Final Fantasy XIV
News, coverage and analysis tracking Final Fantasy XIV across the outlets.
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Perfect Ten: Strange omissions from the initial lineup of beasts to tame for Final Fantasy XIV’s Beastmaster
The latest Final Fantasy XIV patch introduces the Beastmaster job, allowing players to tame previously unmastered beasts. However, the author notes several surprising omissions from the initial list of tameable creatures, including common enemies like moles, yarzons, funguar, bears, wolves, peistes, beetles, boars, skeletons, and bombs, questioning the logic behind the selection.
Turns out, a lot of Sega's biggest fans don't play its videogames: 'In some cases, their engagement is…
Sega president Shuji Utsumi noted that a significant portion of fans for series like Yakuza engage with the IP through merchandise and media, rather than playing the games themselves. This highlights the growing importance of transmedia strategies in building brand interest and fan engagement, even among non-gamers.
'No-one puts Double Fine out of business except me', says Tim Schafer on taking Double Fine independent:…
Double Fine has become an independent studio again after parting ways with Microsoft, a move initiated by new Xbox CEO Asha Sharma's significant layoffs. Studio head Tim Schafer expressed that while the games industry has harsh realities, he is determined to keep Double Fine afloat and sees the transition as a creative awakening, despite having to lay off 23 employees himself.
Final Fantasy XIV launches patch 7.56 with Beastmaster and its second half of the MSQ
Final Fantasy XIV has launched patch 7.56, introducing the new limited job, Beastmaster, which allows players to tame creatures and utilize them in combat. This update also includes the second half of the Main Scenario Quest, leading players towards the upcoming Evercold expansion.
The Best Tabletop Role-Playing Games To Play That Aren’t Dungeons & Dragons
This article explores popular tabletop role-playing games that offer alternatives to Dungeons & Dragons, highlighting systems like Mork Borg for its dark fantasy themes, Dread for its unique Jenga-based mechanics, and The One Ring for its faithful adaptation of Tolkien's world. It also touches upon Final Fantasy XIV TTRPG and The Walking Dead: The Role-Playing Game.
Wisdom of Nym: Potential melee weapons for future jobs in Final Fantasy XIV again (again)
This article discusses potential melee weapons for future jobs in Final Fantasy XIV, exploring nunchaku, kusarigama/whip-blades, kick enhancers, and combat fans. The author speculates on how these could be implemented and their potential impact on job design, while also referencing past Final Fantasy titles and their weapon implementations.
MMO Week in Review: Joy of movement
This week's MMO news roundup covers a preview of Guild Wars 3's combat and movement, with ArenaNet's Colin Johanson taking on the game's direction. Other news includes Xbox's cloud gaming plans, Aion 2 lacking an Oceania server, Elder Scrolls Online's roadmap, and rumors of a StarCraft successor from Nexon and Blizzard.
Do you ever listen to videogame music in your day-to-day life?
This article explores the habit of listening to video game music outside of gameplay, questioning how common it is among players. The author shares their personal experience of creating dedicated playlists for various activities and bonding with friends over game soundtracks, particularly from Final Fantasy 14. It invites readers to share their own listening habits and reasons for integrating game music into their daily lives.
One Shots: Going for the spacegold
This week's "One Shots" column highlights community screenshots from various MMOs, including Ryzom's virtual sporting events, Final Fantasy XIV's nighttime cityscapes, and a humorous take on a hero invading a villain's lair in City of Heroes. Players are encouraged to share their own memorable in-game moments.
Riot Games knows its MMO is a big risk. "But f*** it, it's The Grail, so let's go."
Riot Games is proceeding with its ambitious MMORPG project, acknowledging the genre's high failure rate and calling the endeavor 'The Grail.' Despite a recent project reset and the cancellation of its fighter 2XKO due to sustainability concerns, studio co-founder Marc Merrill expressed confidence in the team's ability to execute and deliver a worthy experience.
World of Warcraft makes "different mistakes" each patch, but "that's to some extent inevitable, and a little bit our goal"
World of Warcraft Game Director Ion Hazzikostas and Associate Game Director Paul Kubit discuss the direction of the Midnight expansion and patch 12.1, Curse of Ula'tek. They acknowledge that mistakes are inevitable with large content rollouts and that the team learns from them, aiming for different errors in subsequent patches. The developers also touch on the importance of variety in content, future updates like Labyrinths, and express respect for the Final Fantasy XIV team.
Confession time: Alright, come clean—how tidy are your bags in your MMOs?
This opinion piece discusses the common practice of disorganized inventory management in Massively Multiplayer Online games. It explores player habits, the role of auto-sorting features, and asks readers about their personal approaches to managing in-game items.
WRUP: Absolutely true facts about The Wolf edition
Several Massively OP staff members share their weekend gaming plans, including time in City of Heroes, Monster Hunter Wilds, Final Fantasy XIV, and World of Warcraft. The discussion also touches on personal anxieties related to job interviews and important decisions.
September's schedule of new games, events, and updates refuses to let 2026 go down in history as a slow year for…
September 2026 is shaping up to be a busy month for PC gaming, featuring new releases like The Blood of Dawnwalker, Silent Hill: Townfall, and Control Resonant, alongside major updates for The Witcher 3: Wild Hunt Remastered, Valheim, and RuneScape. The month also includes significant industry events such as PAX West, Blizzcon, and Tokyo Game Show.
Final Fantasy XIV offers a few more story and Beastmaster teases ahead of next week’s patch 7.56
Final Fantasy XIV is teasing upcoming content for patch 7.56, including hints about traveling to the Fourth and the introduction of the new limited job, Beastmaster. Players can also expect a new hairstyle as a reward for engaging with this content.
Guild Wars 3 wants to solve every MMO's biggest problem, and might actually pull it off: "No subscription fee…
ArenaNet is aiming to solve the biggest challenge in the MMO space with Guild Wars 3: making the genre more accessible and less like a 'second job.' Studio head Colin Johanson discussed how the game will focus on approachability and depth without a subscription fee, allowing players to engage meaningfully in shorter play sessions and return after breaks without falling behind. This focus on player time and a less demanding relationship with the game aims to attract both veteran MMO players and a new generation.
Vague Patch Notes: In which I do not memorialize Elyon
This opinion piece reflects on the nature of player connection to games, using Elyon and Astellia Online as examples of games that failed to maintain player interest or community. The author contrasts these with Final Fantasy XIV and Warframe, highlighting how emotional impact and shared experiences, even in flawed games, can be significant.
Final Fantasy 7 Revelation gets a release date and a proper look at its airship overworld, which is cool, if in danger…
Final Fantasy 7 Revelation received a release date of April 8, 2027, and a gameplay trailer showcasing its airship overworld. While the feature is impressive, the article expresses concern over the trilogy's increasing time investment, estimating the full experience could reach 150 hours.
Final Fantasy 14 fans spot Evercold character in the MMO's Patch 7.56 screenshots, immediately theorize the expansion's new DPS class: "Is that a crossbow?"
Fans of Final Fantasy XIV are speculating about a new DPS class for the upcoming Dawntrail expansion after spotting a character named Visna, who appeared in the expansion's trailer, in screenshots for Patch 7.56. Visna is seen with what appears to be a crossbow, leading to theories that she could be the new job, potentially wielding both a crossbow and a wand.
Final Fantasy XIV’s next Moogle event and Nintendo Switch version’s sub fees both start next week
Final Fantasy XIV's Moogle Treasure Trove event begins September 9th, featuring a new Uolon mount. Concurrently, subscription fees for the Nintendo Switch version commence on September 8th, though players who purchased the game receive complimentary subscription time until then. The patch introducing part two of the MSQ and the Beastmaster limited job also arrives on September 8th.