Star Citizen
News, coverage and analysis tracking Star Citizen across the outlets.
Latest coverage
Star Citizen Developer Stream Goes Horribly Off the Rails, Creating Further Distrust Among Players
A recent development stream for the game Star Citizen encountered significant issues, leading to a further erosion of player confidence. The problems during the stream have exacerbated existing distrust among the game's fanbase.
Star Citizen tentatively lists planet generation updates, new sandbox missions, and new gear for alpha 4.11
Cloud Imperium Games has tentatively outlined planned features for Star Citizen's Alpha 4.11, including procedural world generation tools, NPC population management, and new sandbox missions. The update also plans to introduce a new heavy combat armor set, weapons, and a unique Aegis Tiburon variant. Star Citizen, originally crowdfunded in 2012, continues development in alpha and has raised over $1 billion.
Betawatch: Palworld goes full mobile MMORPG as Guild Wars 3 talks species
This week's Betawatch covers several upcoming and in-development MMORPGs, including a mobile-only version of Palworld called Palworld Online and Guild Wars 3 confirming playable species. Updates are also provided on games like Runescape Dragonwilds, ArcheAge S: Strait of Freedom, and various titles in testing phases, highlighting the ongoing development and testing cycles within the MMO genre.
Fans call out Star Citizen’s live preview of Siege of Orison as a bug-riddled and cringe-inducing mess
A recent Star Citizen Live preview of the Siege of Orison encounter was heavily criticized by players for its numerous bugs, poor performance, and unready state. The demonstration, featuring Cloud Imperium Games developers, suffered from low framerates, inattentive AI, and desync issues, leading to player concerns about the game's direction and the company's transparency after 14 years of development and over $1 billion in crowdfunding.
Games Inbox: Will single-player video games go extinct?
This article discusses the current sales trends of single-player games, with readers expressing concern over their perceived decline in popularity compared to multiplayer titles. The piece also touches on the future of VR gaming, the potential for reboots of classic games like Elite, and the rising costs of GPUs and consoles.
Fly for Free in the Star Citizen Foundation Festival
The Star Citizen Foundation Festival 2026 is currently running, offering players a chance to fly several spacecraft for free in the crowdfunded space game. This event provides an opportunity to experience different ships within the game's universe.
Betawatch: Stars Reach sets course for early access, EverQuest Legends successfully launches
Stars Reach has announced its paid early access will begin on August 18th, while EverQuest Legends has officially launched. The article also provides updates on Guild Wars 3's music, Cinder City's pre-alpha testing, and Reaper Actual's free weekend, alongside a comprehensive list of games currently in various stages of testing and early access.
Star Citizen kicks off a week-long free fly referral event, confirms new gear coming in alpha 4.10
Star Citizen is hosting a week-long "Foundation Festival" free fly event until August 10th, allowing new players to try out five different ships. A referral program offers in-game bonuses for both new and existing players who spend a minimum of $40. Additionally, Cloud Imperium Games has updated the release view for alpha 4.10, confirming new gear, weapons, ship improvements, and rebalancing.
Make My MMO: Legends of Aria and The Guild are back, SpiritVale breaks 20K concurrent
This article provides an update on various crowdfunded MMORPGs, noting the return of Legends of Aria as Legends of Aria Eternal and the successful Kickstarter for The Guild movie. It also highlights SpiritVale's launch and its achievement of over 20,000 concurrent players, while mentioning other games like Book of Travels preparing to sunset and Stars Reach nearing early access.
Betawatch: Aion 2 outlines head start plans as Guild Wars 3 outlines its story premise
NCsoft has detailed head start plans for Aion 2, which is slated for a global launch in September 2026. Guild Wars 3 has also outlined its story premise, with a beta expected in fall 2027. The article also provides an extensive list of other MMORPGs currently in various stages of testing and development.
Star Citizen readies its annual Ship Showdown voting event as two CIG execs vanish from the company roster
Cloud Imperium Games has removed two executive vice presidents, Claire Buffett and Mike Jones, from its leadership roster, sparking speculation among the Star Citizen community. The company is also preparing for its annual Ship Showdown voting event and has released a redesigned game launcher. Meanwhile, development on the single-player title Squadron 42 continues to face delays.
The Daily Grind: Does your MMO have a rivalry with another game?
This article discusses the phenomenon of rivalries between Massively Multiplayer Online Roleplaying Games (MMORPGs), using examples like Destiny 2 and Marathon, and the long-standing perceived competition between World of Warcraft, Guild Wars 2, and Final Fantasy XIV. It questions the legitimacy and origins of these rivalries, encouraging readers to share their own experiences.
Evening Patches
Several games have received recent updates, including Star Citizen Alpha 4.9 from Roberts Space Industries, a new patch for Team Fortress 2, and update 0.5.0 for Wild Woods introducing a new character role.
Star Citizen’s alpha 4.9 brings new missions, a new fighter craft, and a long list of bug fixes
Star Citizen has released its alpha 4.9 update, introducing new missions, a new fighter craft called the Grey's Market Basher, and numerous bug fixes. The update also includes ship combat UI improvements and refreshed distribution centers. Despite its long development since a 2012 Kickstarter, the game continues to be updated in its alpha state, having raised over $1 billion.
Finally complete after 11 years, Angels Fall First delivers massive FPS space battles with old-school Battlefront vibes, at a must-have price
After more than a decade in development, Strangely Interactive has released Angels Fall First 1.0, an ambitious FPS that blends large-scale space battles with ground combat. The game, which was in early access since 2015, offers 64-player matches featuring infantry, vehicles, and capital ships with fully explorable interiors. It is available at a discounted introductory price.
Star Citizen's next update will switch focus to fixing its bug-riddled previous update, with bigger changes shunted…
Cloud Imperium Games has shifted the focus of Star Citizen's next update, Alpha 4.9, to address numerous bugs introduced in the previous Alpha 4.8.0 update. This decision means that some planned new features, including the Siege of Orison event, will be delayed to Alpha 4.10, scheduled for mid-August, to prioritize core gameplay system stability and quality of life improvements.
Betawatch: Palworld’s launch, EverQuest Legends’ monetization
This week's Betawatch covers the official launch of Palworld and ongoing discussions surrounding the monetization strategies of EverQuest Legends and Aion 2. The article also highlights various games in different testing phases, including EVE Vanguard's open alpha and updates for titles like Scars of Honor and Bitcraft.
Star Citizen talks up the flight HUD, clothes, and repeatable tasks coming with next week’s alpha 4.9
Star Citizen's upcoming alpha 4.9 update will introduce several granular features, including flight HUD improvements, new engine sounds, updated kiosks, and new clothing and weapons. The patch also adds repeatable reputation tasks for prospecting, mining, and salvaging, alongside fixes for mission oddities. While major content has been shifted to alpha 4.10, this update focuses on refining existing gameplay loops and addressing bugs.
MMO Week in Review: EverQuest rising
This week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.
Make My MMO: DreamWorld’s dream is over, SpiritVale’s Kickstarter is a success
The crowdfunded MMORPG DreamWorld has been pulled from Steam and its servers appear to be offline, marking another failed campaign for Dreamworld Realities. Meanwhile, SpiritVale and Tomo Endless Blue successfully funded on Kickstarter, while Elite Dangerous, Star Citizen, and Ashes of Creation faced various development and legal challenges.