"Dragon Age: Origins wasn’t the most attractive game": BioWare's old series producer still thinks a DA remaster trilogy is worth it, but the knowhow isn't there
Former Dragon Age producer Mark Darrah believes a remaster trilogy of the original games would sell well, but acknowledges the technical challenges. He cites the proprietary Eclipse and Lycium engines used in the early titles, contrasting them with the more industry-standard Unreal Engine used for Mass Effect. Darrah also notes that expertise on these older BioWare engines is scarce within the company and externally, making such a project difficult to undertake.
Rock Paper Shotgun
- Entities
- Dice
- Electronic Arts
- Role-Playing Game
- Cyberpunk 2077
- Dragon Age: Inquisition
- Proprietary Engine
- Dragon Age: Origins - Awakening
- Dragon Age: The Veilguard
- BioWare
- Video Game Industry
- Dragon Age
- CD Projekt Red
- The Witcher
- Mass Effect Trilogy
- Game Development
- Mark Darrah
Original source
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