Intergalactic
News, coverage and analysis tracking Intergalactic across the outlets.
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Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”
Former Naughty Dog senior game designer Benson Russell stated that the studio learned from developing The Last of Us that crunch is a requirement for making games at their level. Russell explained that internal deadlines are treated as external, and employees are incentivized to work overtime, with bonuses offered for larger contributions. Reports from 2020 and earlier also highlighted Naughty Dog's culture of unhealthy working hours, with developers expressing concerns about the sustainability of such practices.
Uncharted 5 Was Planned at Naughty Dog Before COVID – Rumor
A report suggests that Naughty Dog had plans for an Uncharted 5 before the COVID-19 pandemic, though the studio is currently focused on its new IP, Intergalactic. The rumor emerged following a social media post by creative director Shaun Escayg, which some interpreted as research for a new Uncharted title. The article also discusses the industry trend of studios prioritizing sequels to established franchises over new intellectual property.
Intergalactic Director Teases Return of The Last of Us Actor
Naughty Dog director Neil Druckmann has teased that an actor from The Last of Us, Merle Dandridge, may appear in the studio's upcoming game, Intergalactic. Dandridge was seen in a motion capture suit, and Druckmann referred to her as an "intergalactic treasure." The game is reportedly in late development for PlayStation 5, with reports of overtime and missed deadlines, but is described by Druckmann as Naughty Dog's most ambitious and expensive project yet. Actors Tony Dalton and Troy Baker have also spoken about their involvement and experiences working on the title.
Have Gamers Become Too Comfortable With Sequels and Remakes?
The article discusses the increasing prevalence of sequels and remakes in the gaming industry, questioning if gamers have become too comfortable with familiar titles. While acknowledging that some sequels and remakes push innovation, the author notes a decline in the number of new intellectual properties being developed and risks taken by major publishers due to rising development costs and the desire for guaranteed audiences.
Gaming’s Female Lead Renaissance Takes Center Stage on International Women’s Day
International Women's Day 2026 highlighted a growing trend in gaming: upcoming major titles are increasingly featuring female protagonists. This shift reflects a broader evolution in representation within the industry, with studios prioritizing complex character development and narrative agency across diverse genres and established franchises.