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No Rest for the Wicked's dramatic 1.0 transformation will "likely" lead to overpowered builds, but "who cares?"

No Rest for the Wicked's upcoming 1.0 update will introduce a significant overhaul to its class and leveling system, moving away from Dark Souls-like attributes to a more flexible system based on weapon types and equippable traits. Game Director Thomas Mahler acknowledges this will likely lead to overpowered builds but believes the vast number of choices will keep the meta fresh over time, drawing parallels to Path of Exile and Diablo 2. The update, scheduled for March 2027, will also roughly double the game's content.

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