Star Wars: Galactic Racer
News, coverage and analysis tracking Star Wars: Galactic Racer across the outlets.
Latest coverage
Star Wars: Galactic Racer’s Biddy Blas Is Voiced By A Sinister Circus Ringmaster Pro Wrestler, And This Makes Sense
The character Biddy Blas from Star Wars: Galactic Racer is voiced by indie UK wrestler and actor Richard Summers-Calvert, known in the ring as "The Spectacular Tw*t" Charles Crowley. Summers-Calvert discussed his surprise at the character's popularity and the unique audition process for the role. The article also touches on the crossover appeal between professional wrestling and video games, noting other wrestlers' engagement with the medium.
Star Wars Games Could Get More Interesting As Lucasfilm Looks Beyond The Big Studios
Lucasfilm Games is looking to partner with smaller, independent studios to create a wider variety of Star Wars titles beyond traditional AAA releases. VP Douglas Reilly stated that the strategy involves finding the best partners for specific experiences, not just major publishers, highlighting recent successes like Star Wars Zero Company and Star Wars Galactic Racer. This approach aims to explore diverse genres and fulfill various player fantasies within the Star Wars universe.
UK software sales chart for the week ending October 17, 2026 – Castlevania, Toy Story make the top 5
The UK software sales chart for the week ending October 17, 2026, shows EA SPORTS FC 27 retaining the top spot. New releases include Castlevania: Belmont's Curse at #3 and Toy Story: Retro Roundup + Toy Story 3 Complete Edition at #4, with other titles like Tales of Eternia Remastered and Bluey's Happy Snaps also charting.
New ‘more flexible’ Star Wars games to be released after Galactic Racer success
Lucasfilm Games is adopting a more flexible approach to partnerships, seeking out smaller studios for unique Star Wars titles alongside major AAA releases. Recent successes like Galactic Racer and Zero Company have validated this strategy, encouraging the company to explore diverse genres and pitches from a wider range of developers.
Steam Week in Review: Steam Next Fest has over 8,000 demos, as worthless vibe coded slop levels up
Steam Next Fest features over 8,000 game demos, a significant increase from previous years, with many criticized as low-effort "vibe coded" creations. The article argues that AI tools, particularly Anthropic's Claude Opus, are enabling rapid cloning and decompilation, leading to a proliferation of unoriginal games and concerns about intellectual property theft, potentially harming independent developers.
Star Wars Games Will “Continue to Surprise” Fans, Says Lucasfilm Exec
Lucasfilm Games executive Douglas Reilly stated that the company plans to be more flexible with the Star Wars license, allowing pitches from a wider range of developers, not just major publishers. Recent successes like Star Wars Zero Company and Star Wars: Galactic Racer on PC, PlayStation 5, and Xbox Series X/S have encouraged this approach, with more varied and surprising game experiences expected in the future.
Star Wars: Galactic Racer Was Developed by a Small Team With Extensive Outsourcing, Says Studio CEO
Fuse Games CEO Matt Webster revealed that Star Wars: Galactic Racer was developed by a small core team utilizing extensive outsourcing and distributed development. This approach allowed the studio to operate at a high level without the constant growth and shrinking typical of larger AAA studios. The game, released on PC, PlayStation 5, and Xbox Series X/S, was praised for its core mechanics and roguelite structure.
'There were a lot of disagreements across the place': Former Marathon director Joe Ziegler on leading Bungie's extraction shooter, playing Path of Exile for 3,437 hours, and why he'll never uninstall Kingdom Hearts
Former Marathon director Joe Ziegler discusses his extensive gaming habits, including thousands of hours in Path of Exile and Destiny 2, and his enduring love for Kingdom Hearts. He also touches on his experiences at Bungie, the challenges of leading the Marathon project, and his appreciation for the social aspects of games like World of Warcraft.
After Star Wars: Zero Company and Galactic Racer, Lucasfilm says it will "continue to surprise folks" and is…
Lucasfilm Games executive Douglas Reilly stated that the company is adopting a more flexible approach to licensing the Star Wars franchise, leading to a wider variety of games like Star Wars: Zero Company and Star Wars: Galactic Racer. This shift allows for collaborations with more experienced, smaller studios, and hints at further surprising game announcements in the future.
If this is the best year for Star Wars games it's not for the reason you think - Reader’s Feature
A reader's feature argues that 2026 is shaping up to be a standout year for Star Wars games, not due to big-budget titles, but because of a diverse range of smaller experiences and community-driven content. Games like Star Wars: Galactic Racer and PowerWash Simulator 2's expansion, alongside ongoing support for Star Wars: The Old Republic and community mods for Star Wars: Battlefront II, contribute to a feeling of a lived-in galaxy.
'I am overwhelmed and overstimulated': The actor behind Star Wars: Galactic Racer’s Biddy Blas is scribbing doon all your enthusiasm
Richard Summers-Calvert, the voice actor for the character Biddy Blas from Star Wars: Galactic Racer, has responded to the unexpected fan enthusiasm for the character. He expressed feeling overwhelmed by the attention but also appreciative of the opportunities it presents.
Weekend PC Download Deals for Oct. 16: Steam Cooking Fest
This weekend's PC gaming deals include the Steam Cooking Fest with discounts on cooking-themed games like Beastro and Venba. Additionally, there are free weekends for Battlefield 6 and Stranded Deep, along with numerous sales across various storefronts like Epic Games Store, Fanatical, Gamebillet, GamesPlanet, GOG.com, Humble Bundle, and Ubisoft.
How Star Wars: Galactic Racer kept the core team small and sustainable through "distributed development"
Fuse Games' CEO Matt Webster discusses the success of Star Wars: Galactic Racer, attributing its achievement to a small core team and a "distributed development" model. This approach involved leveraging external providers and co-development partners, allowing the studio to maintain a lean team of under 75 people while scaling capacity and knowledge. The game's innovative roguelike racing mechanics and narrative elements, inspired by Formula 1's Drive to Survive, have been well-received by critics and players.
The Netflix series Drive to Survive inspired Star Wars: Galactic Racer
Matt Webster, head of Fuse Games, stated that the Netflix series Drive to Survive was a key inspiration for Star Wars: Galactic Racer. The game aims to capture the off-track drama and rivalries seen in Formula 1, incorporating paddock interactions to balance the high-intensity racing.
Star Wars: Galactic Racer Guide – Selecting The Best Backer
This guide for Star Wars: Galactic Racer details the three available Backers: The Hutt, The Pirate, and The Broker. Each Backer offers unique contracts with bonus Credits and rewards, influencing gameplay challenges such as performing jumps, using abilities, and engaging in combat.
Logitech Pro X3 Lightspeed review: What you need to hear
The Logitech Pro X3 Lightspeed gaming headset is praised for its durability, comfort, and premium build quality, making it suitable for long usage sessions. Its audio performance is excellent, delivering clear and distinct sounds in various games, and the EQ can be customized via the G Hub app. While the detachable microphone is decent, the lack of active noise cancellation is noted as a drawback.
Biddy Blas actor is playing Star Wars Galactic Racer and he knows how "annoying" his character is: "I love him so much, I want to throw him at the wall"
Richard Summers-Calvert, the voice actor for Biddy Blas in Star Wars: Galactic Racer, discusses his character's intentionally annoying nature and his own experience playing the game. He expresses a love-hate relationship with Biddy, finding him both endearing and frustrating. The article also touches on the appeal of unique alien characters in the Star Wars universe.
Video games are reigniting my love for Star Wars
Video games are currently the strongest medium for revitalizing the Star Wars franchise's narrative, offering fresh stories and characters that reignite passion. Titles like Star Wars Zero Company and Star Wars: Galactic Racer showcase the value of narrative writers by exploring new avenues within familiar eras and surprising players with compelling campaigns.
Star Wars: Galactic Racer Biddy Blas actor is "overwhelmed" by the love for the new favorite Glup Shitto as "scrib doon" enters fans' vocabularies
Richard Summers-Calvert, the actor behind the character Biddy Blas in Star Wars: Galactic Racer, has expressed being overwhelmed by the positive fan reception to his character, particularly the creature dubbed "Glup Shitto." The game itself is also receiving praise for its racing mechanics, with Biddy Blas's catchphrases becoming popular online.
AI Couldn’t Have Made Star Wars: Galactic Racer’s Biddy Blas
The article discusses Epic Games' reported "AI first" production model for an upcoming Star Wars shooter, contrasting it with the unique character design of Biddy Blas from Star Wars: Galactic Racer. It implies that an AI-driven approach may lack the creative spark needed for memorable characters.