Grand Theft Auto 3
News, coverage and analysis tracking Grand Theft Auto 3 across the outlets.
Latest coverage
FZ High Score - Säsongsuppdatering
The FZ High Score program is concluding its summer season with a recap of the top scores and a look at the winning contestant. The article also features reviews for games like SULFUR and Halo: Campaign Evolved, alongside discussions on open-world games and gaming hardware.
The GTA 3D trilogy fanpatch has its biggest update, with over 100 new fixes including restored dialogue for San Andreas
The SilentPatch, a fan-made mod for Grand Theft Auto III, Vice City, and San Andreas, has received a major update. This new version includes over 100 fixes and restores cut content, most notably over 100 voice lines for Grand Theft Auto: San Andreas that were previously inaccessible or bugged. The patch also addresses various graphical and gameplay issues across all three titles on PC.
GTA III – Från fågelperspektiv till världsherravälde
Grand Theft Auto III is highlighted as a revolutionary title that defined the open-world genre and propelled the Grand Theft Auto series into a cultural phenomenon. Released in 2001 for PlayStation 2, its 3D Liberty City offered unprecedented freedom, influencing numerous subsequent games and sparking debates about mature content in video games. The article also touches upon the series' enduring impact, exemplified by the massive success of Grand Theft Auto V and the anticipation for Grand Theft Auto VI.
The best GTA moments: Cracking the vault on the first 20 entries in our explosive Top 100 list in the run-up to GTA 6
This article ranks the top 100 moments from the Grand Theft Auto series in anticipation of Grand Theft Auto 6. It highlights memorable heists, robberies, character interactions, and unique gameplay elements across various titles, from the original PlayStation release to Grand Theft Auto 5.
Which GTA protagonist are you?
This article presents a personality quiz to determine which Grand Theft Auto protagonist players most resemble, in anticipation of Grand Theft Auto 6. It highlights the distinct motivations and styles of various protagonists from the series, including Tommy Vercetti and Niko Bellic, and encourages reader participation.
Modding wizard creates Grand Theft Auto multiverse that lets players travel instantly between Rockstar's first three games: 'We got inter-GTA portals before GTA 6'
A modder named DryxioGTA has created a mod that allows players to travel instantaneously between the game worlds of Grand Theft Auto 3, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas using portals. This impressive technical feat allows all three games to run within the same process, with portals acting as live GPU textures that transport players and even allow for inter-game interactions. The mod is still in development but has generated significant excitement among fans.
Modder creates a Grand Theft Auto multiverse, opening portals within GTA San Andreas that make GTA 3 and Vice City…
A modder named Dryxio has created a "Grand Theft Auto multiverse" mod for Grand Theft Auto: San Andreas, allowing players to create portals that connect to Grand Theft Auto III and Grand Theft Auto: Vice City. These portals are fully interactive, enabling players to shoot through them and seamlessly transition between games, with all three titles running simultaneously within the same process.
GTA modder brings Liberty City, Vice City, and San Andreas together at last - with portals
A modder named 'Dryxio' has successfully combined Grand Theft Auto 3, Vice City, and San Andreas into a single playable experience using portals. This allows players to seamlessly travel between the three PS2-era games, with each running its own physics and AI in real-time. The mod also features a portal gun for custom placement of these inter-game doorways.
Inside San Andreas’ TV Set: A Modder Runs Two Full GTA Games at Once
A modder named DryxioGTA has successfully embedded fully functional versions of Grand Theft Auto III and Grand Theft Auto: Vice City within a television set inside Grand Theft Auto: San Andreas. This impressive feat allows players to switch between controlling the protagonists of all three games, with the San Andreas world continuing to run in the background. The mod is available for download, showcasing a unique layering of game engines.
Sunday Patches
Euro Truck Simulator 2 has received its 1.61 update, which includes a rework of the livestock trailer. The article also briefly mentions a mod that allows Grand Theft Auto 3 and Vice City to be played within Grand Theft Auto: San Andreas.
Shack Chat: What is your favorite Grand Theft Auto game?
Shacknews staff members share their favorite entries in the Grand Theft Auto series, with Grand Theft Auto: San Andreas, Grand Theft Auto: Vice City, and Grand Theft Auto 5 being frequently cited. Contributors recall memorable missions, soundtracks, and the overall impact these games had on their gaming experiences.
A piece of GTA modding history that was considered lost has been rebuilt from scratch and fixed 22 years later
A significant piece of Grand Theft Auto 3 modding history, the 'Ghost City' bridge mod created by Eliano86 in 2004, has been meticulously recreated and improved by hobbyist Mod_Saver. This resurrected mod, considered lost media for over a decade, now includes functional collision files, making the previously inaccessible area fully playable for the first time.
The GTA 3 Mission That Reinvented It All
The article analyzes the mission 'Bomb Da Base Act II' from Grand Theft Auto 3, exploring how this short, 45-second shooting sequence became one of the game's most memorable and infamous choke points. It delves into the game design elements that contributed to its lasting impact.
Evening Reading - July 9, 2026
This edition of Shacknews Evening Reading covers various gaming news and features, including reviews for Assassin's Creed IV: Black Flag and Digimon Story, discussions on 2XKO and Guilty Gear Strive, and mentions of Microsoft's potential new Quake game. It also touches on industry layoffs and includes personal anecdotes and internet content.
Terrible GTA Trilogy remasters were actually enjoyed by "a lot of people," says studio boss who "agreed…
Thomas Williamson, CEO of Grove Street Games, acknowledges the poor reception of Grand Theft Auto: The Trilogy - The Definitive Edition but claims many players still enjoyed it. He suggests that while he agreed with most criticisms, the development team's perspective on the release and its response differed. Williamson also expressed dissatisfaction with Rockstar Games removing Grove Street Games from the title screens in updates.
GTA Trilogy remaster boss understands fan anger but says 'a lot of people were playing them and really enjoying…
Grove Street Games CEO Thomas Williamson acknowledged the widespread criticism of Grand Theft Auto: The Trilogy – The Definitive Edition's buggy launch, agreeing with most reactions. However, he noted that internal metrics indicated many players still enjoyed the game. Williamson also suggested that a truly perfect remaster would ideally be developed in-house by Rockstar Games.
Grand Theft Auto: The Trilogy Studio Boss Acknowledges Issues, Says Players Still Enjoyed It
Thomas Williamson, CEO of Grove Street Games, acknowledged the widespread criticism and bugs affecting Grand Theft Auto: The Trilogy – Definitive Edition. While admitting the release had issues, he stated internal metrics showed many players enjoyed the remastered titles. Williamson also suggested that a truly perfect redux would require direct involvement from Rockstar Games.
Are these the 100 most influential games of all time?
Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
GTA 6 cover art continues a 25-year-old Rockstar tradition
Rockstar Games is continuing a 25-year tradition with the box art for Grand Theft Auto 6, which features a helicopter in the top left corner, a design element present since Grand Theft Auto 3. The reveal coincided with the announcement that pre-orders for the game will begin next week, alongside a new clip showcasing Vice City.
A History Of Grand Theft Auto Box Art, From GTA 1 To GTA 6
This article traces the evolution of Grand Theft Auto cover art from the original game to the upcoming Grand Theft Auto 6. It highlights how Rockstar Games, and previously DMA Design, have maintained a consistent visual identity while adapting to new game settings and artistic trends, with Stephen Bliss being a key artist in establishing the iconic mosaic style.