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Ghost of Tsushima

News, coverage and analysis tracking Ghost of Tsushima across the outlets.

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Metro UK

As the PS4 dies its second death what is the true legacy of Sony’s best console?

As major publishers cease support for the PlayStation 4, the article reflects on the console's legacy and its success. It contrasts the PS4's triumphs with the PlayStation 3's failures, highlighting Sony's learning from mistakes and the console's opportune timing in the industry.

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Push Square

These Numbers Explain Why Sony Is Stopping Porting PS5 Games to PC

Sony is reportedly scaling back its efforts to port PlayStation 5 single-player games to PC, citing disappointing sales figures for titles like God of War Ragnarok and Horizon Forbidden West. While some live service and externally developed titles will still be released on PC, the company appears to be prioritizing its console business model.

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Happy Gamer

Is Loving Assassin's Creed Really an Unpopular Opinion in Gaming? | HappyGamer

This article discusses the complex and often contradictory reception of the Assassin's Creed franchise within the gaming community. It explores how the series has evolved from stealth-focused gameplay to an RPG format, dividing fans while maintaining commercial success due to its immersive historical settings and epic narratives. The author suggests that enjoying Assassin's Creed is not an unpopular opinion but rather a complicated one, with different players appreciating different aspects of the long-running series.

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Gamespot

Meet The Dungeon Master Controlling Ghost Of Yotei’s Lawless Japan

Sucker Punch Productions is evolving its open-world design philosophy for Ghost of Yotei, moving towards a more system-driven approach with an "event deck" acting as a hidden "dungeon master." This system dynamically guides player exploration and encounters, aiming to balance player freedom with structured content delivery. Developers Samuel Holley, Nate Fox, Jason Connell, and Ariadna Martinez discussed how this layered design ensures a compelling experience, with significant effort placed on side content to enrich the player's journey through the game's version of Hokkaido.

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Gaming Bolt

PS5 Games on PC Don’t Hurt PlayStation Sales, Finance More Projects, Says Shuhei Yoshida

Former Sony Interactive Entertainment executive Shuhei Yoshida believes that releasing PlayStation games on PC after their console launch does not harm PlayStation sales and helps fund new projects. He stated that the idea that PC ports devalue the PlayStation brand is a concern of a vocal minority. Yoshida also shared details about his departure from his role as president of Worldwide Studios due to disagreements with former CEO Jim Ryan.

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Gamespot

Shuhei Yoshida Sees Gaming's Future As Indie, Not "Generic" AAA Games

Former PlayStation executive Shuhei Yoshida believes the future of gaming lies with indie titles rather than large AAA games, which he finds too time-consuming and often generic. He highlights the creative freedom and innovation found in indie development, contrasting it with the group-vision approach of many AAA projects. Yoshida also discusses the impact of digital distribution and community building on the success of independent games.

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Retro Gamer

Ghost of Yotei star says Sucker Punch is "bold" to "leave behind safety and comfort" to tell new stories with fresh characters, but the actor doesn't know "what might come next"

Erika Ishii, the voice actor for Atsu in Ghost of Yotei, describes Sucker Punch Productions as "bold" for venturing into new stories and characters with each installment of their anthology series. While sad to leave her character behind, Ishii expressed confidence in Sucker Punch's ability to deliver another hit, referencing their past successes with the Ghost series, Infamous, and Sly Cooper.

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Console Creatures

Shuhei Yoshida Reveals He Was "Fired" From His Head Role of PlayStation First Party Studios By Jim

Former PlayStation executive Shuhei Yoshida revealed that he was removed from his role as president of Worldwide Studios by Jim Ryan in 2019. Yoshida stated he was "fired" because he did not agree with some of Ryan's requests. Following this, Yoshida transitioned to lead PlayStation's indie games initiative before departing Sony in late 2024 to manage his own consulting firm.

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Console Creatures

Shuhei Yoshida Reveals He Was "Fired" From His Head Role of PlayStation First Party Studios By Jim

Former PlayStation executive Shuhei Yoshida revealed that he was removed from his role as head of PlayStation's first-party studios by Jim Ryan in 2019. Yoshida stated he was "fired" because he did not agree with Ryan's "ridiculous" requests. Following this, he led PlayStation's indie games initiative for five years before departing Sony and starting his own consulting firm.

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Retro Gamer

"After 11 years leading the first-party development," PlayStation veteran Shuhei Yoshida says he was "fired" from the role for not listening to ex-Sony boss Jim Ryan

Former PlayStation Studios head Shuhei Yoshida stated he was "fired" from his role by ex-Sony boss Jim Ryan for not adhering to his requests. Yoshida, who led first-party development for 11 years, claims Ryan removed him from the position because he wouldn't comply with "ridiculous things." Despite this, Yoshida's subsequent role focused on supporting indie development, a passion he openly shares.

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Eurogamer

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Former PlayStation Worldwide Studios head Shuhei Yoshida stated that Jim Ryan fired him from his role in 2019 because he did not follow Ryan's directives. Yoshida, who oversaw titles like Ghost of Tsushima, was moved to a role focusing on indie games before eventually leaving PlayStation in 2025 to run his own consulting firm. Jim Ryan, who took over PlayStation leadership in 2019, oversaw acquisitions of studios like Insomniac Games and Bungie during his tenure.

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Push Square

'I Didn't Listen to Him': Ex PlayStation Boss Shu Yoshida on Why Jim Ryan 'Fired' Him

Former PlayStation lead Shuhei Yoshida revealed that Jim Ryan removed him from his role as President of SIE Worldwide Studios because he refused to follow "ridiculous" requests. Yoshida stated he was given the choice to either take on a new role leading an indie initiative or leave the company, and he ultimately embraced the indie focus.

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Gaming Bolt

Shuhei Yoshida Says Former SIE CEO Wanted to Remove Him From First-Party Development

Shuhei Yoshida revealed in an interview that former Sony Interactive Entertainment CEO Jim Ryan removed him from his first-party development role in 2019 because Yoshida refused to follow Ryan's "ridiculous" requests. Yoshida, who had led first-party development for 11 years and worked on titles like Ghost of Tsushima, was then moved to support indie game development. He stated that this transition was more significant to him personally than leaving the company later to work freelance, where he now has the freedom to discuss other platforms like Nintendo and Xbox.

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Happy Gamer

PlayStation State of Play Rumored for May-June with Heavy Content Lineup

Rumors suggest Sony is planning a PlayStation State of Play event for May or June, which is expected to feature a significant lineup of content. This potential showcase aligns with PlayStation's strategy of highlighting narrative-driven games and could include reveals for anticipated titles like a Horizon sequel or new projects from Naughty Dog.

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Eurogamer

Ghost of Yōtei's Hell Mode boss battle difficulty is now live

Sucker Punch Productions has released Patch 1.601 for Ghost of Yōtei, introducing the challenging "Hell Mode" for boss battles and new class cosmetics. The update also includes Raid matchmaking, a "Gear Retirement" feature, and various performance and stability fixes.

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Gamespot

15 Years Later, Games Still Can't Nail What Portal 2 Perfected

Fifteen years after its release, Portal 2 is still considered a benchmark for successful comedy in video games. The article analyzes how Valve's approach to humor, characterized by brevity, character-driven jokes, and thoughtful design, contrasts with many modern games that struggle to integrate comedy effectively. Portal 2's shorter playtime and its characters' genuine motivations contribute to its lasting comedic impact.

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PC Gamer

How many of these videogame horses can you name? (Or tell us what game they're from because they're just named…

This article presents a quiz challenging readers to identify horses from various video games, including titles like The Witcher 3: Wild Hunt and Red Dead Redemption 2. It notes that many game horses lack canonical names and excludes iconic characters like Agro and Epona. The quiz aims to test players' knowledge of gaming trivia.

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Retro Gamer

Ghost of Yotei Atsu actor says the game's wolf-petting scene was actually Sucker Punch's "director of cinematics, that was on all fours, getting his head patted by me"

Erika Ishii, the actor who plays protagonist Atsu in Ghost of Yotei, revealed that the game's wolf-petting scene involved Sucker Punch's director of cinematics, Nate Fox, acting as the wolf. Ishii shared that she has a video of Fox on his hands and knees being petted by her during motion capture sessions. This behind-the-scenes detail offers a humorous insight into the motion capture process for the game.

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PC Gamer

Analysts say PC gaming is now the one platform where more than 50% of revenue comes from games outside the top 20

PC gaming revenue is increasingly driven by titles outside the top 20, with these games accounting for 56% of revenue in Western markets in 2025, a significant increase from previous years. Playtime for these less popular titles also grew substantially, while playtime for top-tier games remained flat or declined, indicating a shift in player engagement towards a broader range of games on the platform.

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Games Industry

Newzoo: More than half of PC revenue comes from games outside the Top 20

Newzoo data indicates that games outside the Top 20 are increasingly significant in the PC market, capturing 56% of revenue and 45% of playtime by 2025. While console spending remains concentrated on top titles, lower-ranked games are also seeing growth on platforms like PlayStation. Genres like action RPGs and survival games are performing well, with titles such as Elden Ring and Cyberpunk 2077 contributing to this trend.

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