RuneScape
News, coverage and analysis tracking RuneScape across the outlets.- RuneScape adds some more dye options for gear and pushes its avatar beta back slightlyRuneScape has introduced new dye options for the Elite Dracolich Armour and Roar of Awakening/Ode of Deceit weapons, allowing players to further customize their gear. The avatar beta, originally scheduled for today, has been postponed to later this week due to unforeseen technical issues.
- RuneScape lays out its May update plan, OSRS focuses on fixing the Demonic Pacts leagueJagex has outlined the May update roadmap for RuneScape, featuring player character visual upgrades and a remastering of the Dungeoneering skill. Meanwhile, Old School RuneScape's development team is primarily focused on fixing issues within its recently launched Leagues VI content, addressing various bugs and task-related problems.
- RuneScape shows off its updated in-game avatars and cleans up combat visual clutterJagex has revealed updates for RuneScape, including new player character models with improved detail and smoother faces, which will enter open beta soon. The game's latest patch also cleans up combat visuals by reducing visual clutter, improving targeting for Necromancy, and toning down auras. Additionally, a double XP weekend is scheduled, and tickets for RuneFest will go on sale shortly.
- I feel like my screenshots are coming to life through the oil paintings created by ArtbyEriArtist ArtbyEri transforms video game screenshots into detailed oil paintings, often adding unique stylistic elements like brighter colors and decorative charms. The artist recreates scenes from various games including Valorant, Halo 3, and The Sims 4, with a notable piece being a painting based on The Sims 4 depicting a Sim playing Minecraft. ArtbyEri shares their creative process through TikTok videos, showcasing how ordinary screenshots can become displayable art.
- Betawatch: Closed beta for Loftia and EQ Legends, delay for Monsters & MemoriesSeveral MMOs are currently in various stages of testing. Loftia has launched its closed beta with no NDA, while Monsters & Memories has delayed its early access to October due to a lead developer's departure. Camelot Unchained has expanded its testing to Wednesdays, and Palia is adding horses while remaining in beta.
- Old School RuneScape releases its Demonic Pacts league, RuneScape puts out Game Jam quality-of-life featuresOld School RuneScape has launched its Leagues VI: Demonic Pacts mode, featuring demonic pacts, relics, and boss echoes. Meanwhile, RuneScape has released several quality-of-life updates from its Game Jam, including improved boss enrage mechanics, world hopping, boss portal sorting, a potion UI, and a rune pouch upgrade. Jagex is also polling player feedback on potential rewards for the upcoming Blood Moon Rising quest's leechfin fishing activity.
- RuneScape Dragonwilds releases fishing and RuneScape-esque quests for its first early access birthdayJagex has released a significant update for its survival sandbox RuneScape Dragonwilds, adding the highly anticipated fishing skill and RuneScape-esque quests. The update also includes new activities, masterwork weapon improvements, and quality-of-life changes such as auto-run toggles and higher rune stack caps.
- How to fish in Runescape: DragonwildsThis guide explains how to unlock and perform fishing in RuneScape, specifically in the Dragonwilds area. It details the initial steps of crafting a coarse net and Ash Rod, completing the Shrimp Catcher quest, and the mechanics of net and rod fishing. The article emphasizes that no specific level or quest completion is required to start fishing, making it an accessible skill.
- Buffs, Nerfs, and BugsJagex has initiated an emergency rollback for RuneScape due to an unexpected in-game issue where players acquired an excessive amount of runes. The company cited this ironic reason for the server rollback.
- Jagex initiates emergency RuneScape rollback for the most ironic reason possible: Too many runesJagex initiated a full rollback of RuneScape to restore player progression to before the latest update due to a critical bug that allowed for massive rune duplication. The developer stated that the bug threatened the game's economy with irreparable damage, necessitating the drastic measure despite player progress loss.
- At long last, fishing will finally come to RuneScape: Dragonwilds tomorrow, so I'll wave goodbye to my other skills…The fishing skill will be added to RuneScape: Dragonwilds on April 21, addressing a key omission from the game's initial release. A trailer showcases players gathering around bodies of water to cast their lines, fulfilling a core aspect of the RuneScape experience.
- MMO Week in Review: Gorgon’s drama, TurtleWoW’s demise, Ashes’ docsThis week in the MMORPG genre saw significant drama and updates across various titles. Ashes of Creation's former boss released legal documents, Project Gorgon faced community backlash over bans, and TurtleWoW announced its closure following a lawsuit. Additionally, Book of Travels is transitioning to a solo offline game, while new content and updates arrived for games like Guild Wars 2, Final Fantasy XIV, and Elder Scrolls Online.
- 11 Games That Pay Real Money in 2026 (PC, Browser & Competitive Games)This guide explores games that offer real-money earning opportunities in 2026, focusing on titles with competitive earnings, player-driven economies, or service-based systems. It highlights games like Counter-Strike 2, Fortnite, and Roblox, detailing how players can earn through skin trading, tournaments, game creation, and more, while cautioning against fraudulent schemes.
- RuneScape’s October ‘biggest and best’ RuneFest starts selling tickets this monthJagex has announced that RuneFest, the annual community gathering for RuneScape, will take place on October 3rd and 4th. The company promises it will be the "biggest and best" yet, featuring roadmap reveals, game discussions, and in-person skilling activities. Tickets will go on sale April 30th, with prices ranging from £210 for standard entry to £375 for gold tier access.
- RuneScape creators asked their mom to help design the MMO's first enemies: "Only much later did they even…The creators of RuneScape, brothers Andrew and Paul Gower, initially enlisted family members, including their mother, to help design the MMO's first enemies. Former design director Mark Ogilvie shared that early asset creation was a family affair, with even younger siblings contributing. This bedroom project approach prioritized accessibility on low-spec hardware, contributing to the game's eventual popularity.
- RUNEFEST TICKETS ARE SET TO GO ON SALE 30TH APRILJagex announced that tickets for RuneFest 2026 will go on sale April 30th. The event will take place on October 3rd and 4th in Birmingham, UK, and will be the largest RuneFest to date, accommodating 6,000 attendees. Two ticket tiers, Standard and Gold, will be available, with early bird pricing and pre-order merchandise options.
- RuneScape developer to expand its IP to the Asia-Pacific regionJagex, the developer behind the RuneScape series, has announced the expansion of RuneScape: Dragonwilds into the Asia-Pacific region, with localizations planned for Simplified Chinese, Japanese, and Korean this summer. CEO Jon Bellamy stated this move signifies a commitment to making RuneScape a truly global franchise. The announcement follows Jagex's recent $3 billion lifetime revenue milestone and previous localization efforts in Latin America.
- RuneScape releases overhauled auras, Old School RuneScape opens new SA servers and preps Leagues VIRuneScape has received an overhaul of its auras, removing time-gating and reducing meta necessity for effects like Five-Fingered Discount and Lumberjack. Old School RuneScape is preparing for Leagues VI: Demonic Pacts on April 15th, with new servers now open in South America. Additional updates include changes to PvP death mechanics in the Wilderness and Last Man Standing rewards.
- World of Warcraft didn't scare the RuneScape devs, who were getting "tens of thousands of new accounts every single day" in 2004 and could barely build servers fast enough for the MMO to keep upRuneScape developers at Jagex were not concerned about the launch of World of Warcraft in 2004, as they were experiencing rapid growth with tens of thousands of new accounts daily and struggling to scale their servers. RuneScape's success was attributed to its lightweight design, allowing for fast content implementation and compatibility with most computers of the era, differentiating it from Blizzard's offering.
- RuneScape’s Road to Restoration reaches rendering reforms to refine representationRuneScape is implementing rendering reforms as part of its 'Road to Restoration' initiative to improve the game's visual presentation. These updates focus on refining lighting, shadows, and character models to achieve a more organic and natural look, addressing issues like plastic-like textures and inconsistent shadows.