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Resident Evil 2

News, coverage and analysis tracking Resident Evil 2 across the outlets.

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Gamespot

Resident Evil Requiem Is Selling Faster Than Any Game In The Series

Resident Evil Requiem has become the fastest-selling game in the franchise's history, reaching 6 million units sold globally in its first week. Capcom attributes its success to a strong marketing campaign and its ability to appeal to a wide audience while retaining core survival-horror elements. The franchise has now sold over 183 million units worldwide.

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Touch Arcade

Gamescom 2024 Steam Deck News, Reviews Including Bakeru and SCHiM, New Verified Games, Discounts, and More – TouchArcade

This week's Steam Deck Weekly covers Gamescom 2024 news, including impressions and reviews of Bakeru, Sam & Max: The Devil's Playhouse, SCHiM, Gestalt: Steam and Cinder, and the Warhammer 40,000: Boltgun expansion. It also highlights new Steam Deck Verified and Playable games, along with ongoing sales and discounts.

Gaming Bolt

Have Gamers Become Too Comfortable With Sequels and Remakes?

The article discusses the increasing prevalence of sequels and remakes in the gaming industry, questioning if gamers have become too comfortable with familiar titles. While acknowledging that some sequels and remakes push innovation, the author notes a decline in the number of new intellectual properties being developed and risks taken by major publishers due to rising development costs and the desire for guaranteed audiences.

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Retro Gamer

How well do you know the Resident Evil series?

This article presents a trivia quiz for fans of the Resident Evil series, celebrating its upcoming 30th anniversary in 2026. It includes 15 questions covering various games, characters, and lore elements, ranging in difficulty.

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Gaming Bolt

Resident Evil Requiem – 10 Things That May Frustrate Hardcore Fans

This article discusses potential frustrations hardcore fans might experience with Resident Evil Requiem, despite its overall praise. It covers criticisms regarding the game's length relative to its price, the design of ARK Labs, underdeveloped characters like Zeno, the balance of action versus survival horror, puzzle simplicity, reliance on nostalgia, the Nemesis boss fight, plot inconsistencies, and questionable replayability value.

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Gaming Bolt

Resident Evil 10 – 5 Ways It Could Build on Requiem

This article discusses potential improvements for the next mainline Resident Evil title, Resident Evil 10, drawing lessons from Resident Evil Requiem. Key suggestions include moving away from Raccoon City, refocusing on stealth gameplay over action, evolving level design with more backtracking and verticality, featuring more of the supporting cast like Ada Wong and Jill Valentine, and concluding the 'The Connections' storyline.

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Retro Gamer

"It's not a full game mode, but here": Resident Evil Requiem gets kawaii makeover as Capcom tries to appease Resident Evil 2 director, who's been begging for a scare-free game since 1998

Capcom has created a 'kawaii' makeover for Resident Evil Requiem, adding pink cat ears and cherry blossoms to in-game characters, in an attempt to appease Resident Evil 2 director Hideki Kamiya. Kamiya has expressed a long-standing desire for a less scary, more puzzle-focused experience within the Resident Evil series, even suggesting a 'safe mode' and cheerful music.

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Eurogamer

I sure hope the Resident Evil Requiem DLC is all about Grace, the best thing to happen to Resi in years

This article discusses the character Grace Ashcroft from the Resident Evil Requiem DLC, highlighting her compelling development and performance by Angela Sant'Albano. The author hopes future DLC will focus further on Grace, drawing parallels to the success of Resident Evil 7: Biohazard and its impact on the series' horror roots.

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IGN

Resident Evil Requiem Hides a Secret Website Address — But the Domain Has Now Been Snatched Up By a Gabe Newell Fan - IGN

A secret website address, NEWDAWN-capcom.com, hidden within Resident Evil Requiem has been registered by a fan of Valve founder Gabe Newell. The domain was claimed shortly after being discovered by players, potentially thwarting Capcom's plans for the URL. Fans are speculating about the meaning of 'New Dawn' and its connection to the Resident Evil series.

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Push Square

Resident Evil 2 Director Says Requiem Needs a 'Non-Scary' Mode for Fraidy Cats Like Him

Game designer Hideki Kamiya has suggested that Resident Evil Village should include a 'non-scary' mode to allow players to enjoy the puzzles and combat without the intense horror elements. He believes this would make the game more accessible, drawing parallels to titles like SOMA and Crow Country which offer options to reduce or remove threats.

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Push Square

PS Plus Premium Has Given You Just 1 Classic PlayStation Game a Month for Over Half a Year Now

For over seven months, PlayStation Plus Premium has consistently offered only one classic game per month, a trend that began in September 2025. This contrasts with previous periods where subscribers received multiple classic titles, raising questions about the value proposition for the highest tier of the subscription service, especially given its higher cost compared to PlayStation Plus Extra.

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IGN

Resident Evil 2 Director Hideki Kamiya Calls for a 'Non-Scary Mode' So He Can Enjoy Requiem's Puzzles and Combat Without the 'Scary Stuff' - IGN

Resident Evil 2 director Hideki Kamiya has called for a 'non-scary mode' in Resident Evil: Requiem, stating he wishes to enjoy the game's puzzles and combat without the horror elements. Meanwhile, director Koshi Nakanishi confirmed plans for a major story expansion and other additions, including a mini-game and photo mode, for the successful title.

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Eurogamer

Capcom veteran Hideki Kamiya is so scared by Resident Evil Requiem, he is losing sleep

Resident Evil 2 director Hideki Kamiya, who admits to hating horror games, has suggested Capcom implement a "non-scary mode" for the Resident Evil series. Kamiya expressed a desire to enjoy the puzzles and combat without the frightening elements, even joking about replacing blood splatters with cherry blossom petals. Despite his aversion, Kamiya is eager to play the new expansion for Resident Evil Requiem but finds it too scary to play alone at night.

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Happy Gamer

Capcom Cranks Up the Drama for Resident Evil Requiem Grace

Capcom is reportedly pushing for more "cinematic performances" from voice actors in Resident Evil Requiem Grace to match advancements in the game's technical development. This focus on elevated performances suggests a significant push in both technical and narrative aspects for the upcoming horror title. While no release date is confirmed, insights indicate a potential 2026 or early 2027 launch window.

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Retro Gamer

Resident Evil Requiem is too scary for series veteran Hideki Kamiya, who argues Capcom "should make a 'non-scary' mode" because "look, I just want to enjoy the puzzles"

Veteran developer Hideki Kamiya, who directed Resident Evil 2, finds the new Resident Evil Requiem too scary and advocates for a 'non-scary' mode to focus on puzzles and combat. Despite his own contributions to the horror genre, Kamiya prefers to enjoy the gameplay elements without the intense frights.

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PC Gamer

Resident Evil 2 Remake descends into kaizo chaos in Resurgence of the Dead Shadows

A new Kaizo-style mod for Resident Evil 2 Remake, titled 'Resurgence Of The Dead Shadows', significantly increases the game's difficulty and introduces unexpected challenges. The mod requires a non-raytracing version of the game and offers a highly difficult but beatable experience with extra enemies and repurposed bosses.

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PC Gamer

The Resident Evil 2 Remake's fanmade VR mode with a full-body sim rig is sick—but I doubt I'll ever have…

A fan-made VR mod for the Resident Evil 2 Remake, combined with a full-body simulation rig like the Virtuix Omni One, offers an intensely immersive horror experience. While impressive, the high cost of peripherals and the need for significant space highlight the current accessibility challenges of high-end VR gaming.

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Gamespot

Resident Evil Requiem Needs A Non-Scary Mode, Says Resident Evil 2 Director

Resident Evil 2 director Hideki Kamiya expressed a desire for a non-scary mode in Resident Evil Requiem, stating he prefers puzzles and combat over horror elements. Despite Kamiya's reservations, Resident Evil Requiem has achieved record-breaking sales for the franchise and is set to receive new content, including a minigame and photo mode.

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Invision Community

Resident Evil Requiem Review – Survival Horror Returns | Invision Game Community

Resident Evil Requiem, the ninth mainline entry in Capcom's survival horror series, follows Grace Ashcroft's investigation into her mother's death, featuring dual protagonists Grace and Leon Scott Kennedy. While the game leans more towards survival action than pure horror, it masterfully blends puzzle-solving, exploration, and tense gameplay across both first-person and third-person perspectives, delivering a visually impressive and engaging experience on PC.

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Metro UK

Resident Evil Requiem fans have already played it for over 12,000 years

Capcom has revealed impressive player data for Resident Evil Requiem, showing over 12,350 years of collective playtime and breaking sales records. The game sold over five million units in its first five days, making it the fastest-selling entry in the series and positioning it among Capcom's top-selling titles.

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