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Grand Theft Auto 3

News, coverage and analysis tracking Grand Theft Auto 3 across the outlets.

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Gaming Bolt

Grand Theft Auto 6 is Coming to Consoles Before PC to Serve “Core Audience” First, Says Take-Two CEO

Take-Two Interactive CEO Strauss Zelnick stated that Grand Theft Auto 6 will launch on consoles first to prioritize the "core audience," a strategy consistent with Rockstar Games' past releases. This decision is not due to any deals with platform holders like Sony or Microsoft. The company acknowledges the immense pressure and high expectations surrounding the game's November 19th release.

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Retro Gamer

When Grand Theft Auto started to blow up, Shigeru Miyamoto figured it was Nintendo's "duty to produce…

In a 2003 interview, Shigeru Miyamoto stated that Nintendo's duty was to produce games within moral and ethical borders, contrasting with the success of mature titles like Grand Theft Auto 3. He emphasized his goal to create games for both children and adults, believing game designers have a responsibility for the impact of their creations, especially on young people.

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FZ.se

Diskutera – De största spelöverraskningarna

This article discusses surprising video game successes that exceeded expectations, referencing titles like Grand Theft Auto III, DICE's debut, the original Xbox's first FPS, Swedish mining games, Blizzard's first MMORPG, and Pokémon GO. It invites readers to share their own memorable game surprises and memories.

Games Press

ARC GAMES ANNOUNCES STRATEGIC LEADERSHIP TEAM UPDATES TO SUPPORT CONTINUED GROWTH AS AN INDEPENDENT PUBLISHER

Arc Games, an independent publisher of AA and indie titles, has announced several key leadership updates to support its continued growth. Michael Borras joins as VP of Business Development, while Jason Park, Zheng Zeng, and Jooyoung Chung take on expanded roles as Chief Operating Officer, Chief Technical Officer, and VP of Live Services, respectively. These changes aim to strengthen operational capabilities, expand global partnerships, and support the company's diverse publishing portfolio.

Super Jump Magazine

PlayStation Vita: Our Love for a Dead Console

The PlayStation Vita, released in 2011, aimed to bring a home console experience to a handheld device with features like dual analog sticks and an OLED screen. Despite a strong library of JRPGs, fighting games, and indie titles, it struggled against mobile gaming and the Nintendo 3DS due to its high price and proprietary memory cards. However, the console gained a dedicated following through modding, enabling emulation, custom themes, and the use of standard Micro SD cards, preserving its legacy as a beloved handheld.

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PC Gamer

From a 'single save-passing exercise' to an 'international community': How GTA’s world-hopping Chain Game has endured through hundreds of rounds—and how it's preparing for its biggest test yet with GTA 6

The Grand Theft Auto Chain Game is a community-driven initiative where players collectively achieve 100% completion of various GTA titles by passing save files. Originating as a simple exercise, it has evolved into an international community that fosters teamwork and friendship, with plans to adapt the format for the upcoming Grand Theft Auto 6.

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Push Square

'We Know They Want It': The Simpsons Showrunner Tops Up Hopium for Hit & Run PS5 Remaster

The Simpsons showrunner Matt Selman has expressed openness to a potential remaster of the beloved game The Simpsons: Hit & Run. While nothing is confirmed, Selman acknowledged the strong fan demand for the game's return, noting that "never say never" is his stance on the possibility. He also recalled development battles, such as fighting to include the ability to enter and exit cars, which was inspired by Grand Theft Auto III.

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Nintendo Everything

The Simpsons showrunner talks about the possibility of The Simpsons: Hit & Run returning

The Simpsons showrunner Matt Selman has expressed optimism about the possibility of The Simpsons: Hit & Run returning, stating "never say never" due to fan passion. Selman, who wrote for the 2004 GameCube action-adventure title developed by Radical Entertainment and published by Vivendi, recalled a significant battle to include the ability to enter and exit vehicles, inspired by Grand Theft Auto 3.

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