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Star Citizen

News, coverage and analysis tracking Star Citizen across the outlets.

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Blues News

Saturday Patches

This article provides a brief overview of recent official patch notes for two games. Crimson Desert received patch version 1.13.00, while Star Citizen has been updated to Alpha 4.8.3.

PC Gamer

Meta's solution to the global memory shortage is to use DDR4 in a DDR5 server, with a custom chip making the…

Meta has developed a custom chip named Vistara, utilizing Compute Express Link (CXL) technology, to integrate slower DDR4 memory modules into servers designed for DDR5. This solution allows Meta to expand server memory capacity beyond DDR5 limitations, using DDR4 for 'cold storage' of less frequently accessed data, effectively increasing total system memory to 1 TB per node.

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Massively Overpovered

Star Citizen prioritizes addressing bugs for alpha 4.9, shifting major content pieces to August

Cloud Imperium Games is shifting the focus of Star Citizen's upcoming Alpha 4.9 update from new content to addressing critical bugs impacting core gameplay systems. Major content additions like Siege of Orison have been moved to Alpha 4.10 in mid-August, while Alpha 4.9 will prioritize fixing issues such as broken freight elevators, ship retrieval, and inventory interaction, with a mid-July launch still planned.

Massively Overpovered

Star Citizen fans are infatuated with the mocap doggo in CIG’s new sizzle reel

Fans of the long-in-development space simulation game Star Citizen are expressing delight over a dog featured in a motion capture suit within a recent highlight reel from developer Cloud Imperium Games. The video, showcasing the company's talent acquisition team, has players hoping for the addition of pets to the game or simply enjoying the presence of the dog. Star Citizen, originally crowdfunded in 2012, remains in alpha with over $1 billion raised.

PC Gamer

Now we know how much GTA 6 costs, but can you remember what these other games cost at launch? Take our price tag quiz!

Rockstar Games has confirmed Grand Theft Auto 6 will launch at $70, with an Ultimate Edition costing $100. This article tests readers' knowledge of the launch prices of various other games, including the original Grand Theft Auto, The Elder Scrolls V: Skyrim Collector's Edition, and The Orange Box.

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Blues News

Roadmaps and Plans

Roberts Space Industries has released a roadmap update for Star Citizen and Squadron 42. Separately, Brendan Greene is reportedly moving forward with a smaller team as his studio, Prologue: Go Wayback!, faces struggles.

Massively Overpovered

Star Citizen begins Alien Week, talks alpha 4.8’s tech issues, and considers changing alpha 4.9’s release schedule

Star Citizen is celebrating Alien Week with new spacecraft and community events. The developers are addressing technical issues in alpha 4.8, which caused widespread problems, and are considering adjusting the release schedule for alpha 4.9 to avoid repeating past mistakes. Discussions are ongoing about whether to delay the update or remove some features to ensure a smoother launch.

Massively Overpovered

Star Citizen highlights June 17’s new alien space truck and updates its list of known issues

Cloud Imperium Games is releasing the Gatac Railen, a new alien-manufactured space truck for Star Citizen, on June 17th. The studio is also addressing known issues like inventory problems and UI bugs, while working on fixes for other elements. The article also touches on Star Citizen's long development history, its significant crowdfunding success, and the ongoing delays of its single-player counterpart, Squadron 42.

Massively Overpovered

Make My MMO: Camelot’s early access, Loftia’s beta, Solarpunk’s launch

Several crowdfunded MMOs have seen recent developments, including Camelot Unchained's early access launch, Loftia's upcoming beta, and Solarpunk's official launch. Other titles like AQ Worlds Infinity, Stars Reach, and My Time at Evershine have also provided updates on their development progress and release windows.

Massively Overpovered

Star Citizen imposes a temporary requirement for player-to-player trading but promises tweaks soon

Star Citizen has implemented a temporary restriction requiring both parties to be online simultaneously for player-to-player trades to be confirmed. Cloud Imperium Games plans to iterate on the system to create flexible trading limits that balance legitimate activity with flagging unusual patterns. The game, which began crowdfunding in 2012, remains in alpha and has raised over $1 billion.

PC Gamer

Star Citizen's latest alpha patch adds 385 asteroid defence missions, but players are reporting problems with broken hangar doors and exploding pilots

Star Citizen's alpha patch 4.8.1 introduces 385 new asteroid defense missions where players defend mining stations against raiders. Despite the new content, players are reporting issues with broken hangar doors and pilots exploding, problems that have apparently persisted from previous iterations of these missions. Development attention may also be focused on the single-player campaign, Squadron 42, which is reportedly in its final stages.

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Massively Overpovered

Star Citizen recounts May development, outlines alpha 4.9 features, and launches new defense missions

Star Citizen's May development progress report detailed work on alpha 4.8 features like new ships, item crafting, and AI improvements. Alpha 4.9 is tentatively planned to include instancing, the Siege of Orison, new armor, weapons, and more ships. New defense missions are also live, allowing players to protect asteroid bases for rewards.

Massively Overpovered

Massively OP Podcast Episode 567: One… billion… dollars!

The Massively OP Podcast episode 567 covers Star Citizen's crowdfunding milestone, the shutdown of Destiny 2 and Closers Online, a mobile client for Guild Wars, and subscription cost increases for The Lord of the Rings Online. The hosts also discuss upcoming expansions for Dungeons & Dragons Online and Throne and Liberty, and Camelot Unchained entering early access.

Gaming Bolt

Squadron 42 is “Imminently Closer to Launch”, Marketing to Kick off Soon

Creator Chris Roberts stated that Squadron 42 is nearing its launch, with marketing set to begin soon. He described the game as a blockbuster event movie with seamless first-person gameplay and cinematic storytelling, built using technology from Star Citizen. Sandi Roberts indicated that the game is "imminently closer" to launch and that its marketing campaign will target a broader audience than Star Citizen's.

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PC Gamer

Star Citizen's single-player component is in the 'closing stages' of development according to Chris Roberts, as rumours of another Squadron 42 delay circulate

Chris Roberts, creator of Star Citizen, stated that the single-player component, Squadron 42, is in the 'closing stages' of development. Despite rumors of further delays circulating, Roberts indicated that marketing efforts are increasing, suggesting an imminent announcement. However, some reports suggest a potential release in 2027, with concerns about performance issues.

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Massively Overpovered

Betawatch: AdventureQuest Worlds Infinity and Torebia launch into testing

This week's Betawatch roundup highlights the upcoming testing phases for AdventureQuest Worlds Infinity and Torebia, both noted for their genuine genre fandom and plucky effort. Other games entering testing include Star Citizen, which has surpassed one billion dollars in crowdfunding, and various MMORPGs like Pantheon Rise of the Fallen and Subnautica 2.

Escapist Magazine

Star Citizen’s latest ship costs $5K, you can’t fly it yet, and you need to write a 1000-word essay on why you deserve to own one – that’s kind of amazing

Star Citizen has surpassed $1 billion in lifetime funding, with its developer Cloud Imperium Games highlighting the funds' direct contribution to Star Citizen and Squadron 42. The game's latest offering, the Anvil Odin battlecruiser, is a $5,000 concept ship requiring a 1000-word essay for potential buyers, showcasing the game's unique marketing and dedicated player base.

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Blues News

Star Citizen Passes $1B Funding; Squadron 42 "Imminently Closer to Launch"

Star Citizen and Squadron 42 have collectively surpassed $1 billion in crowdfunding through Roberts Space Industries. The funding milestone was announced alongside a statement indicating that Squadron 42 is nearing its launch.

Engadget

Star Citizen has raised $1 billion, remains in early access after nine years

Star Citizen has surpassed $1 billion in crowdfunding after nine years in development and remains in early access. Its single-player spin-off, Squadron 42, is reportedly in its final stages but lacks a release date.

Niche Gamer

Star Citizen has raised one billion dollars and it’s still in alpha

Cloud Imperium Games' Star Citizen has raised one billion dollars through crowdfunding, over a decade after its initial launch in 2012. Despite remaining in alpha with persistent bugs and performance issues, the game has attracted over six million registered players. The studio anticipates the single-player campaign Squadron 42 in 2026, with the full multiplayer version potentially arriving in 2027 or 2028.

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