Mass Effect 2
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This is my favorite denial on the Citadel: Mass Effect showrunner says he was never told to rewrite the Amazon series…
Mass Effect co-showrunner Daniel Casey has denied reports that the upcoming Amazon television series is being rewritten for non-gamers, stating he was never given such direction. Casey confirmed that the writers' room is active and the show will explore a new story set after the original trilogy, separate from Commander Shepard's narrative. Other successful Amazon adaptations like Fallout and The Legend of Vox Machina have remained faithful to their source material.
Amazon's Mass Effect TV team wasn't actually ordered to rewrite scripts and make them "more appealing to non-gamers"
Writer and executive producer Daniel Casey has debunked reports that Amazon's upcoming Mass Effect TV series scripts were being rewritten to appeal to non-gamers. Casey stated that the quote attributed to Amazon's head of global TV, Peter Friedlander, was never said to him. The adaptation, confirmed in November 2024, is being written by Casey and involves talent from Amazon's Fallout series.
Mass Effect Adaptation’s Showrunner Says They Were Not Asked to Rewrite for “Non-Gamers”
Co-showrunner Daniel Casey has denied reports that Amazon MGM Studios' Mass Effect TV series is being rewritten to appeal to "non-gamers." Casey stated he is unsure of the origin of the quote and that such a directive has not been given to him. The article also references other video game adaptations like Fallout and Like a Dragon: Yakuza, and touches upon the history of the Mass Effect franchise and BioWare's work on Mass Effect 5.
Mass Effect TV show writer denies being told to rewrite it for 'non-gamers'
Writer and executive producer Daniel Casey denied reports that Amazon MGM Studios requested script rewrites for the in-development Mass Effect TV series to appeal to non-gamers. Casey stated that this directive was never communicated to him. The article also notes that a new Mass Effect game is in development at BioWare.
Mass Effect TV series writer claims they were ‘caught off guard’ by rewrite rumors
Screenwriter Daniel Casey for the upcoming Mass Effect television series on Prime Video stated that he was surprised by recent rumors claiming the show was being rewritten to appeal to non-gamers. Casey clarified that he has not received any such direction and is unaware of the origin of that quote. The article also mentions the potential for the series to expand on the rich Mass Effect universe, drawing a parallel to the successful Fallout adaptation.
Mass Effect TV Show Writer Responds To Claim That The Show Is Being Rewritten For "Non-Gamers"
Writer Daniel Casey has responded to reports claiming the upcoming Mass Effect TV show is being rewritten to appeal to non-gamers, stating he has not received any such directive. The claim originated from a report suggesting changes were being considered for the Amazon MGM Studios production. A new Mass Effect game is also in development at BioWare.
How It Feels To Play Starfield In 2026
This review examines Starfield's Free Lanes update and Terran Armada DLC, noting that while improvements have been made since launch, the core issues of underwhelming story and gameplay loop persist. The DLCs add handcrafted locations and new mechanics like Cruise Mode and X-Tech, but the game still suffers from bugs, loading screens, and a lack of meaningful player choice, making it unlikely to convert players who were not already invested.
Metal Gear Solid 4 Still Hits Different: Why One Reddit Post Sparked a Nostalgia Wave
A Reddit post about Metal Gear Solid 4: Guns of the Patriots has sparked a wave of nostalgia, highlighting the emotional connection players have with games from the PlayStation 3 era. This resurgence of interest in the 2008 title reflects a broader trend of gaming nostalgia cycles and a potential renewed appreciation for ambitious single-player narratives in the current industry climate.
After the death of Dragon Age, it's a megaton bummer to go back and hear BioWare's founders talk about the…
This article revisits a 2009 interview with BioWare co-founders Ray Muzyka and Greg Zeschuk regarding Dragon Age: Origins. The founders expressed optimism about the franchise's future and BioWare's creative direction, unaware of the studio's later struggles and their own departures. The piece contrasts the studio's past successes with its more recent challenges.
Here are my top 10 best single-player RPGs as a life-long fan whose spent thousands of hours with the genre
This article ranks the top 10 best single-player RPGs for players who prefer to adventure solo. The list includes a variety of titles such as Baldur's Gate 3, Mass Effect 2, and The Witcher 3: Wild Hunt, highlighting their strengths in storytelling, world-building, and player choice.
The strangest endings in video games, ranked
This article ranks some of the strangest and most bizarre endings in video game history. It highlights games like Sonic and the Secret Rings, Silent Hill: Homecoming, Fallout 3, Tomb Raider: The Last Revelation, Mass Effect 3, and The Lost World: Jurassic Park, discussing how their conclusions left players bewildered or dissatisfied.
I'm Commander Shepard, And The Canadian Game Awards Are My Favourite Game Awards On The Citadel |
The Canadian Game Awards announced that voice actors Mark Meer and Jennifer Hale, known for voicing Commander Shepard in the Mass Effect series, will host the upcoming awards show. The event will take place on Thursday, May 21, in downtown Toronto and is partnered with the XP Game Summit Trade Show.
Gaming Community Divided Over Xbox and Activision Job Cuts
The gaming community is divided over recent layoffs at Xbox and Activision, sparking debates about industry awareness versus personal engagement with games. This discourse highlights a growing tension between viewing games as corporate products and appreciating the human effort behind them, especially in the context of industry consolidation.
How BioWare can make an unlikely comeback, and why it never will: The first step is cancelling Mass Effect
This opinion piece argues that BioWare, despite its past successes, is unlikely to make a significant comeback due to publisher Electronic Arts' pressure for immediate financial returns and an overreliance on established franchises like Mass Effect and Dragon Age. The author suggests the studio needs to find a new identity and embrace experimentation, but believes EA's risk-averse nature will prevent this.
Koshmar: The Last Reverie Preview | IGN
Koshmar: The Last Reverie combines the striking aesthetic of Alice: Madness Returns with Mass Effect-era morality systems and third-person hack-and-slash action. The game incorporates roguelike elements, bringing these inspirations into a modern character action experience.
Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5
A veteran artist involved with Mass Effect, Halo, and Overwatch 2 has shared concerns regarding Nvidia's DLSS 5 technology. The discussion centers on how AI-driven rendering impacts artistic authorship and visual control, raising questions about the ownership of the final image.
Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5
Veteran artist Mark Linington, known for his work on Mass Effect, Halo, and Overwatch 2, has shared his perspective on NVIDIA's DLSS 5 technology. He raises concerns about the impact of AI-driven rendering on artistic authorship and visual control in game development, questioning how much of the final image remains the creator's work.
Koshmar: The Last Reverie Is a Fast-Paced Action-Adventure With a Mass Effect-Like Morality System
Koshmar: The Last Reverie is a fast-paced action-adventure game that blends the visual style of Alice: Madness Returns with a Mass Effect-inspired morality system. It features third-person hack-and-slash combat and incorporates roguelike elements.
Gaming's most iconic space opera is on sale for only $6
Michael Gamble, executive producer for the Mass Effect series, is actively seeking a senior production director for the next installment. This role will report directly to Gamble and is described as a crucial leadership position for the ongoing development of the franchise.
What if the industry started remaking bad games instead of good ones?
This opinion piece argues that the video game industry should focus on remaking underperforming but promising titles rather than constantly redoing successful ones. It suggests that remaking games like Dark Souls 2 or Legacy of Kain: Defiance could unlock their full potential and foster more innovation, contrasting this with the current trend of remaking established hits like Final Fantasy VII.