PUBG: BLINDSPOT
News, coverage and analysis tracking PUBG: BLINDSPOT across the outlets.- 'It's really hard to succeed every time' says PUBG director on failure of games like Concord and…PUBG: Battlegrounds director Taeseok Jang acknowledges the difficulty of achieving success with live-service games, citing recent failures like Concord and Highguard. He views these setbacks as valuable learning opportunities for developers to avoid repeating mistakes. Despite Jang's perspective, PUBG Corporation itself experienced a short-lived live-service title with PUBG: Blindspot.
- PUBG Dev On Highguard And Concord Struggles: It's "Really Hard To Succeed Every Time"PUBG franchise director Taeseok Jang reflected on the challenges of live-service games, citing the failures of Concord and Highguard as learning experiences. He emphasized the importance of rapid prototyping and community feedback, drawing lessons from PUBG: Blindspot's short early-access period. PUBG Studios plans to expand the PUBG franchise by adding new modes, including a Payday collaboration with Starbreeze, and exploring user-generated content.
- PUBG boss was "sad" to see Concord and Highguard get shut down, but hopes to learn from their mistakesTaeseok Jang, IP franchise director for PUBG at Krafton, expressed sadness over the shutdowns of multiplayer games like Concord and Highguard, noting the inherent difficulty in developing successful multiplayer titles. He highlighted lessons learned from community messaging and the challenges of early access, referencing the short lifespan of PUBG: Blindspot.
- How PUBG is trying to win back the WestKrafton is implementing a two-pronged strategy to revitalize PUBG: Battlegrounds' appeal in Western markets, aiming to transform it into a content platform and a cultural icon. This involves expanding gameplay with new modes and user-generated content, alongside collaborations with Western artists. The company is also focusing on rapid prototyping for new games in the PUBG universe, learning from early access experiments.
- MMO Week in Review: Queen DevonaThis week's MMO news roundup covers updates for Guild Wars Reforged, layoffs at MechWarrior studio Piranha Games, and a potential acquisition of Epic Games by Disney. The article also touches on political discussions surrounding game shutdowns in Europe and new early access dates for Heroes of Might and Magic Olden Era.
- PUBG-spinoffen Blindspot nedlagd – efter 2 månaderThe top-down tactical shooter PUBG: Blindspot has been shut down less than two months after its Early Access launch on February 5. Developer Arc Team cited an inability to sustainably provide the desired player experience as the reason for the closure, with the service ending on March 30. Despite sharing a name with the popular PUBG: Battlegrounds, the game struggled to attract a significant player base.
- Death Stranding 2: On the Beach sales top 2 million | News-in-briefNew Alinea Analytics estimates suggest Death Stranding 2: On the Beach has sold over 2 million copies, with 425,000 units sold in its first week on PC. In separate news, Krafton is shutting down its free-to-play PC spin-off PUBG Blindspot after only two months in Early Access, citing an inability to sustainably provide the intended player experience.
- PUBG Blindspot shuts down after 2 months in early accessPUBG: Blindspot, a 5v5 top-down tactical shooter developed by Arc Team and published by Krafton, has ceased operations less than two months after its early access launch on February 5. The developers cited an inability to sustainably provide the intended player experience as the reason for the shutdown. Despite the closure, Krafton reported record annual revenue driven by the PUBG franchise and emphasized future investments in AI innovation.
- Krafton has sunsetted tac shooter PUBG Blindspot after just two months in early accessKrafton has shut down its tactical shooter PUBG Blindspot after less than two months in early access due to an inability to sustain the desired player experience. The game, which averaged only 300 players on Steam in its final month, officially ended its early access service on March 30.
- PUBG: Blindspot Officially Shuts Down After Less Than Two MonthsKrafton has announced the shutdown of its top-down tactical shooter, PUBG: Blindspot, less than two months after its Early Access launch on PC. The developer, ARC Team, cited an inability to sustainably provide the intended player experience as the reason for closure. The game's servers are now offline, and it has been delisted from Steam.
- PUBG’s top-down experiment is over before it really got startedKrafton is shutting down PUBG: Blindspot today, March 30, less than two months after its early access launch. The top-down tactical shooter, which differed from the mainline battle royale format, struggled with low player counts and matchmaking times. Despite efforts to improve the experience, Krafton concluded it could not deliver a meaningful ongoing experience through Early Access.
- Krafton shutters free-to-play PUBG spin-off after two months, in line with policy of using Early Access to "quickly validate a game’s potential"Krafton has shut down its free-to-play PC spin-off PUBG Blindspot after only two months in Early Access due to declining player counts. Despite the PUBG franchise achieving record revenues, the company is adhering to its policy of using Early Access to quickly validate game potential. The decision was made after player numbers dwindled significantly since its January launch.
- 'We Understand This May Not Be the Outcome Many of You Were Hoping For' — PUBG Spinoff Shuts Down Before Leaving Early AccessPUBG: Blindspot, a spinoff of PUBG: Battlegrounds, is shutting down on March 30, 2024, after only 53 days in early access. The game will not officially launch, disappointing players who were anticipating its full release.
- Krafton Shutting Down PUBG Blindspot Just Weeks After February LaunchKrafton is shutting down its tactical spinoff game PUBG Blindspot on March 30, just weeks after its February 5 early access launch. The multiplayer title struggled to maintain player interest, with concurrent player counts falling significantly after its initial launch weekend.
- Krafton Shutting Down PUBG Blindspot Just Weeks After February LaunchKrafton is shutting down its 5v5 tactical spinoff, PUBG Blindspot, on March 30, just weeks after its February 5 early access launch. The game failed to maintain player interest, with concurrent player counts dropping significantly after its initial launch weekend.
- Krafton cancels F2P PUBG spin-off PUBG: Blindspot after just 2 monthsKrafton has announced the shutdown of its free-to-play PUBG spin-off, PUBG: Blindspot, after only two months of early access. The servers will be closed on March 30th due to the inability to sustainably provide the intended player experience. The Arc Team expressed gratitude to players and indicated a potential return with new experiences in the future.
- PUBG: BLINDSPOT Closing MondayARC Team has announced that Early Access for PUBG: BLINDSPOT will conclude on Monday. The team expressed gratitude to the community for their participation in the game's development journey.
- I missed my chance to play tactical shooter PUBG Blindspot, and now I'm filled with regretArc Team and Krafton have announced that the tactical shooter PUBG: Blindspot will cease operations at the end of March. Despite a positive reception on Steam, the multiplayer service will be discontinued.
- PUBG: Blindspot is closing after less than 2 months of early accessPUBG: Blindspot, a top-down tactical shooter developed by Arc Team and published by Krafton, will cease its early access service on March 30, less than two months after its February launch. The game struggled with low player counts, leading to difficulties in matchmaking and an unsustainable player experience. Arc Team plans to regroup and explore future projects.
- PUBG: Blindspot is going offline forever after just two months in early access, despite Krafton's record Battlegrounds revenuesThe free-to-play tactical shooter PUBG: Blindspot will be shut down on March 30th, just two months after its early access launch on February 5th. Developers Arc Team cited an inability to sustainably provide the intended player experience. This comes despite Krafton, the publisher, reporting record revenues from PUBG: Battlegrounds.