Subnautica
News, coverage and analysis tracking Subnautica across the outlets.- Roughly 192 Subnautica 2 players have drowned every minute since launchDeveloper Unknown Worlds has shared player statistics for Subnautica 2's early access period, revealing that players have drowned over 15.6 million times since launch. This equates to an average of 192 players drowning every minute. Despite this, players have collectively traveled a vast distance through the game's oceans and collected millions of in-game items.
- Where to find and scan Subnautica 2 SandspearsThis guide explains how to find and scan Sandspears in Subnautica 2 to unlock new biomods. Sandspears are found near the lifepod and Observatory, burying themselves underground with only an antenna visible. Players can scan them using the Subnautica 2 Bioscanner after provoking them or when they become passive after an attack.
- Subnautica 2 celebrates 5 million copies sold ahead of Adaptive Measures, its first early access updateSubnautica 2 has surpassed 5 million copies sold, coinciding with the release of its first early access update, 1.1. This update addresses player feedback by introducing limited combat mechanics and improving base-building elements like fabricator and tadpole dock placement. Unknown Worlds Entertainment plans to continue refining the game with player input throughout its early access period.
- SUBNAUTICA 2 RELEASES FIRST EARLY ACCESS UPDATE AS SALES SURPASS 5 MILLIONUnknown Worlds has released the first Early Access update for Subnautica 2, introducing expanded Biomods, new Biolabs, and improved co-op features based on player feedback. This update follows the game's Early Access launch and surpasses 5 million cumulative sales. The developer plans to continue shaping the game alongside the community throughout its Early Access period.
- Subnautica 2 Update Now Lets You Stun Those Aggressive FishUnknown Worlds has released the Adaptive Measures update for Subnautica 2, introducing quality-of-life improvements and new ways to interact with aggressive fauna. The update adds new Biolab locations, enhances wreck exploration, and allows players to stun aggressive fish using the Sonic Resonator or Survival Multitool. Future content drops will include new creatures, progression, and story elements.
- Subnautica 2 studio isn't backing down on fish murder, but you can at least stun them now thanks to game's first major updateUnknown Worlds has released the first major update, 'Adaptive Measures,' for Subnautica 2's early access period. This update introduces the ability to stun certain creatures using the Sonic Resonator, offering players a defensive option without outright killing them, a design choice the studio strongly supports. The update also includes improvements to creature flinching, BioMods, wreck gameplay, PDA clarity, and audio prioritization, with multiplayer features and a significant content drop planned for later updates.
- Subnautica 2 update finally lets players fight the fish, but you won't be able to kill them as Unknown Worlds sticks to a key principle of the survival gameUnknown Worlds has detailed the Early Access 1.1 update for Subnautica 2, introducing 'creature mitigation' that allows players to interact with and stun aggressive fauna using the Survival Multi-Tool and Sonic Resonator, rather than kill them. This update addresses player feedback while adhering to the developers' principle of not making it a 'killing game'.
- 10 Best Looking Games of 2026 So FarThis article ranks the 10 best-looking games released in the first half of 2026, highlighting advancements in graphical fidelity and immersive world design. Titles like Resident Evil Requiem, RIDE 6, and Forza Horizon 6 are praised for their stunning visuals, character models, and environmental details, showcasing how current hardware allows developers to blur the line between reality and virtual worlds.
- You still can't kill fish in Subnautica 2, but starting tomorrow you'll at least be able to 'stun'…Subnautica 2 is receiving a 1.1 update that introduces a stun system for aggressive creatures, allowing players to temporarily incapacitate them with the sonic resonator instead of killing them. Creative director Anthony Gallegos revealed the change, which also includes improved creature flinches when hit with the survival multi-tool. This update aims to address player feedback regarding creature interactions and transitions from passive to aggressive states.
- Subnautica 2's first proper update is coming tomorrow, bringing in much needed creature behaviour changes and moreSubnautica 2's first major update, launching July 8th, introduces significant changes to creature behavior, including improved flinches and stunned states, to make player interactions more impactful. The update also adds more early-game biolabs for Biomod swapping, creature scanning for passive biomod slots, clearer PDA navigation with audio log playback, and new personal storage options.
- MMO Week in Review: EverQuest risingThis week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.
- The Stream Team: Surviving a summer holiday swim in Subnautica 2Massively OP's MJ Guthrie will be streaming Subnautica 2 on July 4th, 2026, at 2:00 p.m. EDT. The stream will focus on MJ's efforts to explore the underwater world and gather resources needed for base building in the game.
- Subnautica 2 developers to receive bonuses as Krafton v. Unknown Worlds case concludesThe legal dispute between Krafton and Unknown Worlds has concluded, resulting in Subnautica 2 developers receiving $250 million in bonuses. Unknown Worlds CEO Ted Gill has stepped down as part of the settlement. The game's early access launch has been successful, selling 5 million copies in its first two weeks.
- Weekend PC Download Deals for July 3: Steam Summer Sale continuesThe Steam Summer Sale and other PC gaming storefronts are offering numerous deals on a wide variety of titles. This includes discounts on major releases, indie games, and bundles across platforms like Steam, Epic Games Store, GOG, and Humble Bundle. Several retailers are participating, with prices and availability varying.
- Rockstar workers hit back, PlayStation ditches physical discs, and chipmakers accused of price fixing - Patch Notes #59Several significant developments have occurred in the gaming industry, including Rockstar Games facing accusations of pay inequity and crunch, Sony's PlayStation preparing to discontinue physical software production in January 2028, and major chipmakers being sued for alleged price-fixing. Additionally, Ubisoft has hired Christoph Hartmann to oversee its Tom Clancy franchises, while Krafton has agreed to pay bonuses to the Subnautica 2 developer Unknown Worlds following a legal dispute and CEO resignation. Microsoft is also reportedly testing a disc-to-digital feature for its Xbox consoles.
- Xbox is reportedly considering dropping disc drives as it tests new feature that lets players digitize physical gamesXbox is reportedly exploring the possibility of removing disc drives from future consoles, similar to PlayStation's reported plans. Microsoft is testing a feature that would allow players to digitize their physical game collections for use on disc-less devices, though access may be revoked if the disc is shared or sold. This move could impact the playability of older Xbox titles.
- Subnautica 2 legal battle ends with reinstated CEO stepping down, as Krafton and Unknown Worlds founders agree settlementA legal dispute between Krafton and Unknown Worlds founders over Subnautica 2 has concluded with a settlement. As part of the agreement, Unknown Worlds CEO Ted Gill, who was reinstated by a judge, will voluntarily step down. The settlement ensures developers will receive significant bonuses, extending to more staff than originally planned.
- Reinstated Subnautica 2 studio CEO immediately peaces out after Krafton agrees to pay the developer bonuses it went to court to avoidKrafton has agreed to pay bonuses to the developers of Subnautica 2, resolving a dispute that led to the studio's CEO being reinstated. The CEO subsequently resigned again after the agreement was reached. The publisher's AI advisor was unavailable for comment.
- Subnautica 2’s lawsuit spectacle ends with big payouts for devs and the departure of the CEOKrafton and Unknown Worlds Entertainment have reached a settlement to end their legal disputes surrounding Subnautica 2, which includes a significantly larger payout to developers than originally planned. As part of the agreement, Unknown Worlds CEO Ted Gill will step down, though the company will continue to lead development of Subnautica 2 with Krafton's support.
- Krafton to pay out bonuses to Unknown Worlds Entertainment, CEO Ted Gill resignsKrafton has agreed to pay out bonuses to the staff of Unknown Worlds Entertainment, the studio behind Subnautica 2, following a legal settlement. CEO Ted Gill is also resigning from the company for the second time. The bonus was reportedly tied to the release and success of Subnautica 2, which launched in early access in May and sold 4 million copies in its first week.