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No Rest for the Wicked

News, coverage and analysis tracking No Rest for the Wicked across the outlets.

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Gamespot

2027 Upcoming Games Release Schedule

This article provides a comprehensive release schedule for video games anticipated in 2027. It details specific titles with their planned release months and platforms, including PlayStation 5, Xbox Series X, Nintendo Switch, and PC. Games with broader 2027 release windows are also listed.

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Massively Overpovered

The MOP Up: World of Warcraft’s doggo raises $1.3M for Habitat for Humanity

World of Warcraft successfully raised over $1.3 million for Habitat for Humanity through sales of the in-game pet Roofus. Blizzard donated 100% of the purchase price during the promotion. The article also rounds up other smaller MMO news, including updates for Pokémon Go, Myth of Empires, MapleStory, and Raven2, alongside announcements for RuneFest 2026 and delays for No Rest for the Wicked.

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PC GamesN

No Rest for the Wicked 1.0 has been delayed: "We're close, but close isn't good enough"

Moon Studios has announced a delay for No Rest for the Wicked 1.0, pushing its release from October 2026 to March 2027 to ensure a higher standard of polish. The developer cited the need for extra time to improve performance, refine the class system, and fix bugs. The team plans to conduct further closed and open beta tests, including a final open PTR in December, to involve the community in shaping the full release.

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Games Industry

Moon Studios delays No Rest for the Wicked to March 2027 – "We're holding our games to a standard we won't compromise on"

Moon Studios has delayed the full 1.0 release of its action RPG, No Rest for the Wicked, to March 2027. The developer cited a commitment to quality and performance improvements as the reason for the postponement, stating that "close isn't good enough." The game, which entered early access in April 2024 and has sold two million copies, will continue to receive beta tests to help shape the final build.

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Eurogamer

No Rest for the Wicked delayed to 2027, promises new beta and founders packs for early buyers to tide people over

Moon Studios has delayed the full 1.0 launch of their Action RPG, No Rest for the Wicked, to March 2027. The delay is to improve performance, refine the class system, and polish the game. An open beta is planned for December, and early buyers will receive founder's rewards.

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FZ.se

No Rest for the Wicked försenas till nästa år

The action RPG No Rest for the Wicked, developed by Moon Studios, has been delayed and is now slated for a March 2027 release on PC and PlayStation 5. The developers cited the need for more time to reach version 1.0, with a beta test planned for December. Versions for Xbox Series X/S and Nintendo Switch will follow later.

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To Much Gaming

No Rest for the Wicked Delayed to March 2027 for 1.0 Release — Too Much Gaming | Video Games Reviews, News, & Guides

Moon Studios has delayed the 1.0 release of No Rest for the Wicked to March 2027 to ensure a polished launch. The team plans additional open betas throughout 2026 and will offer a Founders Pack for purchases made before January 1, 2027. The game is slated for PC and PlayStation 5, with Xbox Series X|S and Nintendo Switch versions planned for a later date.

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Gaming Bolt

No Rest For The Wicked’s 1.0 Release Delayed to March 2027

Moon Studios has announced that the 1.0 release of No Rest for the Wicked, including its PlayStation 5 debut, has been delayed to March 2027. The extra development time will be used to polish gameplay systems, class system, and combat mechanics. The Founder's Pack benefits have been extended, and preorders for the PS5 version will open in January 2027.

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PC Gamer

No Rest for the Wicked, which was slated to hit 1.0 a month before Grand Theft Auto 6, is delayed into 2027

Moon Studios has announced that its action RPG, No Rest for the Wicked, will be delayed from its planned October release into March 2027. The studio cited the need for more time to improve performance and polish the game to their standards, with an open beta planned for December. The delay means the game will now launch well after Grand Theft Auto 6, which is slated for a November release.

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Playstation Lifestyle

Anticipated PlayStation 5 Action RPG Gets Release Date Delay for a Great Reason

Moon Studios has delayed the 1.0 launch of its action RPG No Rest for the Wicked to March 2027 across all platforms, including PlayStation 5 and PC. The developer cited the need for more time to improve performance, refine the class system, and polish the game to their standards. The game is currently in Early Access on PC and will receive further beta tests.

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IGN

No Rest for the Wicked 1.0 Launch Delayed to March 2027

Moon Studios has announced that the full 1.0 launch of their game No Rest for the Wicked has been postponed until March 2027. This delay pushes back the anticipated release of the title.

Retro Gamer

Out of nowhere, Ori studio drops a 10-hour demo for a new city-builder that uses "the best elements of Minecraft,…

Moon Studios, known for the Ori series, has released a surprise 10-hour demo for their new city-builder game, Luma. The game, developed under a new subsidiary called Moonities, aims to blend elements from Minecraft, Sim City, and Civilization. The studio also confirmed that Luma will utilize the intellectual property of their upcoming action RPG, No Rest for the Wicked.

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FZ.se

Moon Studios kallar rykten om ett Ori 3 för "nonsens"

Moon Studios CEO Thomas Mahler has denied rumors circulating about a third Ori game being developed by Saber Interactive for Microsoft. While Moon Studios would be interested in making Ori 3 if Microsoft approved, they are currently focused on their action RPG, No Rest for the Wicked.

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Checkpoint Gaming

Samsung SSD 9100 PRO Review – Blending speed and storage

This review examines the Samsung SSD 9100 PRO, a 2TB M.2 drive with a heatsink, highlighting its impact on PC gaming performance. While benchmarks showed mixed results compared to another SSD, the Samsung drive offered significantly faster write speeds and noticeably reduced game loading times, particularly for titles like No Rest for the Wicked.

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Eurogamer

Rumours of a third Ori game are "nonsense", confirms series creator

Moon Studios CEO Thomas Maher has debunked rumors of a third Ori game, stating they are "nonsense." He confirmed the studio's focus remains on their action-RPG, No Rest for the Wicked, which recently launched into Early Access and is scheduled for a 1.0 release in October for PC and PlayStation 5. The last Ori title, Ori and the Will of the Wisps, was released in 2020.

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Retro Gamer

The Legend of Zelda: Ocarina of Time leaker says Xbox is working on a new Ori game, 6 years after its last excellent…

A prominent leaker suggests that Xbox is working on a new installment in the Ori series, a franchise known for its Metroidvania gameplay and stunning visuals. The original developer, Moon Studios, is currently focused on their ARPG 'No Rest for the Wicked', indicating an external studio may be involved in the new Ori project.

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Retro Gamer

"Rockstar literally just spent over a billion dollars": Ori studio founder wants you to stop demanding 60 FPS on Xbox Series S just because GTA 6 can run on it

Moon Studios founder Thomas Mahler criticized players demanding 60 FPS on the Xbox Series S, using Grand Theft Auto 6 as a benchmark. He highlighted the vast difference in resources between Rockstar Games and smaller studios, emphasizing that GTA 6's performance is not a guaranteed standard for all games on the console. Mahler also pointed out the technical limitations of the Xbox Series S compared to PC hardware like the Steam Deck.

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Shack News

Weekend PC Download Deals for July 3: Steam Summer Sale continues

The Steam Summer Sale and other PC gaming storefronts are offering numerous deals on a wide variety of titles. This includes discounts on major releases, indie games, and bundles across platforms like Steam, Epic Games Store, GOG, and Humble Bundle. Several retailers are participating, with prices and availability varying.

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Gaming Bolt

Ori Studio Head Says Game Pass Would Have Worked if Xbox Could “Understand What’s a Good Game”

Moon Studios CEO Thomas Mahler believes Xbox Game Pass could have succeeded if Microsoft had focused on quality over quantity, comparing it unfavorably to premium streaming services. He criticized Xbox's first-party output, citing Starfield as an example of a game that failed to meet the potential of its predecessor, and suggested that Xbox leadership needs a better understanding of what constitutes a "good game" to truly connect with gamers.

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Gamespot

Ori Dev CEO Says Xbox Was Too Focused On Protecting Its Legacy To Build Its Future

Moon Studios CEO Thomas Mahler believes Xbox's focus on legacy intellectual properties like Halo, Gears of War, and Forza hindered its ability to cultivate new talent and games. He suggests that Xbox should prioritize empowering creative individuals and teams who understand the gaming audience, rather than relying solely on nostalgia.

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