like the studio's next game, emphasizing that their previous success with Clair Obscur: Expedition 33 stemmed from creative vision rather than trend-chasing. This philosophy is highlighted as a stark contrast to the current industry climate of corporate pressure and iterative franchises, suggesting that a focus on unique, personal projects resonates with audiences.

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Nintendo Life

Feature: 10 N64 Games We Played In A Wondrous Alternate Timeline

This article explores a hypothetical alternate timeline where the Nintendo 64 achieved greater market success, imagining 10 games that could have been released. It speculates on potential N64 entries for series like Fire Emblem, Tekken, Metroid, and Final Fantasy, and discusses what might have been if sequels to GoldenEye 007 and Super Mario 64 were prioritized.

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Metro UK

Japanese gamers reveal their favourite games and the answers might surprise you

A survey by Japanese magazine Famitsu revealed that RPGs dominate the preferences of Japanese gamers, with series like Dragon Quest and Final Fantasy being highly influential and desired. Nintendo was named the nation's favorite developer, and The Legend of Zelda: Breath of the Wild was a top pick for recommendations and replaying. The survey highlights a significant difference in gaming tastes compared to Western markets, with a strong emphasis on adventure and anime-style games in Japan.

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