The Elder Scrolls V: Skyrim
News, coverage and analysis tracking The Elder Scrolls V: Skyrim across the outlets.
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The Elder Scrolls V: Skyrim Officially Joins The Witcher 3 on 65 Million Units Sold
The Elder Scrolls V: Skyrim has surpassed 65 million units sold, placing it among the top 10 best-selling games of all time. It now joins The Witcher 3: Wild Hunt in this sales achievement.
Bethesda reassures fans The Elder Scrolls 6 is "on the way" following the Xbox cuts, and that it's "loving how it looks" and "playing it every day"
Bethesda Game Studios has reassured fans that The Elder Scrolls 6 is actively in development and progressing as planned, despite recent Xbox layoffs. The studio confirmed that the majority of its team is focused on the next installment, which will utilize the Creation Engine 3. Bethesda also announced a closer partnership with Zenimax Online Studios for the franchise and revealed plans for Fallout 5.
Bethesda says The Elder Scrolls 6 is going great, actually: "We're where we planned to be, loving how it…
Bethesda Game Studios has provided an update on the development of The Elder Scrolls 6, stating it is their primary focus and is progressing as planned. Fallout 5 is in pre-production, and both titles will utilize the new Creation Engine 3, a shared technology platform developed since Starfield's launch.
Fallout 3 and Fallout: New Vegas are both getting remasters, Bethesda announces
Bethesda has officially announced remasters for Fallout 3 and Fallout: New Vegas, confirming long-standing rumors. While no release dates were provided, the company stated that work on these remasters is underway. This news comes as Bethesda also confirmed Fallout 5 is in pre-production and that they will collaborate with Obsidian Entertainment on a new Fallout title.
Bethesda reveals plans for Fallout 5, The Elder Scrolls 6, and more
Bethesda Game Studios executive producer Todd Howard has outlined the studio's future plans, confirming Fallout 5 and The Elder Scrolls 6 are in development. The studio is also working on remasters of Fallout 3 and Fallout: New Vegas, a Fallout Shelter TV show with Amazon Studios, and continued support for Fallout 76 and Starfield. The company is emphasizing user-generated content and closer collaboration between its studios.
The Elder Scrolls 6 Remains Bethesda’s “Primary Development Focus”: “We’re Where We Planned To Be”
Bethesda has confirmed that The Elder Scrolls 6 remains the studio's primary development focus, with the majority of the team working on the title. Despite concerns about development following layoffs and the use of contractors, the studio stated they are on track with their planned development schedule. While no release date or window has been provided, the game is reportedly playable internally.
Devs recount chaotic Xbox firings as modders rally behind Bethsoft and ZOS unions
Developers recount chaotic and cruel firings at Xbox, Bethesda, ZeniMax Online Studios, and id Software, with employees reportedly notified via brief, disabled video calls. Remaining staff face low morale and increased workloads, with union members disproportionately affected. The PC modding community has shown support for affected developers by creating mods for Fallout 4 and The Elder Scrolls V: Skyrim, with rallies planned.
Hunger is an "Elder Scrolls-style" extraction RPG from the creators of Hell Let Loose, and I'm already sold on its World of Warcraft leanings
Hunger is an upcoming extraction RPG from Good Fun Corporation, the developers behind Hell Let Loose. Director Max Rea describes it as an "Elder Scrolls-style extraction shooter" that blends MMO elements like professions and character progression with the scavenging loop of games like Escape from Tarkov. The game features a unique Napoleonic-era setting ravaged by a plague and focuses on persistent character development over gear wipes.
After "incomprehensible" Xbox layoffs, id Software producer says worker-owned studios are "the only path…
id Software producer Andrew Willis criticized Microsoft's recent Xbox layoffs, calling them an "incomprehensible decision" and suggesting that worker-owned studios are the only viable path forward for the game industry. Willis, who was involved in id Software's unionization efforts, believes that large publishers have proven to be poor stewards of the industry and that value should be owned by those who create it.
Nintendo Switch 2 eShop charts – July 12, 2026 – Moonlight Peaks rises to the top, Digimon and Granblue Fantasy debut
The latest Nintendo Switch 2 eShop charts for the week of July 12, 2026, show Moonlight Peaks taking the top spot. New entries include Digimon Story: Time Stranger and Granblue Fantasy: Relink – Endless Ragnarok, which both secured multiple positions within the top ten.
Bethesda's last Skyrim concept artist has been laid off after "almost 18 years of dedication to The Elder Scrolls, Fallout, and Starfield" amid Xbox cuts: "It has been my honor"
Ray Lederer, the last concept artist from the original Skyrim team at Bethesda Softworks, has been laid off after nearly 18 years. His tenure included work on The Elder Scrolls, Fallout, and Starfield. This layoff is part of broader restructuring and cuts within Xbox's gaming division.
'I find myself in the novel position of looking for a job' — 27-year Bethesda veteran who designed Skyrim's humanoid races and a Microsoft dev behind Xbox backwards compatibility have been laid off
Xbox has undergone a significant restructuring, leading to the layoff of thousands of employees, including industry veterans Christiane Meister from Bethesda Game Studios and Kevin LaChapelle from Xbox. Meister, who designed races for The Elder Scrolls series, and LaChapelle, a lead developer for Xbox's backward compatibility, are now seeking new employment. This wave of layoffs also affected studios like Compulsion Games and Ninja Theory.
Black Flag Resynced blows every other Assassin's Creed - and very nearly The Witcher 3 - out of the Steam waters
Assassin's Creed IV: Black Flag Resynced has achieved a series-high concurrent player count of nearly 100,000 on Steam, surpassing other recent Assassin's Creed titles like Odyssey and Shadows. While it fell slightly short of The Witcher 3: Wild Hunt's peak, its performance is notable for a single-player game, especially considering the current hot weather. The article also briefly mentions Skyrim's launch numbers and highlights the appeal of open-world and pirate-themed games.
"We are the best allies to game devs": Skyrim modder shows solidarity with laid off Bethesda workers by draping union logos across Tamriel
A Skyrim modder named Elianora has created a mod called 'United Front' to show solidarity with recently laid-off Bethesda workers. The mod adds union logos to shields and banners within the game, encouraging players to raise awareness for the 'Save Our Devs March' organized by the OneBGS union. This action aims to send a message to Microsoft regarding the recent layoffs affecting Bethesda and other Xbox-owned studios.
Even The Elder Scrolls 6 is affected by Xbox layoffs, say Bethesda employees, as "key" people are let go and morale bottoms out
Bethesda Game Studios employees report that recent Xbox layoffs have significantly impacted development on The Elder Scrolls 6, with over 50 staff, including key personnel, being let go. This has led to low morale and concerns about increased crunch and delays for the highly anticipated title. The layoffs also affect other studios like id Software, potentially reducing their roles to support.
Xbox just laid off a core Bethesda artist who worked on Skyrim, Oblivion, Morrowind, Fallout 3, and Fallout 4 –…
Microsoft's recent wave of layoffs has impacted Bethesda, with lead character artist Christiane Meister, a 27-year veteran who worked on major titles like Skyrim, Oblivion, Morrowind, Fallout 3, and Fallout 4, being let go. This move highlights significant cuts within Microsoft's gaming division, affecting core talent behind beloved franchises.
Xbox's Bethesda layoffs include the artist responsible for designing Skyrim's khajiit and argonians, who had…
Christiane Meister, a senior character artist with 27 years at Bethesda who was instrumental in designing the Khajiit and Argonians for The Elder Scrolls series, has been laid off as part of Xbox's recent cuts. Meister's work spanned from Morrowind to Skyrim, and she was responsible for the creation and management of character art assets. Her departure highlights concerns about the industry's trend of layoffs despite significant revenue.
"A mentor and an inspiration to many": Skywind devs pay tribute to modder Kettlewitch, whose death has left another Skyrim mod's future up in the air
The development teams behind the Skyrim modding projects Skywind and Thras: The Coral Kingdom are paying tribute to modder Kettlewitch, also known as David Purcell, who passed away on June 15th after a battle with lung cancer. Kettlewitch was a significant contributor to Skywind and led the development of Thras, whose future is now uncertain. His work also extended to the Oblivion remake mod, Skyblivion.
The Elder Scrolls 6 will be lucky to be out by 2028 says insider
An insider claims that The Elder Scrolls 6, announced in 2018, is still at least two to three years away and may not launch until 2028 or later, partly due to recent Xbox layoffs impacting Bethesda Game Studios. This potential 10-year development cycle from announcement to release highlights management issues and a significant gap since the last main installment, Skyrim.
13 years after raising $1 million on Kickstarter, dev of infamous JRPG breaks silence to say work will continue through…
After 13 years and $1 million raised on Kickstarter, the developer of the JRPG Project Phoenix has broken their silence to explain the prolonged development. Game director Hiroaki Yura apologized for the lack of updates, citing personal issues and the departure of a key programmer as reasons for the delays. He stated that the project is still alive and being funded by other studios he has built, with a new Discord server planned for more frequent communication.