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Guild Wars 3

News, coverage and analysis tracking Guild Wars 3 across the outlets.

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Massively Overpovered

MMO Week in Review: ArcheAge’s revival, Guild Wars’ CCG

This week's MMO news roundup covers a variety of topics including Guild Wars receiving a CCG in China, ArcheAge's revival, and Richard Garriott's efforts to regain Ultima copyright. It also features updates on Tomo Endless Blue's Kickstarter success, Embers of the Uncrowned, and Diablo Immortal's new Warlock patch.

PC Gamer

Guild Wars 3 isn't the only new Guild Wars on the way: ArenaNet just announced a Guild Wars card game

ArenaNet, alongside its parent company NC and with involvement from bilibili, has announced Mistbound, an official Guild Wars card game. This new title expands the franchise into the collectible card game genre, featuring a dynamic tactical grid where cards can reposition. Studio head Colin Johanson stated the game aims to offer a new way for fans to play together, inspired by the franchise's card game roots and the world of Tyria.

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Eurogamer

Hot off the Guild Wars 3 reveal, the long-running MMO series is getting its first-ever CCG in Mistbound

ArenaNet has revealed Mistbound: Guild Wars Card Game, the first-ever collectible card game for the long-running Guild Wars franchise. Developed by NC and published by bilibili, this free-to-play title for PC and mobile introduces a unique card movement mechanic and features characters and music from the original Guild Wars games. The announcement follows the recent reveal of Guild Wars 3.

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PC Gamer

Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three of our games can coexist as different experiences'

ArenaNet studio head Colin Johanson clarified that Guild Wars 3 will be significantly more of an MMORPG than its predecessors, though it will not replicate the large-scale gameplay pillars of Guild Wars 2. This approach aims to allow all three Guild Wars titles to coexist as distinct experiences within the world of Tyria.

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PC GamesN

Following Summer Game Fest, Gothic Remake is the standout new release in June 2026

June 2026 will see the release of several notable games, with Gothic Remake leading the pack. Developed by Alkimia Interactive, this action RPG remake of the 2001 classic features modernized controls and expanded features. Other significant releases include Square Enix's The Adventures of Elliott: Millennium Tales, a new action RPG from Team Asano, and IO Interactive's 007: First Light, a James Bond action game. The article also highlights recent releases like Forza Horizon 6 and mentions potential upcoming titles such as Guild Wars 3 and Resident Evil Veronica.

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FZ.se

Arenanet lovar: inga prenumerationer eller pay-to-win i Guild Wars 3

ArenaNet has outlined its monetization philosophy for Guild Wars 3, confirming it will not feature subscriptions, Battle Passes, or pay-to-win mechanics. The game will sell expansions, cosmetic items, account services, and time-saving items, but developers assure that spending money will not grant an unfair advantage over players who invest time. A beta test is scheduled for Fall 2027.

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PC Gamer

Guild Wars 3 hopes to solve the problem that made me quit Guild Wars 2 after thousands of hours with the series

ArenaNet has outlined the core philosophy for Guild Wars 3, aiming to address issues that drove players away from Guild Wars 2, such as the time-consuming 'preparing to play' problem. The sequel will focus on respecting player time with no subscriptions or pay-to-win mechanics, and plans to begin beta testing in 2027.

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Massively Overpovered

ArenaNet reiterates Guild Wars 3’s B2P no-sub model and place in ‘the middle of the MMO spectrum’

ArenaNet has reiterated that Guild Wars 3 will be a buy-to-play title with no subscription fees or battle pass subscriptions, emphasizing a fair monetization model. The studio aims for Guild Wars 3 to occupy a middle ground in the MMORPG spectrum, coexisting with Guild Wars and Guild Wars 2 by offering a distinct experience.

Rock Paper Shotgun

Many live service games are just an MMO subscription "hidden inside of a neat 'optional' package", argue Guild Wars 3 devs in a post about the new game's monetisation

ArenaNet developers discussed the evolution of the MMORPG genre and how live service games often hide subscription-like monetization models. They stated that Guild Wars 3 will be a pay-upfront, no-subscription game, differentiating itself from models that use battle passes or recurring seasonal tracks.

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Eurogamer

Guild Wars 3 mission statement: no pay-to-win, no subscription fees - "The lines between an MMO and a live-service game have blurred"

ArenaNet studio head Colin Johanson released a mission statement for Guild Wars 3, emphasizing a commitment to no pay-to-win mechanics and no subscription fees, instead opting for a buy-to-play model. The statement also addresses the blurring lines between MMOs and live-service games, aiming to innovate the genre by respecting player time and offering meaningful progression without excessive barriers.

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Gaming Bolt

Guild Wars 3 Will Not Have Subscriptions, Pay-to-Win Features

ArenaNet has detailed its monetization and design plans for Guild Wars 3, confirming it will not feature subscription fees or pay-to-win mechanics, with all microtransactions being cosmetic or for convenience. Studio head Colin Johanson emphasized respecting players' time and maintaining a balance between the scale of Guild Wars and Guild Wars 2. The game is in development for PC and PlayStation 5, with beta tests planned for Fall 2027.

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Massively Overpovered

Massively OP Podcast Episode 569: Luke, it is your Destiny 2

The Massively OP Podcast episode 569 covers Guild Wars 3 news, Blizzard's action against a World of Warcraft emulator, EVE Online's Cradle of War expansion, and the conclusion of Destiny 2's story. Hosts Bree and Justin also discuss neural interfacing with MMOs and share listener emails.

Gamespot

Guild Wars 3 Won’t Have “Hidden” Subscriptions Like Battle Passes

ArenaNet studio head Colin Johanson confirmed that Guild Wars 3 will not feature a subscription fee, battle passes, or pay-to-win mechanics, aiming for accessibility and long-term value. The upcoming MMORPG will be smaller in scale than Guild Wars 2 but larger than the original Guild Wars, and is slated for PC and PlayStation 5 with a beta in Fall 2027.

To Much Gaming

Respawn Monday #3: Guild Wars 3 and Destiny 2's Final Update — Too Much Gaming | Video Games Reviews, News, & Guides

This article reflects on the future of Guild Wars 3 and the conclusion of Destiny 2's content updates. Developer ArenaNet plans to support Guild Wars 2 and Guild Wars 3 simultaneously, with Guild Wars 2 receiving substantial updates and a feature to earn rewards for the new game. Meanwhile, Destiny 2 has received its final major update, leaving the game in its best possible form with storylines concluded, and Bungie is urged to keep servers running due to continued player interest.

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Massively Overpovered

MMO Week in Review: Guild Wars’ Orr, Elder Scrolls’ U50, and EVE’s Cradle of War

This week's MMO news roundup covers Guild Wars 3's monetization and setting, Elder Scrolls Online's new difficulty settings, EVE Online's Cradle of War expansion, and Blizzard's lawsuit against a World of Warcraft emulator. It also touches on Destiny 2 entering maintenance mode, Camelot Unchained's early access, and the ongoing discussions around the Lord of the Rings MMO and industry layoffs.

Massively Overpovered

MMO Hype Train: Guild Wars 3’s announcement came at the absolute best time

The announcement of Guild Wars 3 injects much-needed hope into the MMORPG genre, which has seen better days with project failures and studio closures. ArenaNet, the developer behind Guild Wars 2 and the original Guild Wars, is seen as a reliable studio to deliver a promising new title. While still far from launch, the announcement has generated significant hype and excitement among players.

Massively Overpovered

Design Mockument: What would a hypothetical Warframe 2 look like?

This article speculates on what a hypothetical Warframe 2 could look like, envisioning it as a full MMORPG with a revised Warframe system, deeper character creation, and open-world exploration. It explores potential gameplay mechanics, narrative directions, and enemy factions, while acknowledging the low probability of such a sequel.

Eurogamer

We now know when Guild Wars 3 takes place, but even 20 years after the series began, it doesn't sound like we'll see an actual storied guild war

ArenaNet has revealed that Guild Wars 3 will be set approximately 1000 years before the original Guild Wars, during a time when human gods roamed the kingdom of Orr. Players will join a guild called the Vaelwardens, but the game will not depict the titular guild wars themselves. The developer also confirmed that Guild Wars 3 will not feature a subscription or battle pass system, with a beta release planned for Q4 2027.

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PC Gamer

The 9 games we're most excited about after Summer Game Fest's showcase bonanza

Following Summer Game Fest, PC Gamer staff have highlighted nine highly anticipated games, including Persona 6, Alien: Isolation 2, and Guild Wars 3. The list showcases a diverse range of genres and developers, reflecting the broad appeal of the event's announcements.

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Massively Overpovered

Massively Overthinking: Slightly chilled takes about the future of Guild Wars

The Massively OP staff and readers share their 'slightly chilled takes' on the upcoming Guild Wars 3, the future of Guild Wars 1 and 2, and ArenaNet's promises. While some are excited for the new MMO and its potential to innovate, others express caution due to a lack of concrete gameplay details and past experiences with Guild Wars 2's hype.