Guild Wars 3
News, coverage and analysis tracking Guild Wars 3 across the outlets.- Guild Wars 2 kicks off PvP Rush event, won’t host a PAX West community event this yearArenaNet is hosting the seventh Guild Wars 2 PvP Rush event, offering players limited-time achievements and rewards for participating in Player versus Player content. The studio also announced it will not host a community event at PAX West this year, citing development on Guild Wars 3 and the upcoming September expansion for Guild Wars 2: End of Dragons.
- Guild Wars 3 may have cracked the MMO code for tired millennialsArenaNet studio head Collin Johanson stated that Guild Wars 3 aims to respect players' time, allowing them to play as much or as little as they desire. This approach contrasts with many modern MMORPGs and live-service games that can feel like a second job due to mechanics like battle passes and repetitive tasks. The article suggests that if Guild Wars 3 can remain captivating without demanding excessive playtime, it could appeal to a growing audience of adult gamers.
- The Daily Grind: Are you upset that Guild Wars 3 seems to be ditching the zerg?ArenaNet has indicated that Guild Wars 3 may move away from the large-scale 'zerg' gameplay that defines Guild Wars 2. While some players enjoy the low-stress mass participation, others, like the author, are open to a potential shift towards smaller-scale content, reminiscent of other MMOs like World of Warcraft.
- Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20…Developer ArenaNet discussed the original Guild Wars' branding struggles, noting that despite efforts to market it as a Cooperative Online RPG (CORPG), it was widely perceived and awarded as a Massively Multiplayer Online RPG (MMORPG). This is contrasted with modern MMOs like Final Fantasy 14 and World of Warcraft, which incorporate more soloable content and NPC party systems, elements that Guild Wars originally emphasized to differentiate itself.
- MMO Week in Review: ArcheAge’s revival, Guild Wars’ CCGThis week's MMO news roundup covers a variety of topics including Guild Wars receiving a CCG in China, ArcheAge's revival, and Richard Garriott's efforts to regain Ultima copyright. It also features updates on Tomo Endless Blue's Kickstarter success, Embers of the Uncrowned, and Diablo Immortal's new Warlock patch.
- Guild Wars 3 isn't the only new Guild Wars on the way: ArenaNet just announced a Guild Wars card gameArenaNet, alongside its parent company NC and with involvement from bilibili, has announced Mistbound, an official Guild Wars card game. This new title expands the franchise into the collectible card game genre, featuring a dynamic tactical grid where cards can reposition. Studio head Colin Johanson stated the game aims to offer a new way for fans to play together, inspired by the franchise's card game roots and the world of Tyria.
- Hot off the Guild Wars 3 reveal, the long-running MMO series is getting its first-ever CCG in MistboundArenaNet has revealed Mistbound: Guild Wars Card Game, the first-ever collectible card game for the long-running Guild Wars franchise. Developed by NC and published by bilibili, this free-to-play title for PC and mobile introduces a unique card movement mechanic and features characters and music from the original Guild Wars games. The announcement follows the recent reveal of Guild Wars 3.
- Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three of our games can coexist as different experiences'ArenaNet studio head Colin Johanson clarified that Guild Wars 3 will be significantly more of an MMORPG than its predecessors, though it will not replicate the large-scale gameplay pillars of Guild Wars 2. This approach aims to allow all three Guild Wars titles to coexist as distinct experiences within the world of Tyria.
- Following Summer Game Fest, Gothic Remake is the standout new release in June 2026June 2026 will see the release of several notable games, with Gothic Remake leading the pack. Developed by Alkimia Interactive, this action RPG remake of the 2001 classic features modernized controls and expanded features. Other significant releases include Square Enix's The Adventures of Elliott: Millennium Tales, a new action RPG from Team Asano, and IO Interactive's 007: First Light, a James Bond action game. The article also highlights recent releases like Forza Horizon 6 and mentions potential upcoming titles such as Guild Wars 3 and Resident Evil Veronica.
- Arenanet lovar: inga prenumerationer eller pay-to-win i Guild Wars 3ArenaNet has outlined its monetization philosophy for Guild Wars 3, confirming it will not feature subscriptions, Battle Passes, or pay-to-win mechanics. The game will sell expansions, cosmetic items, account services, and time-saving items, but developers assure that spending money will not grant an unfair advantage over players who invest time. A beta test is scheduled for Fall 2027.
- Guild Wars 3 hopes to solve the problem that made me quit Guild Wars 2 after thousands of hours with the seriesArenaNet has outlined the core philosophy for Guild Wars 3, aiming to address issues that drove players away from Guild Wars 2, such as the time-consuming 'preparing to play' problem. The sequel will focus on respecting player time with no subscriptions or pay-to-win mechanics, and plans to begin beta testing in 2027.
- ArenaNet reiterates Guild Wars 3’s B2P no-sub model and place in ‘the middle of the MMO spectrum’ArenaNet has reiterated that Guild Wars 3 will be a buy-to-play title with no subscription fees or battle pass subscriptions, emphasizing a fair monetization model. The studio aims for Guild Wars 3 to occupy a middle ground in the MMORPG spectrum, coexisting with Guild Wars and Guild Wars 2 by offering a distinct experience.
- Many live service games are just an MMO subscription "hidden inside of a neat 'optional' package", argue Guild Wars 3 devs in a post about the new game's monetisationArenaNet developers discussed the evolution of the MMORPG genre and how live service games often hide subscription-like monetization models. They stated that Guild Wars 3 will be a pay-upfront, no-subscription game, differentiating itself from models that use battle passes or recurring seasonal tracks.
- Guild Wars 3 mission statement: no pay-to-win, no subscription fees - "The lines between an MMO and a live-service game have blurred"ArenaNet studio head Colin Johanson released a mission statement for Guild Wars 3, emphasizing a commitment to no pay-to-win mechanics and no subscription fees, instead opting for a buy-to-play model. The statement also addresses the blurring lines between MMOs and live-service games, aiming to innovate the genre by respecting player time and offering meaningful progression without excessive barriers.
- Guild Wars 3 Will Not Have Subscriptions, Pay-to-Win FeaturesArenaNet has detailed its monetization and design plans for Guild Wars 3, confirming it will not feature subscription fees or pay-to-win mechanics, with all microtransactions being cosmetic or for convenience. Studio head Colin Johanson emphasized respecting players' time and maintaining a balance between the scale of Guild Wars and Guild Wars 2. The game is in development for PC and PlayStation 5, with beta tests planned for Fall 2027.
- Massively OP Podcast Episode 569: Luke, it is your Destiny 2The Massively OP Podcast episode 569 covers Guild Wars 3 news, Blizzard's action against a World of Warcraft emulator, EVE Online's Cradle of War expansion, and the conclusion of Destiny 2's story. Hosts Bree and Justin also discuss neural interfacing with MMOs and share listener emails.
- Guild Wars 3 Won’t Have “Hidden” Subscriptions Like Battle PassesArenaNet studio head Colin Johanson confirmed that Guild Wars 3 will not feature a subscription fee, battle passes, or pay-to-win mechanics, aiming for accessibility and long-term value. The upcoming MMORPG will be smaller in scale than Guild Wars 2 but larger than the original Guild Wars, and is slated for PC and PlayStation 5 with a beta in Fall 2027.
- Respawn Monday #3: Guild Wars 3 and Destiny 2's Final Update — Too Much Gaming | Video Games Reviews, News, & GuidesThis article reflects on the future of Guild Wars 3 and the conclusion of Destiny 2's content updates. Developer ArenaNet plans to support Guild Wars 2 and Guild Wars 3 simultaneously, with Guild Wars 2 receiving substantial updates and a feature to earn rewards for the new game. Meanwhile, Destiny 2 has received its final major update, leaving the game in its best possible form with storylines concluded, and Bungie is urged to keep servers running due to continued player interest.
- MMO Week in Review: Guild Wars’ Orr, Elder Scrolls’ U50, and EVE’s Cradle of WarThis week's MMO news roundup covers Guild Wars 3's monetization and setting, Elder Scrolls Online's new difficulty settings, EVE Online's Cradle of War expansion, and Blizzard's lawsuit against a World of Warcraft emulator. It also touches on Destiny 2 entering maintenance mode, Camelot Unchained's early access, and the ongoing discussions around the Lord of the Rings MMO and industry layoffs.
- MMO Hype Train: Guild Wars 3’s announcement came at the absolute best timeThe announcement of Guild Wars 3 injects much-needed hope into the MMORPG genre, which has seen better days with project failures and studio closures. ArenaNet, the developer behind Guild Wars 2 and the original Guild Wars, is seen as a reliable studio to deliver a promising new title. While still far from launch, the announcement has generated significant hype and excitement among players.