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King of Dragon Pass

News, coverage and analysis tracking King of Dragon Pass across the outlets.

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Rock Paper Shotgun

Bargain with demons and boat with the dead in joyful RPG heist quest anthology Thousand Hells

Thousand Hells: The Underworld Heists is a joyful choose-your-own-adventure RPG anthology from the designers of King of Dragon Pass. It features a witty procession of Orphic descents where players assemble a crew of four characters to tackle quest scenarios. The game offers an infectious, venturesome lightness despite dire blunders and supernatural calamities, with a variety of heists playing out against handsome paintings and drawing from Ancient Greek and Mesopotamian underworlds.

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PC Gamer

Thousand Hells is a 'tactical narrative' feast of infernal storytelling, but its defeats can feel brutal

Thousand Hells: The Underworld Heists offers a unique 'tactical narrative' experience with imaginative hellscapes and rich storytelling, reminiscent of developer A Sharp's previous works like King of Dragon Pass. However, the game's randomized challenges and trait-matching mechanics can lead to frustratingly frequent defeats, making some runs feel futile despite the engaging premise.

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MP3s And NPCs

Tactical narrative game Thousand Hells: The Underworld Heists gets September 2026 release — MP3s & NPCs

The tactical narrative game Thousand Hells: The Underworld Heists is set to release on September 8 for PC via Steam. Developed by A-Sharp, known for King of Dragon Pass and Six Ages, the game features player choices that permanently alter the party and a unique hell for each mission, brought to life by eight writers and hand-painted illustrations.

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PC Gamer

The designer of cult classic King of Dragon Pass says his upcoming hellish heist game is pushing the boundaries of a concept he invented in 1999: 'There's really nothing else quite like it'

David Dunham, designer of King of Dragon Pass, is releasing Thousand Hells: The Underworld Heists, a game he describes as a 'tactical narrative game' that pushes the boundaries of narrative design concepts he pioneered. The game features a surreal, replayable structure where player choices and party member traits are used to navigate underworld adventures, aiming for a concise, movie-like experience.

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PC Gamer

2026's best RPG might look like Disco Elysium, but it was heavily inspired by Deus Ex, and its creator wants 'to do a first-person game at some point'

Developer Christoffer Bodegård discusses his journey into PC gaming, highlighting influential titles like Dragon Age: Origins and Deus Ex. His recently released CRPG, Esoteric Ebb, was inspired by tabletop RPGs and aims to replicate their unpredictability. Bodegård is exploring ideas for his next project, potentially a first-person game, and shares his current gaming habits, including extensive play of Paradox Interactive's grand strategy titles like Victoria 3 and Europa Universalis IV.

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Rock Paper Shotgun

From the C: to the /Mnt/s, Linux is better than ever for PC gaming – and easier to switch to from Windows

Linux has become a viable and accessible alternative to Windows for PC gaming, largely due to improvements in compatibility layers like Proton and the popularity of devices like the Steam Deck. While challenges remain, particularly with anti-cheat software, various distributions and tools now make it easier for users to switch and enjoy a wide range of games.

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