Splinter Cell
News, coverage and analysis tracking Splinter Cell across the outlets.
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chaotic works: UK BASED - BEDROOM BUILDERS & AAA VETS FROM USA TO POLAND
chaotic works, an independent UK-based studio founded in 2023, is developing its debut title, Project S, a premium multiplayer PC and console game aiming to redefine the open-world experience. The studio, comprised of indie developers and veterans from franchises like Fallout and Far Cry, emphasizes emergent, systemic gameplay and strong social dynamics. Project S is currently in closed playtesting and focuses on creating challenging, dynamic gameworlds where players forge bonds and rivalries.
Undersökning – vad tycker du om Indiespelklubbens första period?
This article seeks feedback on the initial period of the Indiespelklubben, asking members for their opinions on the games, content, and future desires. It also includes discussions on major game surprises, popular threads like Forza Horizon 6 and Project Helix, and a poll on Ubisoft's best game series.
007 First Light-Rules of Spycraft: Mysterious Bond Game Surfaces on PlayStation Forum
A mysterious title, '007 First Light-Rules of Spycraft,' has surfaced on the PlayStation 5 subreddit, hinting at a potential new James Bond game. The title suggests a focus on espionage mechanics and spycraft, leveraging modern technology for immersive gameplay. The leak also speculates on Sony's potential involvement due to their exclusive content strategy and ownership of film rights.
Snabbkollen – Ubisofts bästa spelserie?
Ubisoft, a veteran game developer since 1986, is known for its recurring game series. This article asks readers to vote for their favorite Ubisoft franchise from a list including Assassin's Creed, Far Cry, Rainbow Six, Splinter Cell, and The Division, with an option to suggest others in the comments.
20 years after Kojima announced a Metal Gear Solid movie was happening, Sony announces a Metal Gear Solid movie is…
Sony has announced a Metal Gear Solid movie is in development, a project first revealed by Hideo Kojima 20 years ago. Despite past interest from actors and directors, the film adaptation has struggled to progress beyond pre-production. This announcement marks a significant step forward for the long-gestating project.
Indie dev sees Ubisoft fail to bring back Splinter Cell for 13 years, says fine, I'll do it myself with a "short, focused stealth" game "inspired by classic PS2-era games"
Indie developer Benjamin Rose is creating a new stealth action game called Lizard State, inspired by classic PlayStation 2-era titles, due to the long absence of new mainline Splinter Cell games. The game features a short, focused campaign with interconnected levels, an advanced light/shadow system, and reactive AI, aiming to capture the essence of classic stealth gameplay. While Ubisoft is working on a Splinter Cell remake, Rose is proceeding with his spiritual successor, which is slated for release soon on PC.
If you're sick of waiting for Ubisoft to make a new Splinter Cell, this newly announced indie stealth game might fill the Sam Fisher-shaped hole in your life
The indie stealth game Lizard State has been announced, aiming to fill the void left by the lack of new Splinter Cell titles. Developed by Benjamin Rose, the game features unique mechanics like 'mimic cameras' that turn into spider-like gadgets and a player-controlled electric spider bot. While currently in an early alpha build, the game shows promise for satisfying stealth gameplay and is available to wishlist on Steam.
Red Storm Entertainment Was Working on 10 Games Before Development Team Was Laid Off – Rumor
Ubisoft's Red Storm Entertainment reportedly had 10 games in development before its development team was laid off, with projects ranging from support for live-service titles like Brawlhalla and Rainbow Six Siege to unannounced concepts. The studio has been refocused to support the Snowdrop Engine and serve as a global IT team following the layoffs, which affected 105 employees.
Ubisoft ends game development at Red Storm and lays off 105 workers
Ubisoft has ended active game development at its subsidiary Red Storm Entertainment, resulting in the layoff of 105 employees as part of a global cost-saving initiative. The studio will transition to a support role, focusing on IT and engine development. This move is part of broader restructuring efforts within Ubisoft, which has seen multiple studio closures and layoffs this year.
Red Storm Entertainment Suffers 105 Layoffs, Turned Into Support Studio – Rumor
Red Storm Entertainment has reportedly undergone 105 layoffs and has been transitioned into a support studio for Ubisoft's Snowdrop Engine and IT operations. The studio, known for its work on the Rainbow Six and Ghost Recon series, will no longer develop its own games. This move is likely part of Ubisoft's broader restructuring efforts.
22 Of The Best Stealth Games To Sneak Around In Right Now
This article highlights 22 of the best stealth games available, showcasing a diverse range of titles that blend stealth mechanics with other genres like action, puzzle, and RPG. The list includes classics and modern titles, emphasizing games that offer unique approaches to stealth gameplay, from direct combat avoidance to intricate puzzle-solving and cooperative heists.
15 Netflix Picks That Deserve a Spot on Your Watchlist
This guide highlights 15 recommended movies and shows available on Netflix, covering a variety of genres and themes. The list includes acclaimed series like "Peaky Blinders" and "Beef," animated features like "Cosmic Princess Kaguya!," and the sci-fi epic "Dune."
Ubisoft Employee Says It’s “Far From Impossible” For It to Make a Big Hit Again
An anonymous Ubisoft employee believes the company can still produce a hit game despite widespread criticism for mismanagement and disappointing releases. The employee cited a lack of accountability within leadership for development issues and layoffs, but expressed optimism about a new structure involving "creative houses" aimed at addressing past problems and fostering innovation. This comes amidst ongoing employee concerns, union calls for CEO Yves Guillemot's resignation, and accusations of nepotism and lack of diversity.
Xbox och Xbox 360 – de gyllene generationerna
This article analyzes the impact and legacy of Microsoft's Xbox and Xbox 360 consoles. It details their development, key games like Halo and Gears of War, the success of Xbox Live, and their influence on the console gaming landscape, highlighting how they challenged established players like Sony and Nintendo.
The Division 2 2026 Roadmap: Year 8 contents, modes, and more
Ubisoft has outlined the roadmap for The Division 2's Year 8, which includes new content, modes, and a DLC set in Central Park. Current updates feature realism mode for Warlords of New York, graphical enhancements, an anniversary event pass, and collaborations with other Tom Clancy titles. Future additions include expanded crossplay, a new Incursion mode, classified assignments, and a survival mode.
Assassin's Creed Hexe mister toppnamn
Clint Hocking has left Ubisoft again, stepping down as creative director for the upcoming Assassin's Creed Hexe. Jean Guesdon, known for his work on Black Flag and Origins, will take over as creative director for Hexe and lead the entire Assassin's Creed series. Little is known about Hexe, but theories suggest it will focus on the witch trials in the Holy Roman Empire and feature a more linear experience where players control a witch named Elsa.
Ubisoft cut staff at Splinter Cell devs Ubisoft Toronto, as part of their push to save €200 million
Ubisoft Toronto, the studio developing the Splinter Cell remake, has laid off approximately 40 employees, representing 8% of its staff. This move is part of Ubisoft's broader initiative to cut costs by €200 million over the next two years, which has also involved layoffs in Paris and the cancellation of six games.
Ubisoft Toronto hit by layoffs, 40 staff impacted
Ubisoft Toronto has laid off 40 employees as part of a global cost-saving initiative by Ubisoft. Development on the Splinter Cell remake and other co-development projects, including Rainbow Six, will continue unaffected. This follows recent studio closures and cancellations by Ubisoft, such as the Prince of Persia: The Sands of Time remake.
Ubisoft Toronto lays off 40 employees as part of major restructuring
Ubisoft Toronto has laid off 40 employees as part of a larger restructuring and cost-saving plan announced by the company. A Ubisoft spokesperson confirmed the news, stating that the decision was difficult and that support would be provided to affected employees. Development on the Splinter Cell remake is reportedly ongoing.