The Elder Scrolls IV: Oblivion
News, coverage and analysis tracking The Elder Scrolls IV: Oblivion across the outlets.
Latest coverage
Bethesda Finally Confirms The Elder Scrolls IV: Oblivion Remastered Patch Is Coming
Bethesda has confirmed that a patch for The Elder Scrolls IV: Oblivion Remastered is in development. The Nintendo Switch version of the game has already been released.
The Elder Scrolls 4: Oblivion Remastered launch trailer – Bethesda’s RPG lands on Nintendo Switch 2
The Elder Scrolls 4: Oblivion Remastered has launched on the Nintendo Switch 2, marking the first time the RPG is available on a Nintendo console. This remastered version includes enhanced visuals, refined gameplay, and all previously released story expansions, Shivering Isles and Knights of the Nine.
Bethesda veteran says Oblivion Remastered can't be called a remake, unlike Final Fantasy 7 and Resident Evil 2…
Bethesda's associate art director Dan Lee explained that The Elder Scrolls 4: Oblivion Remastered is not a remake because it retains the original game's core engine and 'bones,' differentiating it from titles like Final Fantasy 7 Remake and Resident Evil 2. Todd Howard drew a line between modernizing the art and fundamentally changing the game, opting to market it as a polished version of the original rather than a new creation.
Oblivion intern tried to outsmart Bethesda's AI and was stunned when his apple murder strategy actually worked: "I can't believe you accounted for this"
A Bethesda Game Studios veteran shared an anecdote about an Oblivion playtester who exploited the game's AI hunger mechanic to kill a quest NPC by stealing his food and leaving a poisoned apple. The unexpected success of this strategy, which was not explicitly designed for, highlights the emergent gameplay possibilities within The Elder Scrolls series. This incident, along with similar examples from other open-world RPGs, demonstrates how intricate game systems can lead to unique and memorable player experiences.
Coming Out in gaming this week — August 10, 2026
This week's gaming releases include a variety of genres and platforms. Highlights include the roguelike pinball deckbuilder Cult of PiN, the remastered RPG The Elder Scrolls IV: Oblivion, and the action-adventure survival game Grounded 2. Other notable titles launching include the retro spy FPS Agent 64: Spies Never Die and the arcade sports game Pro Jank Footy.
First Nintendo Switch 2 gameplay revealed for The Elder Scrolls 4: Oblivion Remastered
The first gameplay footage for The Elder Scrolls 4: Oblivion Remastered on Nintendo Switch 2 has emerged, showing a retailer shipping copies early. The game is targeting 30 frames per second with 1080p docked and 900p handheld resolution, utilizing DLSS. This remastered version of the 2006 RPG includes all story expansions and aims to modernize visuals and gameplay.
An All-Digital Future Isn’t The Only Threat To Video Game Preservation
Dragon Age creator Mark Darrah explains that remasters of the first three Dragon Age games are unlikely due to a lack of developers familiar with BioWare's proprietary Aurora engine. This contrasts with the Mass Effect Legendary Edition, which benefited from using the more common Unreal Engine. Darrah also reveals his past plans for a "Champion's Edition" trilogy, which were hampered by studio layoffs and internal disagreements at BioWare.
One of Kerbal Space Program's biggest inspirations was a promotional Flash game for Top Gear: 'That was the most similar game to KSP that I could find back then'
Felipe Falanghe, the creator of Kerbal Space Program, discusses his gaming history and inspirations, including Flight Simulator 4 and a promotional Flash game for Top Gear. He shares his current playtime with The Elder Scrolls IV: Oblivion and BattleBit, and his enduring love for Flight Simulator and Fragile Allegiance. Falanghe also touches on his journey into game development and the initial unambitious scope of Kerbal Space Program.
I enjoyed this video of Oblivion Remastered actor Wes Johnson goofing around in a sound booth dressed as Sheogorath, but a patch for the PC version would be nice too, Bethesda
A promotional video for The Elder Scrolls IV: Oblivion Remastered's upcoming Nintendo Switch 2 release features voice actor Wes Johnson reprising his role as Sheogorath. Despite the entertaining marketing, players on PC are experiencing significant technical issues and bugs, with many feeling the PC version has been abandoned by Bethesda and Virtuos due to a lack of recent patches.
10 expansions that were better than the actual game
This article ranks ten DLC expansions that are considered superior to their original base games. Titles like Dishonored's 'The Knife of Dunwall and The Brigmore Witches,' Fallout: New Vegas's 'Old World Blues,' and Mass Effect 3's 'Citadel' are highlighted for their significant improvements and compelling content.
20 years ago, Dead Rising showed a different path for open worlds, and more games should pinch its ideas
Twenty years after its release, Dead Rising's unique approach to open-world design, featuring a strict time limit and dynamic events, is highlighted as a missed opportunity for innovation in modern games. Unlike contemporaries like Oblivion, Dead Rising's world progressed independently of player actions, creating a sense of urgency and replayability through its New Game+ system. While many open-world games have since adopted a more static, player-driven timeline, Dead Rising's time-sensitive structure and focus on emergent gameplay remain a fertile ground for fresh ideas.
Bethesda Celebrates “40 Years of Adventures” With A Brand-New Logo Reveal
Bethesda has unveiled a new logo to commemorate its 40th anniversary, marking decades of game development. The studio acknowledged recent performance of titles like Starfield and addressed player concerns regarding layoffs and future releases, expressing optimism for a new direction.
Bethesda fan gives up on The Elder Scrolls 6 and decides to make their own Indie Scrolls with big Daggerfall energy:…
A solo developer is creating an indie fan game called "The Indie Scrolls" using Unreal Engine 5, inspired by the classic Elder Scrolls titles, while awaiting the official release of The Elder Scrolls 6. The project, which began on March 13, showcases pixel art character designs and fantasy creatures, with plans for an Empress, an evil mage, and time travel elements.
Bethesda yet again reassures fans that The Elder Scrolls 6's roadmap is unaffected by recent Xbox layoffs
Bethesda Game Studios has reassured fans that the development roadmap for The Elder Scrolls 6 remains unaffected by recent Xbox layoffs. Despite reports of substantial impact from staff reductions, the studio stated that work on the highly anticipated RPG will continue as planned. The article also touches on potential remasters for Oblivion and other Fallout titles, and Bethesda's new communication strategy.
Resident Evil 4 is The Most Successful Remake of All Time at 16.8 Million Sales – Rumor
Resident Evil 4 Remake has reportedly sold 16.8 million units, making it the most successful remake of all time according to Alinea Analytics. This figure surpasses previous official sales data from Capcom. Other successful remakes mentioned include ARK: Survival Ascended, The Last of Us Part I, and The Elder Scrolls IV: Oblivion Remastered.
Resident Evil 4 is best-selling modern remake but the top 5 is surprising
Resident Evil 4 is the best-selling modern remake, selling approximately 16.8 million copies. The analysis, based on data from 2020 onwards, reveals a surprising top five including Ark: Survival Ascended and The Last of Us Part I, with Final Fantasy 7 Rebirth and Silent Hill 2 also performing well. Nintendo's Shigeru Miyamoto defended the prevalence of remakes, viewing them as a way to introduce older titles to new audiences and pave the way for future developments.
Bethesda says layoffs haven't affected 'the roadmap' for The Elder Scrolls 6, it hasn't forgotten Oblivion Remastered, and it's not telling you this because Asha Sharma forced it to
Bethesda Game Studios has stated that recent layoffs at Xbox have not impacted the development roadmap for The Elder Scrolls 6. The studio also confirmed plans for remasters of Fallout 3 and Fallout: New Vegas, as well as an Oblivion remaster with optimizations intended for the Nintendo Switch release that may come to PC and consoles.
Oblivion Remastered's lengthy patch drought could end with its Switch 2 release, which Bethesda say includes "optimisations" they hope to bring to PC
Bethesda has indicated that optimizations for the upcoming Nintendo Switch version of The Elder Scrolls IV: Oblivion Remastered may eventually be brought to PC. This comes after a lengthy period without major updates for the game, which has resulted in mixed reviews on Steam due to persistent issues. The studio also commented on a shift in their communication strategy, suggesting it was planned independently of recent industry changes.
Reported lead of Obsidian's new Fallout game wants you to feel a "sense of agony" when playing an RPG, rather than being an all-powerful god-splatterer
Josh Sawyer, reportedly leading Obsidian's new Fallout game, aims to create RPG experiences that evoke a "sense of agony" through difficult choices, contrasting with Bethesda's philosophy of player freedom. This difference in design approach, exemplified by Fallout: New Vegas and Bethesda's mainline titles like Fallout 4 and Skyrim, is expected to set their upcoming Fallout entries apart.
Ever wanted to play The Elder Scrolls: Morrowind on a dual-screen handheld? Well, now you can - if you don't mind putting in some legwork
A modification called OpenMW-DS allows players to experience The Elder Scrolls: Morrowind on a dual-screen handheld device, specifically the Android-based AYN Thor. This mod leverages the open-source OpenMW engine and requires a PC copy of the game. Separately, progress is being made on an actual Nintendo DS port, showcasing ambitious efforts to bring the classic RPG to older hardware.