Mass Effect Trilogy
News, coverage and analysis tracking Mass Effect Trilogy across the outlets.
Latest coverage
Leaked Mass Effect 5 trailer is being "re-scored" by one of the original trilogy's composers, so folks can get a taste of his musical vision for the game
A leaked trailer for the canceled Mass Effect 5, also known as Mass Effect Universe, is being re-scored by original trilogy composer Sam Hulick to share his musical vision. This effort aims to provide some closure following BioWare's closure and the game's cancellation, with another composer, Austin Wintory, also having released music for the project. The situation highlights the potential of the canceled game and the impact of the layoffs at BioWare.
Mass Effect 5 Was Supposed to Redeem the Series After Andromeda, and Now We'll Never Get That
The author expresses disappointment that a planned Mass Effect 5, intended to redeem the series after the perceived failure of Mass Effect: Andromeda, will likely never materialize. The article reflects on the anticipation for a new entry that captures the magic of the original trilogy.
Mass Effect Trilogy Cast Coming to SacAnime Winter 2027
The cast of the Mass Effect Trilogy is scheduled to appear at SacAnime Winter 2027. This event is expected to be a treat for fans of the RPG series.
Sony Interactive Entertainment to pay $7.85 million settlement regarding digital game prices
Sony Interactive Entertainment has agreed to a $7.85 million settlement in a class action lawsuit alleging anticompetitive conduct related to digital game prices on PlayStation. The lawsuit claimed SIE's actions, including stopping third-party retailers from selling digital codes, led to consumers paying higher prices between April 2019 and December 2023. Sony denies any wrongdoing, and the court has not ruled on the merits of the claims.
BioWare's Former Dragon Age Boss Says a Mass Effect-Style Remaster Trilogy Is Pretty Much Impossible
A former BioWare executive stated that a Mass Effect-style remaster trilogy for the original Dragon Age games is practically impossible. The executive cited technical challenges as the primary reason why such a project would be unfeasible.
"Basically no one at BioWare" knows how Dragon Age works anymore, says studio veteran, so don't expect a remaster like Mass Effect's even if one would sell "super well"
Former BioWare director Mark Darrah stated that a remaster of the original Dragon Age trilogy is unlikely due to significant technical challenges and a lack of studio expertise with the older engines. Unlike the Mass Effect trilogy, which used Unreal Engine, the Dragon Age games utilize outdated proprietary engines that few at BioWare understand anymore. Despite potential sales success, especially after the popularity of Baldur's Gate 3, the development hurdles and the underwhelming performance of Dragon Age: The Veilguard make such a project improbable.
"Dragon Age: Origins wasn’t the most attractive game": BioWare's old series producer still thinks a DA remaster trilogy is worth it, but the knowhow isn't there
Former Dragon Age producer Mark Darrah believes a remaster trilogy of the original games would sell well, but acknowledges the technical challenges. He cites the proprietary Eclipse and Lycium engines used in the early titles, contrasting them with the more industry-standard Unreal Engine used for Mass Effect. Darrah also notes that expertise on these older BioWare engines is scarce within the company and externally, making such a project difficult to undertake.
Gaming's most iconic space opera is on sale for only $6
The complete Mass Effect Trilogy is currently available at a discounted price, making the iconic space opera accessible for a limited time. This sale offers players the chance to experience the acclaimed series for the cost of a single meal.
SGJ Podcast #512 – Long Games that Draw You In for the Long Haul, Part Deux
This podcast episode features a discussion on long-haul games that keep players engaged over extended periods. Hosts Spaz, Julie, Thorston, Jacob, and Brian Rubin share their current long-term gaming experiences and revisit titles that were not covered in a previous discussion on the same topic.