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Resident Evil

News, coverage and analysis tracking Resident Evil across the outlets.

Latest coverage

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Retro GamerVery positive

Resident Evil has shaped survival horror as we know it – and the next decade will be the proving ground

Resident Evil Requiem marks a significant point in the franchise's 30-year history, evolving the survival horror genre while honoring its roots. The game's shift to an over-the-shoulder perspective, combined with classic elements like resource management, refines the experience. Capcom's ability to innovate within the genre sets the stage for the future of Resident Evil, with the next mainline title expected to further reshape survival horror.

Push SquareVery positive

Congratulations to Resident Evil, 30 Years Old Today and Better Than Ever

The Resident Evil series celebrates its 30th anniversary, reflecting on its evolution from the original PlayStation 1 release to modern titles like Resident Evil 7: Biohazard and Resident Evil Village. The author shares personal experiences with various entries, highlighting the impact of games like Resident Evil 4 and the series' successful transition to first-person gameplay.

Noisy PixelPositive

Resident Evil Celebrates 30th Anniversary With Message From Executive Producer Jun Takeuchi

Capcom's executive producer Jun Takeuchi shared a message celebrating the 30th anniversary of the Resident Evil franchise. He thanked fans for their support, highlighting the success of Resident Evil Requiem, which has reached over six million players worldwide. The message also teased future experiences for the series.

GamespotPositive

How Resident Evil Shifted Perspectives And Framed Fear Over 30 Years

This analysis explores how the Resident Evil franchise has evolved its camera perspectives over 30 years to enhance its survival horror atmosphere. From the original's fixed angles to Resident Evil 4's over-the-shoulder view and Resident Evil 7's first-person immersion, Capcom has consistently experimented with player viewpoint to redefine fear and tension. The series' latest entries even offer players the choice between first-person and third-person perspectives.

GamespotVery positive

One Of Resident Evil's Fundamental Joys Is Watching Beautiful Men Get Hurt

The Resident Evil series, celebrating its 30th anniversary, consistently blends horror with an erotic dimension, particularly focusing on the physical vulnerability and "thirst trap" appeal of its male characters like Leon Kennedy. This fascination with the body's permeability and transformation is a core element, from the consequences of in-game injuries to the depiction of zombies and the intimate, often homoerotic, combat sequences seen in titles like Resident Evil 4.

Blues NewsNeutral

Saturday Postmortems/Retrospectives

Developers anonymously revealed significant development issues for Crimson Desert, leading to a "hodgepodge of features" and a nonsensical story. The article also reflects on the 30-year survival and evolution of Capcom's Resident Evil horror franchise.

IGNPositive

The Quadruple Death and Rebirth of Resident Evil 4 - IGN

Resident Evil 4 underwent a famously troubled development cycle, with at least four distinct versions being scrapped before its 2005 release. Early concepts by Hideki Kamiya evolved into Devil May Cry, while later iterations explored psychological horror and traditional zombies before Shinji Mikami's final vision took hold. These abandoned projects significantly influenced the final game and the broader survival horror genre.

IGNNeutral

Resident Evil’s Big Nintendo Swing and a Miss - IGN

This article explores the history of Resident Evil on Nintendo handheld consoles, detailing both successful and failed attempts. It covers the ambitious but ultimately cancelled Game Boy Color port, the forgotten Resident Evil Gaiden, and the successful Resident Evil: Deadly Silence on the Nintendo DS, contrasting them with modern handheld experiences on platforms like the Steam Deck.

IGNPositive

The Resident Evil Game That Died so That RE2 Could Live - IGN

This article details the development history of Resident Evil 2, focusing on the canceled 'Resident Evil 1.5' build. Directed by Hideki Kamiya, this early version was scrapped by producer Shinji Mikami due to being boring and uninspired, leading to a complete overhaul by Noboru Sugimura. The 'Resident Evil 1.5' build later resurfaced and became playable, representing a rare instance of lost media being experienced by fans.

N4GNeutral

Resident Evil Requiem Review - Gaming Respawn

This review discusses the sales performance of Resident Evil Requiem, highlighting that the PlayStation 5 has become the leading platform for the game, contrary to some expectations. The article also touches upon the graphical advantages of the PC version, particularly with path tracing, and compares it to console capabilities.

Happy GamerVery positive

Resident Evil Fans Prove T-Virus Stands for ‘Thriller’ in Viral Gaming Meme

A viral meme originating from Reddit has connected the T-Virus from Resident Evil to Michael Jackson's 'Thriller,' highlighting the similarities in how both turn people into jerky, coordinated undead. This meme exemplifies the gaming community's ability to find humor and absurdity in horror, demonstrating how franchises like Resident Evil become cultural touchstones that extend beyond their original medium.

Playstation USPositive

Share of the Week: Ghost of Yōtei Legends

This week's Share of the Week highlights user-submitted screenshots from the Ghost of Yōtei Legends mode on PlayStation. The next theme will celebrate the 30th anniversary of the Resident Evil series, encouraging players to share their scariest moments.

PC GamerVery positive

Capcom proudly announces 2025 was its 12th straight year of growth, and it has PC to thank for it

Capcom has announced its 12th consecutive year of growth, with PC gaming driving the majority of its sales and profit. CEO Kenzo Tsujimoto believes PC will become the world's leading gaming platform and plans to increase investment in film adaptations of Capcom's intellectual properties to boost game visibility and sales.

N4GVery positive

Pragmata feels like a throwback action game only Capcom could make | VGC

Pragmata, a new action game from Capcom, is described as feeling like a throwback title with tight controls and a nimble protagonist. While the plot premise is not original and gameplay features "shoot the red spot" mechanics, the game's unique gimmicks and personality are expected to make it stand out.

Retro GamerVery positive

New Exit 8 poster teases the anomalous indie horror game's big screen adaptation

The indie horror game Exit 8 is receiving a film adaptation from distributor Neon, set to release in US theaters on April 10 and UK cinemas on April 24. The movie, which premiered at Cannes Film Festival, follows a protagonist trapped in a looping Japanese metro station, tasked with identifying anomalies to escape. This adaptation joins a growing trend of video game movies, with other notable releases this year including The Super Mario Galaxy Movie and Mortal Kombat 2.

UbgurukulVery positive

15 Upcoming 2026 Movies Everyone’s Waiting For

2026 is set to be a significant year for film, featuring a mix of anticipated sequels, franchise expansions, and bold new visions. Highlights include 'The Devil Wears Prada 2', a 'Once Upon a Time in Hollywood' sequel directed by David Fincher, and Denis Villeneuve's 'Dune: Messiah'. The year will also see a 'Peaky Blinders' film, a 'Resident Evil' reboot expansion, and Marvel Studios' major all-star film introducing the X-Men and Fantastic Four.

Gaming BoltVery positive

Capcom CEO Bats Big for PC as “World’s Leading Gaming Platform” in Latest Financial Statement

Capcom CEO Kenzo Tsujimoto believes the PC will become the world's leading gaming platform, citing its growing popularity and market value. The company is committed to PC development despite past fumbles and plans to expand its major franchises across other media, following successes with Devil May Cry and an upcoming Resident Evil film.

Retro GamerNeutral

Ex-Fallout and Skyrim artist says the Resident Evil remakes are "super cool" but giving the same treatment to…

Former Bethesda artist Nate Purkeypile commented that while the Resident Evil remakes are excellent, applying the same comprehensive remake approach to Bethesda's RPGs like Fallout and The Elder Scrolls is not feasible. He noted that Bethesda's recent Oblivion Remastered, while good, is more of a graphical update than a full rebuild like Capcom's Resident Evil titles.

DestructoidPositive

Leon S. Kennedy has a ‘place to go home to,’ and RE9’s director would like you to end your fanfic queries there (knowing full well that you won’t)

Resident Evil director Koshi Nakanishi clarified that the wedding ring seen on Leon S. Kennedy at the end of a Resident Evil game signifies that he has a 'place to go home to,' rather than focusing on the identity of his spouse. While fan theories often point to Ada Wong, Nakanishi suggested that the important aspect is Leon's newfound sense of belonging.

Escapist MagazinePositive

You are all wrong and Nvidia is all right – why don’t you just use your eyes, people?

The article argues against the blanket condemnation of AI in gaming, particularly concerning Nvidia's DLSS 5 technology. It suggests that while AI can be misused for cost-cutting, technologies like DLSS 5, described as 'content-control generative AI' or 'neural rendering,' represent a more nuanced application that developers can directly control. The author expresses concern that the gaming industry is moving towards cloud-based, subscription-only models where ownership is diminished, and AI will play a significant role.