Skip to content
feed.gg
pcgamer.com
PC Gamer
Read at pcgamer.com ↗
news

Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20…

Developer ArenaNet discussed the original Guild Wars' branding struggles, noting that despite efforts to market it as a Cooperative Online RPG (CORPG), it was widely perceived and awarded as a Massively Multiplayer Online RPG (MMORPG). This is contrasted with modern MMOs like Final Fantasy 14 and World of Warcraft, which incorporate more soloable content and NPC party systems, elements that Guild Wars originally emphasized to differentiate itself.

Article tone: Positive
Lead image for “Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20…”, published by pcgamer.com
Image · pcgamer.com

This article was reported and published by pcgamer.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at pcgamer.com ↗