Marathon
News, coverage and analysis tracking Marathon across the outlets.- Bungie lay out their Marathon season plans, which yes, includes forced resets for everybodyBungie has outlined the seasonal plans for their upcoming shooter, Marathon, which will feature three-month-long seasons with new content and gameplay features. Unlike other games, Marathon will implement forced resets at the start of each season, requiring all players to begin with no gear and face the threat of death. While cosmetics and codex progression will carry over, players will need to re-earn stats and gear each season. The first season, 'Death is the First Step,' will focus on a gold rush on Tau Ceti and introduce a new end-game zone, Cryo Archive, later in the season.
- Bungie Confirms First Two Marathon Seasons, Both Adding Free ContentBungie has detailed the first two seasons for its upcoming shooter Marathon, both of which will offer free content updates. Season 1, launching with the game on March 5, 2026, will include a new end-game zone and a Ranked Mode. Season 2 will follow in June and introduce a new zone variant and customization system, with all post-launch updates confirmed to be free for all players.
- Marathon confirms its wipes aren't optional and lays out ambitious plans for first two seasonsBungie has outlined the content plans for the first six months of its upcoming game, Marathon, confirming that in-game wipes between seasons will be mandatory. The developer also detailed its ambitious plans for the first two seasons of content.
- Bungie unveils Marathon's first season, confirming that, yes, it'll wipe all your loot and progress every three months: 'Each season of Marathon brings a clean slate for the whole community'Bungie has detailed the post-launch plans for Marathon, confirming that each season will feature mandatory server wipes, resetting all player gear and progression. The first season, 'Death is the First Step,' will run from March to June and introduce new content and a ranked mode. While Bungie states these wipes keep the game dangerous and loot meaningful, this approach contrasts with games like Arc Raiders, which offers optional resets.
- Marathon Season 1 “Death Is the First Step” revealed with a community unlocked content focusBungie has detailed the seasonal structure for its upcoming extraction shooter, Marathon, with Season 1: Death Is the First Step launching March 5th. This season will feature community-driven progression, unlocking new zones and content as players collectively complete objectives. Subsequent seasons will follow a three-month cycle, resetting player progression while retaining cosmetics and lore progression, similar to Destiny 2's model.
- Bungie lays out the plan for Marathon seasons: updates will be free for everyone, and the game will feel "meaningfully different" as seasons progressBungie has detailed the seasonal content plan for its upcoming game Marathon, which launches on March 5th. Seasons will be free for all players, last approximately three months, and introduce meaningful changes to the game. Season 1 will include a new zone called Cryo Archive, a ranked mode, new events, and a new weapon, with further narrative content and features planned for subsequent seasons.
- Engagement RingBungie's upcoming shooter Marathon has surpassed 850,000 wishlists and 185,000 demo players. The developer expressed gratitude for the community's engagement with the game.
- Marathon Season Plans for Launch and Beyond Revealed by BungieBungie has detailed Marathon's seasonal model, revealing that each three-month season will introduce new free content such as Runner shells, gear, and zones. Players will reset their inventory each season but will retain achievements, codex progress, and faction contract progression. The first season, 'Death Is the First Step,' will focus on boarding the UESC Marathon ship orbiting Tau Ceti, with a new zone called Cryo Archive unlocking.
- Marathon post-launch content includes free seasonal updates, new Runner shell, and moreBungie detailed the post-launch content plans for their upcoming PvPvE survival extraction shooter, Marathon, which launches on March 5 for PlayStation 5 and other platforms. The game will feature free seasonal updates for all players, with seasonal resets for gameplay progression but retaining earned cosmetics and titles. Content includes new Runner shells, weapons, maps like Cryo Archive, and a Ranked mode.
- Marathon Fontslop & New Pokemon Type | TAGThis article covers several gaming news items, including Bungie's decision to keep the "fontslop" UI in Marathon, potential new monster types and mechanics in Pokémon Winds and Waves, preorder bonuses for Pokémon Pokopia, a progress-losing glitch in Pokémon FireRed and LeafGreen, a new expansion for Cities Skylines 1, Nvidia's RTX 5070 topping the Steam Hardware Survey, feedback from Marathon's Server Slam, Capcom removing Enigma DRM from Resident Evil 4 Remake, and a potential tease for a Fallout: New Vegas remaster from Iron Galaxy Studios.
- Should Marathon change its divisively fast Server Slam time-to-kill?Bungie is considering changes to Marathon's fast time-to-kill (TTK) following player feedback from the Server Slam event. The author argues that the current rapid TTK is beneficial for the game, allowing for comebacks when outnumbered and preventing drawn-out engagements due to the revive system. This fast pace encourages player awareness, similar to Hunt: Showdown, and the author believes it is currently well-balanced, though Bungie is monitoring player data.
- Bungie stands firm on Marathon aesthetic, while the 'fontslop' debate rages onBungie's upcoming game Marathon is facing a debate among players regarding its user interface, with some criticizing its complex and varied typography as 'fontslop'. UI designer Elliot Gray acknowledged player feedback on inventory management and navigation but stated the team will not remove the game's distinctive 'sauce' from the UI.
- 'Don't Think for a Second That We're Gonna Remove the SAUCE From the UI' — Marathon Dev Doubles Down on 'Fontslop' - IGNBungie developer Elliott Gray has defended the 'fontslop' user interface design of the upcoming game Marathon, stating that while some elements will be tweaked based on player feedback, the core visual style will remain. The article also touches on player feedback regarding the game's fast time-to-kill, scarce med and ammo economy, and the concurrent player count during its recent Server Slam event.
- Players were responsible for over 55% of kills during Marathon's Server Slam, I guess to protect their precious 384,866 drinkable cheeseburgers and 145,822 bottles of alien milkBungie released statistics from the Marathon Server Slam, revealing that over 55% of player deaths were caused by other players, totaling 9,152,844 PvP kills out of 16,554,683 total deaths. The event also saw players collect 145,822 cases of Premium Tick Milk and 384,866 Drinkable Cheeseburgers. The exfiltration rates for maps like Dire Marsh were notably low, with only a 35.6% success rate.
- Marathon Won't Let Past Seasons Give You An EdgeBungie's upcoming extraction shooter Marathon will feature seasonal resets every three months, wiping player progress, gear, and faction progression to ensure loot remains meaningful. While achievements, cosmetics, and Codex progression will carry over, the resets are designed to offer a fresh start with new content and challenges. The game launches on March 5 for PC, PlayStation 5, and Xbox Series X|S, with all seasons being free for all players.
- Steam Next Fest's Most-Played Demos Raises A Bit Of An EyebrowBungie's Marathon was listed as the most-played demo during Steam Next Fest, sparking debate about the definition of a demo versus a server stress test. The article discusses concerns about the event being diluted by too many demos, including AI-generated content and older submissions, while highlighting a few standout titles.
- How Arc Raiders and Marathon are making extraction shooters the next big thingThe extraction shooter genre, exemplified by games like Arc Raiders and the upcoming Marathon, is poised to become the next major trend in gaming. Despite its roots in older titles like Escape From Tarkov, recent successes and publisher commitments suggest a growing mainstream appeal for this PvPvE loot-focused shooter subgenre.
- Marathon UI designer declares himself the 'fontslop merchant' and promises Bungie will never 'remove the…A UI designer has criticized the user interface of Bungie's Marathon, calling it 'fontslop.' While acknowledging practical issues like inventory sorting and Codex navigation, the author defends the game's unique visual style, arguing that modern multiplayer shooters have become too homogenized. The article suggests that players will warm up to Marathon's aesthetic over time, similar to other aspects of the game.
- The Marathon server slam consumed my weekend: 21 hours later, I've gone from 'meh' to believerAfter an initial period of skepticism, the author became a believer in Bungie's upcoming extraction shooter Marathon during its server slam test. The game's lethal PvP, satisfying gunplay reminiscent of Halo, and deep progression systems, particularly its gun modding and loot scarcity, were highlighted as key strengths. The author found the methodical pacing and emphasis on positioning and stealth to be a refreshing departure from faster-paced shooters.
- The PC game releases we're most excited about in MarchMarch 2026 is set to be a busy month for PC game releases, featuring a variety of genres including the extraction shooter Marathon, the open-world action RPG Crimson Desert, and the horror remake Fatal Frame 2: Crimson Butterfly Remake. Several other titles like Slay the Spire 2, Death Stranding 2, and SAND: Raiders of Sophie are also slated for release, alongside various game development events and Steam sales.