Saros
News, coverage and analysis tracking Saros across the outlets.
Latest coverage
Top 10 best video games of 2026 – from 007 First Light to Resident Evil Requiem
This article ranks the top 10 video games released in the first half of 2026, highlighting titles like 007 First Light, Pokémon Pokopia, and Resident Evil Requiem. The list excludes remasters, remakes, yearly sequels, expansions, and early access titles, focusing on original new releases across various platforms including Nintendo Switch 2, PlayStation 5, and PC.
PlayStation – and The Gaming Industry – Just Doesn’t Learn With Live-Service
Despite numerous high-profile failures and significant layoffs within studios like Bungie and Quantic Dream, Sony Interactive Entertainment, led by Hideaki Nishino, remains committed to pursuing live-service games. This strategy is questioned due to past setbacks and the company's historical strength in single-player titles, with concerns that chasing trends is leading to wasted investment and development resources.
Share of the Week: Saros – Arjun Devraj
This week's "Share of the Week" highlights player-submitted screenshots of the character Arjun Devraj captured using Saros' new Photo Mode. Submissions featuring sparks, fireworks, and twinkling lights are encouraged for the next theme, with a deadline of July 1, 2026.
007 First Light Is Making The Case For Shorter, Sharper AAA Campaigns
This article argues that shorter, focused AAA campaigns can offer superior value compared to bloated open-world or live-service titles. It highlights games like 007 First Light, Marvel's Spider-Man, and Titanfall 2 as examples of delivering quality experiences within reasonable playtimes. The piece suggests that despite rising development costs, publishers can still find success with well-crafted, linear narratives.
PS5 Maker Admits First-Party Single Player Games Are Its 'Core Strength'
Sony acknowledges that first-party single-player games are its core strength, aiming for consistent annual releases while continuing to build its portfolio of live service games. The company plans to balance major single-player blockbusters with multiplayer titles, citing upcoming games like God of War Laufey and Marvel's Wolverine as examples of its commitment to this strategy.
Feature: The 10 Best PS5 Games of 2026 So Far
Push Square has compiled a list of the top 10 PlayStation 5 games released in the first half of 2026, based on reader votes. Resident Evil Requiem secured the top spot, followed by 007 First Light and Capcom's new IP, Pragmata. The list highlights the strong performance of Capcom and IO Interactive titles on the platform.
Share of the Week: Saros
This week's PlayStation Share highlights user-submitted screenshots from the Saros Photo Mode, showcasing various in-game moments and characters. Players are encouraged to share their own Saros screenshots using #PSshare and #PSBlog for a chance to be featured, with the next theme focusing on portraits of the character Arjun Devraj.
"This is just the start" - Housemarque responds to Saros' slower sales versus Returnal's, and compares itself to one of the most beloved studios around
Housemarque's Mikael Haveri and Ilari Kuittinen addressed the slower initial sales of their latest game, Saros, compared to Returnal. They believe Saros, like Returnal, will gain traction over time and are committed to supporting it with updates. The studio draws parallels to FromSoftware's journey, aiming to educate the market on their niche bullet hell and roguelike action titles and build a dedicated fanbase.
The VFX tech behind Saros: from NGP to Graphite
Housemarque details the evolution of their visual effects technology, from the NGP particle engine used in Returnal to the unified Graphite framework powering Saros. The article highlights advancements in volumetric fog rendering, GPU simulation, and Houdini integration for creating dynamic and reactive in-game environments on PlayStation 5.
Saros Studio Wants to Continue Educating Players About The Kinds of Games it Makes
Housemarque's Ilari Kuittinen and Mikael Haveri discussed their approach to educating players about their unique games like Returnal and Saros, drawing inspiration from FromSoftware's long-term success with difficult RPGs. They aim to foster a community around their titles by highlighting engaging gameplay mechanics and continuously improving the player experience, even if sales start slow, as seen with Returnal's later traction.
Saros Developer’s Next Title “Might Not Be At That Scale,” As It’s Grown to Nearly 120 Staff
Housemarque, known for Saros on PlayStation 5, is discussing its future projects, which may not be on the same scale as their latest title due to the studio's growth to nearly 120 staff. Studio head Ilari Kuittinen noted the challenges of managing larger teams for bigger experiences. The studio is also focused on supporting Saros based on community feedback, while exploring new opportunities that might be less ambitious.
Housemarque Hints Its Next PS5 Game Could Be Smaller Than Saros
Sony-owned studio Housemarque, now a first-party developer after the release of Returnal, is considering smaller-scale projects for its next game. Co-founder Ilari Kuittinen hinted that future titles might not be as large as their recent game, Saros, suggesting a potential exploration of more traditional arcade experiences.
Even with PS5 Ports, Many of Xbox's Games Have Been Underperfoming
An internal memo from Xbox CEO Asha Sharma revealed that the division is operating at a 3% accountability margin, leading to layoffs. Many of Xbox's first-party games, even those with PlayStation 5 ports, have underperformed in sales and Xbox Game Pass engagement, failing to meet expectations.
Acclaimed 2026 PS5 Exclusive Action Game Surprise Drops Free Update With Trophies
Housemarque has released a surprise free update for their PlayStation 5 exclusive action game, Saros. The update introduces a new Photo Mode, allowing players to capture and share images of the game's environments, and adds nine new trophies related to this feature. The patch also includes various bug fixes and optimizations.
Fascinating PS5 Sales Estimates Peg Ghost of Yotei as a Triumph
Alinea Analytics has provided sales estimates for first-party PlayStation 5 games, indicating Ghost of Yotei as a significant success with 4.8 million units sold. Other titles like Death Stranding 2: On the Beach and MLB The Show 26 also performed well, though Saros and Marathon appear to be underperforming significantly. The data suggests a strong market for Sony's cinematic single-player titles.
Saros Adds Photo Mode and New PS5 Trophies to Make You Use It
Housemarque has released update 1.005.1 for Saros, introducing a new Photo Mode with extensive camera and editing options. The update also adds a separate DLC Trophy Pack with nine new challenges, which are required for 100% game completion on PlayStation 5.
What We Played – 007 First Light, Mina The Hollower & Gothic Remake
Several gaming outlets shared their recent play experiences, including 007 First Light, LEGO Batman, and Mina The Hollower. Other titles mentioned include Skull & Bones, Diablo 4, God of War, and the newly released Gothic 1 Remake. The article also touches on upcoming previews and reviews for various games.
Did this week's PlayStation State of Play host the largest number of games running on PS5 Pro? Not technically, but close
This analysis examines the presence of PlayStation 5 Pro footage in Sony's State of Play presentations since the console's announcement. While initial reveals lacked Pro-specific content, recent showcases have increasingly featured 'Captured on PS5 Pro' branding, with the February 2025 State of Play highlighting eight titles. The article discusses the PS5 Pro's perceived muted reception compared to the PS4 Pro and speculates on Sony's strategy for the hardware amidst rising consumer electronics prices and potential next-generation console delays.
Games Inbox: Will Summer Game Fest 2026 be worth staying up for?
Readers discuss their anticipation for Summer Game Fest, with hopes for announcements like Resident Evil Code: Veronica and Alien: Isolation 2. There's also commentary on Marvel's Wolverine, God of War Laufey, and the ongoing debate about game sales, digital vs. physical releases, and the importance of exclusives.
Did Marvel’s Wolverine make a good impression in the State of Play?
Readers express mixed feelings about recent gaming showcases, with "Marvel's Wolverine" drawing comparisons to "Uncharted" and "Batman: Arkham Asylum" for its perceived lack of originality. Concerns are also raised about the frequency of sequels and the potential for Xbox to offer more surprising content. Additionally, discussions touch upon Nintendo's infrequent announcements, the modern trend of extensive post-launch downloads for games like "007 First Light," and the perceived decline in innovation within triple-A titles.