How Star Wars: Galactic Racer kept the core team small and sustainable through "distributed development"
Fuse Games' CEO Matt Webster discusses the success of Star Wars: Galactic Racer, attributing its achievement to a small core team and a "distributed development" model. This approach involved leveraging external providers and co-development partners, allowing the studio to maintain a lean team of under 75 people while scaling capacity and knowledge. The game's innovative roguelike racing mechanics and narrative elements, inspired by Formula 1's Drive to Survive, have been well-received by critics and players.
- Entities
- Person: Matt Webster
- Company: Secret Mode
- Game: Star Wars Battlefront II
- Company: Criterion
- Platform: PlayStation 5
- Company: Fuse Games
- Topic: Distributed Development
- Topic: Game Development
- Topic: Roguelike
- Topic: Formula 1
- Game: Star Wars: Galactic Racer
- Company: Rockstar
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