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Max Payne

News, coverage and analysis tracking Max Payne across the outlets.

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PC Gamer

Scott Miller, founder of Apogee, has over 1,000 hours in World of Warcraft and always plays a warrior in any RPG: 'I like to get right in their face and pound away'

Scott Miller, founder of Apogee Software, discusses his extensive career in gaming and his current gaming habits. He has over 1,000 hours in World of Warcraft and prefers playing warrior characters in RPGs. Miller also shares his thoughts on recently played games like Far Far West, The Drifter, and Stray, and his ongoing work with Apogee Entertainment.

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Game Critics

So Videogames Episode 487: Cameo

In episode 487 of the So Videogames Podcast, Carlos discusses several games including Revolgear Zero, High Above, and The Artful Escape, for which he provides a review. The episode also touches on current events and other titles like Max Payne 1 & 3 and Saints Row.

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FZ.se

Diskutera – Starka finska spelminnen

This article discusses memorable moments from Finnish video games, highlighting Finland's significant contribution to the industry despite its small population. It mentions games like S.A.R.O., Max Payne, Cities: Skylines, and Control, inviting readers to share their own strong memories of Finnish-developed titles.

FZ.se

Quizzi – Vad kan du om finska spel?

This article presents a quiz focused on successful Finnish video games, highlighting titles such as Saros, Angry Birds, Trials, Cities: Skylines, and games from Remedy Entertainment like Max Payne, Death Rally, Control, and Alan Wake. Participation in the quiz requires logging in.

CGmag Online

Max Payne: The Third-Person Shooter Turned into a Cult Game Project

Max Payne is discussed as a cult classic that revolutionized the early 2000s gaming industry with its blend of noir atmosphere, cinematic presentation, and innovative "bullet time" gameplay. Remedy Entertainment's title is praised for its mature, tragic story and charismatic protagonist, setting a standard for narrative-driven action games.

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PC Gamer

Remedy’s latest financials aren’t too bad considering Firebreak flopped, which the CEO puts down to its ‘structurally more efficient budgets’

Remedy Entertainment reported first-quarter revenue of €13.1 million and an operating profit of €1 million, which is considered better than expected given the financial loss from FBC: Firebreak. CEO Jean-Charles Gaudechon highlighted the studio's efficient budgets and steady progress on development projects, with a focus on the upcoming Control Resonant.

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FZ.se

Finlands humor är vår

Finnish game developers often lean into stereotypes of being stoic and creating challenging games, as seen in titles like Max Payne, Trials HD, and Returnal. However, a distinct sense of dark humor and self-awareness, exemplified by Remedy Entertainment's games, also characterizes their output. This blend of difficulty, dark comedy, and sometimes absurd situations creates a unique and beloved identity for Finnish game development.

Gamespot

FBC: Firebreak Is Not Shutting Down, Remedy Says

Remedy Entertainment has confirmed that FBC: Firebreak will remain playable online despite the company ceasing further content updates and entering maintenance mode. The studio stated that infrastructure costs will be minimal, ensuring the game remains accessible on PC, Xbox Game Pass, and PlayStation Plus. This decision comes as Remedy focuses on upcoming projects like Control Resonant and remakes of Max Payne 1 and 2.

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CGmag Online

Apogee Just Showed Off Four Indie Games Worth Keeping an Eye On

Apogee Entertainment has revealed four upcoming indie titles: Below the Stone, Littlelands, LUCID, and Vexlands. Below the Stone, an extraction roguelike, is launching this summer on PC, PlayStation 4/5, Xbox Series X/S, and Nintendo Switch. Littlelands, a cozy life sim, will have a Steam demo on May 4. LUCID, a 2D action-platformer RPG, and Vexlands, a survival crafting game, are also slated for summer releases on PC and consoles, with demos available.

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Playstation Lifestyle

PS5 Getting Intriguing GTA-Like Action Adventure Game in 2026

The action-adventure game Samson is scheduled for a PlayStation 5 and Xbox Series X|S release in September 2026, with developer Liquid Swords aiming to fix technical issues present in its PC version. Founded by Christofer Sundberg, the studio acknowledges the game's rough launch but is working to improve it, with Sundberg noting a gradual improvement in player reception. The game follows Samson McCray as he battles overwhelming debt in the city of Tyndalston.

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Games Press

Publisher Apogee Entertainment Highlights Partial 2026 Lineup at the Second Wind and Wishlisted Showcases

Apogee Entertainment showcased its partial 2026 lineup, featuring new trailers and announcements for Below the Stone, Littlelands, LUCID, and Vexlands. Below the Stone and LUCID are set for a summer 1.0 launch on PC, with Vexlands also launching on PC and consoles this summer. Littlelands will release its demo on May 4, 2026.

Blues News

Saturday Patches

This article discusses recent unofficial game patches and mods, highlighting a Starfield mod that adds over 2300 light sources to its cities and a new path tracing mod for Max Payne. The focus is on community-driven enhancements for various games.

Games Press

ARC GAMES ANNOUNCES STRATEGIC LEADERSHIP TEAM UPDATES TO SUPPORT CONTINUED GROWTH AS AN INDEPENDENT PUBLISHER

Arc Games, an independent publisher of AA and indie titles, has announced several key leadership updates to support its continued growth. Michael Borras joins as VP of Business Development, while Jason Park, Zheng Zeng, and Jooyoung Chung take on expanded roles as Chief Operating Officer, Chief Technical Officer, and VP of Live Services, respectively. These changes aim to strengthen operational capabilities, expand global partnerships, and support the company's diverse publishing portfolio.

Super Jump Magazine

PlayStation Vita: Our Love for a Dead Console

The PlayStation Vita, released in 2011, aimed to bring a home console experience to a handheld device with features like dual analog sticks and an OLED screen. Despite a strong library of JRPGs, fighting games, and indie titles, it struggled against mobile gaming and the Nintendo 3DS due to its high price and proprietary memory cards. However, the console gained a dedicated following through modding, enabling emulation, custom themes, and the use of standard Micro SD cards, preserving its legacy as a beloved handheld.

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FZ.se

Fragzone-fredag – din actionhjälte spelvardagen!

This article discusses a quiz focused on video game characters like Duke Nukem, Max Payne, and Doom Guy. It also touches upon Josef Fares' games, the issue of buggy game releases, and potential updates for Forza Horizon 6, alongside sales figures.

Gamespot

After Johnny Cage, Karl Urban Wants To Play Another Famous John In A Video Game Movie

Actor Karl Urban, who will play Johnny Cage in the upcoming Street Fighter movie, expressed his desire to portray John Marston in a potential Red Dead Redemption film or TV adaptation. Urban cited Red Dead Redemption as one of his favorite games and mentioned his past role in the Doom movie. The article also touches on Take-Two Interactive's cautious approach to licensing its intellectual properties for adaptations, citing past successes and failures.

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FZ.se

Quiz – Vad kan du om actionhjältar?

This quiz tests your knowledge of iconic action heroes such as Max Payne, Lara Croft, Kratos, Samus, and Duke Nukem. Players must log in to participate in the trivia.

Retro Gamer

Just Cause co-creator made new crime game Samson because he is sick of "swallowing all the crap that the industry…

Christopher Sundberg, co-founder of Avalanche Studios and co-director of the Just Cause series, has released a new crime game called Samson through his studio Liquid Swords. Sundberg views Samson as a statement against current industry trends, which he feels are dominated by established intellectual property and plagued by layoffs. Despite mixed early reception on Steam, citing issues like clunky combat and performance problems, the developer is proud of the project and aims to improve it.

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Ubgurukul

Video Game Adaptations That Struggled to Work on Film and in Anime

This article examines numerous video game adaptations in film and anime that failed to capture the essence of their source material. Common issues include poor storytelling, miscasting, and a failure to replicate interactive elements, leading to disappointing results for fans and critics alike.

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Metro UK

Games Inbox: What’s the first video game you ever played?

Readers share their earliest video game memories, ranging from arcade classics like Space Invaders and Defender of the Crown to early home computer titles. Discussions also touch upon the anticipation for new FromSoftware games, the evolving landscape of PC gaming versus consoles, and the distinction between remakes and remasters, particularly concerning Secret of Mana.

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