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MechWarrior 3

News, coverage and analysis tracking MechWarrior 3 across the outlets.

Latest coverage

9 articles · newest first
Eurogamer

"We can get any IP" - Saber CCO on why reviving dormant franchises is the big, obvious secret the the publisher's success, and why Xbox could learn from it

Saber Interactive's Chief Creative Officer Tim Willits believes the company's success stems from its strategy of reviving dormant franchises and ensuring projects can generate four times their cost. He highlighted titles like World War Z and Snow Runner as examples of profitable ventures, and suggested that larger companies like Microsoft could benefit from a similar approach by revitalizing underutilized IPs.

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PC Gamer

Sometimes you have to take a break from work to pay respects to the PC flight stick that ruled the '90s

This article reflects on the enduring legacy of the CH Products FlightStick, a PC peripheral that offered a superior flight simulation experience in the 1990s compared to contemporary console and arcade joysticks. Despite its simple design and eventual obsolescence due to changing PC hardware and market trends, the FlightStick is remembered fondly by enthusiasts for its robust build quality and realistic feel.

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Massively Overpovered

EG7 reveals Ravenwake, a new Canadian studio to support Daybreak’s MMORPGs

Enad Global 7 has announced the formation of Ravenwake Games, a new Vancouver-based studio that will support Daybreak Game Company's MMORPG titles. The studio aims to leverage Canada's talent pool, with open positions supporting games like EverQuest, DC Universe Online, and Magic: The Gathering Online. This move follows Daybreak's recent acquisitions and funding efforts.

PC Gamer

A ludicrous Doom mod which adds 28 pilotable mechs just released after 2 years in development

A new mod for Doom, titled MechDoomer: Rebooted, has been released after two years of development. This mod adds 28 pilotable mechs, inspired by MechWarrior and Battletech, with customizable weapon loadouts and mech-assault styled movement. The mod is compatible with other Doom mods and allows players to exit their mechs at any time.

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Massively Overpovered

MMO Week in Review: Queen Devona

This week's MMO news roundup covers updates for Guild Wars Reforged, layoffs at MechWarrior studio Piranha Games, and a potential acquisition of Epic Games by Disney. The article also touches on political discussions surrounding game shutdowns in Europe and new early access dates for Heroes of Might and Magic Olden Era.

Gamedeveloper.com

MechWarrior dev Piranha Games lays off 30% of staff, says CEO

Piranha Games, a subsidiary of Enad Global 7, has laid off 30 percent of its staff, according to CEO Russ Bullock. This follows a previous round of layoffs in January 2025, which parent company Enad Global 7 attributed to MechWarrior 5: Clans selling below expectations. The studio will continue to work on DLC for the MechWarrior series.

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N4G

MechWarrior dev Piranha Games reportedly affected by redundancies

Piranha Games, the developer behind the MechWarrior series, has reportedly been affected by redundancies. The extent of the layoffs and their impact on ongoing projects remains unclear.

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Massively Overpovered

EG7-owned MechWarrior studio Piranha has suffered ‘masssive’ layoffs, threatening the franchise’s future

EG7-owned Piranha Games has reportedly undergone significant layoffs, impacting a large percentage of its staff and potentially jeopardizing the future of the MechWarrior franchise. This follows previous staff reductions and a failure of MechWarrior 5 Clans to meet sales targets, despite recent success with MechWarrior 5: Mercenaries DLC Shadow of Kerensky.

Massively Overpovered

Massively Overthinking: The nine games portrait of you

This article features Massively OP staff members sharing their personal lists of nine core video games that have shaped them. Contributors discuss foundational titles, franchise representations, and personal favorites across various genres, including MMOs, JRPGs, and action RPGs, reflecting on their impact on their gaming identities and creative work.