Left 4 Dead
News, coverage and analysis tracking Left 4 Dead across the outlets.
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Steam drabbas av jätteläcka med ofärdiga och osläppta spel
A massive data leak has exposed approximately 1.2 TB of data from Steam, dating between 2003 and 2013. The exposed information includes unfinished versions of released games like Left 4 Dead and Grand Theft Auto V, as well as unreleased projects such as Half-Life 2: Episode 3 and Valve's F-Stop. Valve has not yet commented on the incident.
Report: 13TB of Steam data leaked after users access 'publicly accessible endpoint'
A significant data leak, dubbed 'Steam2 leak,' has reportedly exposed 13TB of data from Valve's Steam platform, primarily containing files uploaded between 2003 and 2013. The leaked data includes early versions and assets of Valve games like Left 4 Dead 2 and Portal 2, as well as beta builds of third-party titles such as Dragon Age: Origins and Batman: Arkham Asylum. The information was allegedly accessed via a publicly accessible endpoint, raising security concerns for Valve and other exposed companies.
The Steam 'teraleak' extends far beyond Valve games, including prototypes of third-party titles like Mafia 2 and Grand Theft Auto 3: 'This may be one of if not the biggest leaks to occur'
A massive 12-terabyte data leak, dubbed the 'teraleak,' has exposed Valve's internal servers, containing not only prototypes of Valve games like Portal 2 and Half-Life 2: Episode 3 but also numerous third-party titles released on Steam between 2003 and 2013. The leak includes game depots, trailers, demos, and soundtracks, with game preservationists identifying builds for games such as Mafia 2, Grand Theft Auto 3, and Civilization V. The inclusion of significant third-party content makes this leak legally perilous.
Massive Valve leak unearths 12TB of unreleased builds for games like Portal 2, alongside a whiff of Half-Life 2: Episode…
A massive 12TB leak of internal Valve game builds and assets from 2003 to 2013 has surfaced online, including unreleased versions of Portal 2, Left 4 Dead, and Counter-Strike: Global Offensive, as well as materials potentially related to Half-Life 2: Episode Three and the unreleased game F-Stop. The leak is attributed to Valve's outdated content-delivery system rather than a hacking incident.
12TB Valve archive leak includes early Portal 2 builds and hints of Half-Life 2: Episode Three
A massive 12TB archive of Valve's internal development files, dating from 2003 to 2013, has been leaked online. The data includes early builds of Portal 2, Left 4 Dead, and Counter-Strike: Global Offensive, as well as assets potentially related to the unreleased Half-Life 2: Episode Three and the cancelled Portal prequel F-Stop. The leak is currently being investigated by the community for further details.
A massive cache of Valve data has reportedly leaked online, appearing to include Portal 2's elusive beta build and a potential weapon from Half-Life 2: Episode 3
A massive 12 terabyte cache of Valve's internal data, spanning from 2003 to 2013, has reportedly leaked online. The leak includes beta builds of games like Portal 2 and assets potentially from Half-Life 2: Episode 3, such as the 'Weaponizer'. The data appears to be sourced from Valve's older Steam2 content-server infrastructure.
Diskutera – Vad vill du se Valve göra härnäst?
This article discusses what fans would like to see Valve focus on next, given the company's 30-year history and its known tendency to leave popular game series dormant. Options range from sequels to existing franchises like Half-Life 3, Portal, Left 4 Dead 3, and Team Fortress 3, to new ventures such as next-generation hardware or further development of Steam and VR.
Jubileumsquiz: Vad kan du om Valve?
Valve is celebrating its 30th anniversary with a poll asking fans to vote for their favorite game from the studio's history. The poll includes major titles like Half-Life, Counter-Strike, Portal, and Dota 2, among others.
Snabbkollen: Vilket är bästa Valve-spelet?
Valve is celebrating its 30th anniversary, prompting a discussion about which of its games is the most beloved. The article presents poll results showing Half-Life 2 as the current favorite, followed by Counter-Strike and Half-Life.
Valve fyller 30 år – företaget som förändrade PC-spelandet
Valve, founded 30 years ago by Gabe Newell and Mike Harrington, has significantly impacted PC gaming through titles like Half-Life and its sequels, and the revolutionary digital distribution platform Steam. The company has also ventured into hardware with the Steam Deck and VR, continuing to innovate in how and where PC games are played.
30 år och fortfarande inget Half-Life 3
This article discusses the long-standing mystery surrounding the unreleased Half-Life 3, 30 years after the original Half-Life's debut. It explores the history of the series, the failed episodic continuation of Half-Life 2, and potential reasons for Half-Life 3's absence, including developer Valve's high expectations and the passage of time.
The Best Games Under $10
This article highlights excellent games available for $10 or less, including several free-to-play options. It features titles like To The Moon, Portal 2, Vampire Survivors, and Half-Life 2, available on various platforms including PC, PlayStation, Xbox, and Nintendo Switch.
Hit markers are an FPS crutch
This opinion piece argues that hit markers, while providing clear feedback in multiplayer first-person shooters, have become an overused crutch that detracts from immersion, particularly in single-player experiences. The author contrasts the effectiveness of intuitive visual and audio feedback in older titles like Call of Duty 4: Modern Warfare and Left 4 Dead 2 with the modern prevalence of hit markers in games like Halo and Back 4 Blood, suggesting a decline in immersive design.
Deadlock isn't even 'out' yet, but Valve's new game is a true monster in the making
Despite not being officially released, Valve's new game Deadlock is already attracting significant player numbers on Steam, with daily highs of 75,000 players. This hero shooter MOBA hybrid, set in an alternate-history New York, blends elements of games like Overwatch and Dota 2 with a unique aesthetic and third-person shooter mechanics. The game is currently in early development with limited access, but its engaging gameplay, diverse hero roster, and approachable design suggest it's poised for major success upon its full launch.
Games Inbox: Will single-player video games go extinct?
This article discusses the current sales trends of single-player games, with readers expressing concern over their perceived decline in popularity compared to multiplayer titles. The piece also touches on the future of VR gaming, the potential for reboots of classic games like Elite, and the rising costs of GPUs and consoles.
"A couple of companies have managed to ignite a culture war and bring the economy to the brink of collapse": Games AI veteran says it can be useful, but we've made mountains out of ChatGPT's molehills
AI researcher Luke Dicken argues that while AI has useful applications in game development, the current hype around Large Language Models and generative AI is disproportionate. He distinguishes between AI as a decision-making tool and the overblown promises of magic buttons, emphasizing that AI's true value lies in enabling capabilities beyond human scale, not just faster or cheaper execution of existing tasks. Dicken also warns of the unsustainable economic model behind current AI tools and suggests publishers should focus on addressing wasted labor in AAA development rather than relying on AI to cut corners.
Guillermo del Toro says "please, I beg you," make a less roguelike-y version of Dead Cells so "elderly players" can actually get through it
Filmmaker Guillermo del Toro has expressed a desire for a version of the roguelike game Dead Cells that removes the respawning mechanic, suggesting it would appeal to "elderly players." Del Toro, who enjoys games like Hades and BioShock, finds the repetition inherent in roguelikes to be a barrier to entry, despite appreciating the world and design of Dead Cells.
Delad glädje är dubbel glädje
The author reflects on their journey from a solitary gamer to someone who highly values multiplayer experiences. Initially preferring single-player games due to limited controllers and competitive anxieties, their perspective shifted with the advent of the Xbox 360 and its co-op-focused titles. Now, shared gaming sessions, both local and online, are the source of many of their fondest gaming memories, reinforcing the idea that shared joy is indeed double joy.
Sony May Have the Data on Its Side, but It’s Still Losing the Digital-Only Argument
Sony's decision to move to digital-only games by 2028 has faced significant backlash, with consumers concerned about game preservation and the loss of physical media. Despite this, the company has remained largely silent, possibly anticipating the reaction and relying on declining physical sales data. The article questions the long-term viability of an all-digital future, citing potential issues with online infrastructure and the importance of physical media for certain markets and consumer preferences.
Far Far West developer Q&A: "Like with pretty much everything we do, we just went with a vibe"
In an interview, Arnaud Petit from developer Evil Raptor discusses the creation of their co-op shooter Far Far West, highlighting the team's iterative process and focus on fun gameplay. The game evolved from tower defense and linear mission structures to its current replayable loop, incorporating player feedback. Petit also touches on the unique techno-banjo soundtrack and inspirations from other co-op titles.