feed.gg
Game62 articles

Phantom Blade Zero

News, coverage and analysis tracking Phantom Blade Zero across the outlets.

Latest coverage

62 articles · newest first
Escapist Magazine

The Blood of Dawnwalker release date revealed during dev gameplay stream

Rebel Wolves has revealed the release date for their upcoming game, Blood of the Dawnwalker, as September 3rd, with pre-orders now available on Steam and other platforms. The game features open-world exploration, vampire mechanics like transforming into wolves and managing corruption levels, and a timeline system affected by player choices. The developers, who have backgrounds from The Witcher 3, are incorporating elements like Witcher sense and shrine-based perk systems.

thumb
Gaming Bolt

Phantom Blade Zero’s Side Quests Have a “Bigger, Macroscopic Impact” if Players Act With Honor

Phantom Blade Zero director and producer Soulframe Liang discussed how player choices, particularly those made with honor, will have a significant macroscopic impact on the main story and character relationships. The game, launching September 9th for PlayStation 5 and PC, will feature 20-30 hours of main story content, with side quests potentially extending playtime to 50 hours. S-Game confirmed that all in-game assets are hand-crafted without AI technology.

thumb
Push Square

PS5's Phantom Blade Zero Gets Even Better with Drunken Sword Gameplay, Insane Motion Capture

A new behind-the-scenes video for Phantom Blade Zero showcases its unique drunken sword fighting style, extensive motion capture, and combat gameplay. The video also details the protagonist's 66-day lifespan and the narrative choices players can make in side quests. The game is set for a PlayStation 5 release on September 9th.

thumb
CGmag Online

Phantom Blade Zero’s New Details Reveal the Thinking Behind Its Combat and Story

Phantom Blade Zero creator Qiwei Liang detailed the game's combat and story inspirations, including translating Chinese dragon dance movements and martial arts into gameplay. The narrative focuses on the protagonist Soul's final 66 days, with player choices in side quests shaping his 'Xia' or heroic spirit. Liang aims to bring the Wuxia genre's spirit globally.

thumb
Retro Gamer

Phantom Blade Zero lead knows "a profound technological revolution is unfolding" with AI, but doesn't really care: "Human artistry is not merely a means for creating value"

S-GAME director Soulframe Liang emphasizes that Phantom Blade Zero was created entirely by human artists, rejecting generative AI tools to preserve artistic intent. He believes human artistry is the value itself, not just a means to create it. While acknowledging the rise of AI in game development, Liang highlights the studio's commitment to traditional methods, including hand-drawn art and consultation with masters for weapon design.

thumb
Eurogamer

Phantom Blade Zero developer rejects gen-AI and promises "every single piece of content in our game has been crafted by the hands of real artists"

Developer S-Game has stated that Phantom Blade Zero will not use generative AI in its development, with CEO Qiwei Liang emphasizing that all content is crafted by human artists. The studio highlighted its commitment to authenticity, from 3D scanned character models and motion capture to hand-drawn in-game maps. Phantom Blade Zero is set to release on PlayStation 5 and PC on September 9.

thumb
PC GamesN

Phantom Blade Zero isn't using AI: "Human artistry is the value itself"

S-Game has confirmed that Phantom Blade Zero will not use generative AI in its development, emphasizing that all content is created by human artists. The studio highlighted the use of motion capture for characters and martial arts professionals for combat, with hand-drawn maps inspired by traditional Chinese art. This commitment to human artistry is presented as a core value of the game's development.

thumb
Push Square

Phantom Blade Zero Team Rejects All AI Development as It Finishes Making One of PS5's Most Anticipated Games

Developer S-GAME has stated that Phantom Blade Zero, a highly anticipated PlayStation 5 title, has been developed entirely without AI visual technology, emphasizing the value of human artistry. The studio is in the final stages of development, using motion capture from martial artists and 3D scans of real people to create authentic character models and combat. The game aims for a unique 'Kungfupunk' visual identity.

thumb
Noisy Pixel

Phantom Blade Zero Enters Final Stages of Development, Devs Emphasize No AI Visual Tech

Developer S-Game announced that Phantom Blade Zero is in its final development stages and will not use AI visual technology, with all content crafted by human artists. The team emphasized their commitment to traditional artistry, using 3D scans, motion capture from martial artists, and hand-drawn maps. Phantom Blade Zero is an action RPG inspired by Chinese Wuxia culture and other media, set to release on PlayStation 5 and PC on September 9, 2026.

Gaming Bolt

Phantom Blade Zero Studio Says “Every Single Piece of Content” is Hand-Crafted by Real Artists

Developer S-Game has stated that Phantom Blade Zero will not use generative AI for its visual content, emphasizing that all assets are hand-crafted by real artists. The studio detailed its use of 3D scans, traditional Chinese weaponry for prototyping, and motion capture from martial artists to ensure authenticity. The game is set to launch on September 9th for PC and PlayStation 5, with a potential Xbox Series X/S release not ruled out.

thumb
Push Square

State of Play with Third-Party PS5 Reveals Tipped for Next Week, According to Notorious Snoop

A notorious leaker known as NateTheHate suggests Sony's next State of Play livestream could occur as early as April 16th, with a focus on third-party titles. The rumor also hints at a potential reveal for Assassin's Creed: Black Flag Resynced on the same day. While unconfirmed, the leaker has a history of accurate information regarding PlayStation's plans.

thumb
Push Square

Next PlayStation State of Play Set for the Coming Weeks, It's Claimed

Sony is reportedly planning to host its next State of Play livestream within the next seven weeks, likely before June. This event is expected to showcase upcoming PlayStation titles, potentially including Marvel's Wolverine, Intergalactic: The Heretic Prophet, and Marvel Tokon, alongside third-party announcements.

thumb
Push Square

Rumour: Anticipated PS5 Sequel Lords of the Fallen 2 Locked for August Release

A rumour suggests that Lords of the Fallen 2, an anticipated sequel for PlayStation 5, is targeting an August release. This information reportedly came from the game's lead systems designer, though the statement has since been removed. The article notes that leaks are not always accurate and internal targets can fluctuate.

thumb
Playstation Lifestyle

These Games Could Beat GTA 6 for GOTY 2026

While Grand Theft Auto 6 is a strong contender for Game of the Year in 2026, other titles like Resident Evil Requiem, Crimson Desert, and Saros are also being discussed as potential winners. The article analyzes the betting odds and critical reception for these games, noting that Grand Theft Auto 6's release date has been pushed back multiple times, creating uncertainty.

thumb
Destructoid

2026 video game release date calendar

This article provides a comprehensive calendar of video game releases scheduled for 2026, including specific dates for titles like Grand Theft Auto 6 in November and early year releases such as Resident Evil Requiem. It details monthly releases across various platforms and lists notable titles with TBD release dates, promising to be updated as new information becomes available.

Checkpoint Gaming

Nvidia unveils its controversial DLSS 5 AI upscaling feature

Nvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.

thumb
PC Gamer

DLSS 5 clearly overwrites game characters with AI beauty standards, but Nvidia says devs have 'artistic…

Nvidia has announced DLSS 5, a new AI upscaling technology that uses "3D-guided neural rendering" to enhance game visuals. While Nvidia claims developers will have artistic control, early demonstrations show significant alterations to character models, leading to controversy and comparisons to "AI slop filters." The technology is set to launch in the fall with support for several upcoming games.

thumb
CGmag Online

DLSS 5 Moves NVIDIA’s Upscaling Tech Toward Full Neural Rendering

NVIDIA unveiled DLSS 5 at GTC, a new neural rendering system designed to enhance real-time game graphics with photorealistic lighting and materials. Expected to launch this fall, DLSS 5 uses an AI model to process color and motion data, aiming for cinematic realism at up to 4K resolution. Several major studios, including Bethesda, Capcom, and Ubisoft, are already implementing the technology in upcoming titles like Starfield and Assassin's Creed Shadows.

thumb
Nintendo Fuse

The Game Awards 2025 - All Winners and Announcements - NintendoFuse

The Game Awards 2025, hosted by Geoff Keighley, celebrated the best of video games with numerous awards and announcements. Clair Obscur: Expedition 33 was a major winner, taking home Game of the Year and several other accolades. The event also featured trailers and reveals for upcoming titles like Grand Theft Auto VI, Diablo IV: Lord of Hatred, and Star Wars: Fate of the Old Republic.

thumb
Nvidia

NVIDIA DLSS 4.5, Path Tracing and G-SYNC Pulsar Supercharge Gameplay With Enhanced Performance and Visuals

NVIDIA announced DLSS 4.5 at CES, introducing Dynamic Multi Frame Generation and a second-generation transformer model for enhanced performance and visuals in over 250 games. The company also debuted RTX Remix Logic for modding classic games with dynamic graphics effects and showcased NVIDIA ACE technology for AI-powered NPCs in titles like Total War: PHARAOH and PUBG: BATTLEGROUNDS. New G-SYNC Pulsar monitors offering superior motion clarity and adaptive technology are also now available.

thumb