Starfield
News, coverage and analysis tracking Starfield across the outlets.
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Todd Howard "Really, Really Sorry" To See Phil Spencer Retire, Weighs In On New CEO
Bethesda boss Todd Howard expressed sadness over the retirement of Microsoft Gaming CEO Phil Spencer, his close friend. Howard commented positively on Spencer's successor, Asha Sharma, who comes from an AI background, a technology Bethesda also utilizes. The article also touches on Starfield's upcoming PlayStation 5 release and updates to Fallout 76, with The Elder Scrolls VI and Fallout 5 also in development.
Nvidia reveals DLSS's AI upscaled graphics filter, gets roundly mocked by pretty much everyone on the Internet
Nvidia's new DLSS 5 AI upscaling technology, which adds an optional filter to enhance visual fidelity, has been met with widespread criticism and mockery online. Users and developers have pointed out that the filter drastically alters character appearances, often in unflattering ways, overriding artistic direction. Despite Nvidia's claims of developer control, the initial reception suggests a significant disconnect between the company's vision and public perception of AI's role in game graphics.
'This Will All Be Under Our Artists' Control': Bethesda Commits to 'Further Adjusting' DLSS 5 Use in Starfield Following 'AI Slop' Backlash - IGN
Bethesda has stated that its artists will have full control over the implementation of Nvidia's DLSS 5 technology in Starfield, following backlash from players who criticized the AI-generated facial visuals. The company will be further adjusting the lighting and final effects to ensure they align with the game's artistic vision, emphasizing that the use of DLSS 5 will be optional.
Fallout 5 Could Be Made Outside Bethesda, Former Dev Says
A former Bethesda developer suggests that Fallout 5 might be developed by an external studio due to Bethesda Game Studios' current workload with The Elder Scrolls 6 and other projects. While Bethesda has outsourced development before, such as with Fallout: New Vegas by Obsidian Entertainment, the studio would likely still be involved in oversight. The possibility of releasing Fallout 5 in conjunction with a new season of the Fallout TV show was also discussed as a strategic advantage.
NVIDIA DLSS 5 Reveal Sparks “AI-Generated” Graphics Debate
NVIDIA has unveiled DLSS 5, an AI-driven graphics technology that reconstructs scenes using neural rendering to generate photorealistic detail in real time. CEO Jensen Huang compared it to a 'GPT moment for graphics,' blending traditional rendering with generative AI. However, the technology has sparked debate, with some critics labeling it 'AI slop filter' due to concerns about uncanny visuals, loss of artistic control, and homogenization of game aesthetics.
Nvidia's DLSS 5 Teases AI-Powered, Photo-Realistic Lighting--And The Backlash Is Strong
Nvidia has announced DLSS 5, a new AI-powered technology that aims to create photorealistic lighting and material changes at a per-pixel level. While demonstrated with striking results on games like Resident Evil Requiem and Starfield, the announcement has drawn significant backlash from some developers and players who feel it alters artistic intent and applies an "airbrush filter." The technology is slated for release later this year and requires high-end hardware, with early previews suggesting substantial VRAM demands.
Nvidia unveils its controversial DLSS 5 AI upscaling feature
Nvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.
Starfield Hits PS5 On April 7, Extensive New DLC Coming To All Platforms
Starfield is launching on PlayStation 5 on April 7, coinciding with a major update for all platforms that includes new quests, features, and the 'Terran Armada' DLC. Bethesda also announced a price reduction for the base edition to $40 and confirmed future plans for the game, though The Elder Scrolls 6 and Fallout 5 are still far off.
Nvidia visar upp "fotorealistiska" DLSS 5 – möts av kritik
Nvidia has unveiled DLSS 5, an AI-driven technology promising photorealistic lighting and materials for games, set to release this fall. While Nvidia touts it as a breakthrough, the announcement has been met with significant criticism online, with some users likening it to an "AI filter." However, outlets like Digital Foundry express enthusiasm for its potential to advance graphics, while Nvidia asserts that developers retain full control over game aesthetics.
Nvidia’s DLSS 5 Showcase Faces Criticism For How Much it Changes Characters’ Looks
Nvidia's new DLSS 5 technology, which uses AI for realistic lighting, is facing criticism for altering character appearances in games like Resident Evil 4, Starfield, and Assassin's Creed Shadows. Critics argue the AI makes characters look overly processed and removes artistic intent, though Bethesda states Starfield's implementation will be artist-controlled and optional. DLSS 5 is expected to launch with Nvidia's GeForce RTX 50-series graphics cards.
Starfield Free Lanes and Terran Armada – 15 Things You Need to Know
Bethesda Game Studios has detailed the upcoming 'Free Lanes' update and 'Terran Armada' DLC for Starfield, both launching on April 7th for all platforms, including the newly announced PlayStation 5 version. The update introduces new enemy modifiers, crew members, land vehicles, space travel improvements like Cruise Mode, outpost upgrades, and new resource systems for gear enhancement. The 'Terran Armada' DLC adds a new faction, Admiral Ode Balewa, and new mission types, armor, weapons, and ships.
Nvidia Defends DLSS 5 By Noting That Developers Will Have “Full, Detailed Artistic Control”
Nvidia has defended its DLSS 5 technology, emphasizing that game developers retain full artistic control over its implementation, including intensity, color grading, and masking. The company clarified that DLSS 5 is not merely an AI filter but a process that uses game data to generate new visuals, anchoring them to the source 3D content. This statement comes after criticism regarding changes to character appearances in showcased games like Resident Evil Requiem and Starfield.
Starfield Supports PS5 Pro With 4K/30 FPS Visual and 60 FPS Performance Modes
Starfield will support the PlayStation 5 Pro with dedicated Visual (4K/30 FPS) and Performance (60 FPS) modes. The game will also feature DualSense controller integration. Starfield is set to release on April 7th for PlayStation 5, with paid expansions and different editions available.
Starfield Launches on April 7th for PS5, $70 Premium Edition Includes Terran Armada
Starfield is launching on PlayStation 5 on April 7th, with the base game priced at $49.99 and a Premium Edition including the Terran Armada expansion for $69.99. The update also introduces the Free Lanes update with features like Cruise Mode and X-Tech, alongside new companions and content.
Starfield’s Free Lanes Update and Terran Armada Expansion Goes Live on April 7th
Bethesda Game Studios released the Free Lanes update and the Terran Armada expansion for Starfield on April 7th. The update introduces new features like X-Tech for weapon customization, improved outposts, collectible action figures, and a new vehicle. The Terran Armada expansion adds a new hostile faction and story content.
Bethesda says Nvidia's controversial new DLSS 5 AI filter "will all be under our artists' control, and…
Bethesda Game Studios has commented on Nvidia's controversial DLSS 5 AI filter, stating that their art teams will maintain control over its implementation in games like Starfield. This response aims to address player concerns about AI potentially altering artistic intent, particularly regarding character appearances, though the extent of artist involvement remains unclear.
DLSS 5 clearly overwrites game characters with AI beauty standards, but Nvidia says devs have 'artistic…
Nvidia has announced DLSS 5, a new AI upscaling technology that uses "3D-guided neural rendering" to enhance game visuals. While Nvidia claims developers will have artistic control, early demonstrations show significant alterations to character models, leading to controversy and comparisons to "AI slop filters." The technology is set to launch in the fall with support for several upcoming games.
Nvidia announces DLSS 5 in uncanny video putting games through obvious AI filter, Bethesda's Todd Howard joins devs hyping it up: "We got it running in Starfield, it was amazing how it brought it to life"
Nvidia has announced DLSS 5, an AI-powered rendering technique that the company claims is its most significant breakthrough since real-time ray tracing. Demonstrations in games like Starfield and Resident Evil Requiem show dramatic visual changes, though some online have criticized the results as uncanny and similar to AI photo filters. Bethesda's Todd Howard expressed enthusiasm, stating DLSS 5 "brought it to life" in Starfield.
DLSS 5 Moves NVIDIA’s Upscaling Tech Toward Full Neural Rendering
NVIDIA unveiled DLSS 5 at GTC, a new neural rendering system designed to enhance real-time game graphics with photorealistic lighting and materials. Expected to launch this fall, DLSS 5 uses an AI model to process color and motion data, aiming for cinematic realism at up to 4K resolution. Several major studios, including Bethesda, Capcom, and Ubisoft, are already implementing the technology in upcoming titles like Starfield and Assassin's Creed Shadows.
Nvidia’s upcoming DLSS 5 tech turns Resident Evil’s Grace and Leon into soulless, AI-filtered slop
Nvidia's upcoming DLSS 5 technology, showcased at GDC, uses AI to enhance lighting and visuals, but early examples in Resident Evil Village and Starfield have drawn criticism for creating a lifeless, AI-filtered aesthetic. The technology is slated for release later this year on RTX 50-series GPUs, raising concerns about the impact of AI on artistic integrity in game development.