The Legend of Zelda: Breath of the Wild
News, coverage and analysis tracking The Legend of Zelda: Breath of the Wild across the outlets.
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Best Fantasy Games To Escape The World In 2026
This guide highlights 15 of the best fantasy games available on modern platforms, focusing on titles that offer immersive worlds and engaging gameplay. The list includes a variety of RPG subgenres, from first-person and CRPG to action and turn-based, featuring games like Avowed, Baldur's Gate 3, Elden Ring, and The Legend of Zelda: Breath of the Wild.
How a Zelda developer helped Infinity Nikki become a multi-million fashion hit
Infinity Nikki, a live service fashion game developed by Papergames and published by Infold Games, has achieved millions of players worldwide with the help of former Zelda: Breath of the Wild designer Kentaro Tomigawa. The game integrates fashion mechanics directly into its gameplay, allowing players to use outfits to solve puzzles and traverse its world of Miraland. Art director Dodie Gong highlighted the collaborative development process and the game's broad appeal beyond traditional demographics.
"There are already many torches, many versions of Zelda" - Breath of the Wild voice actor Patricia Summersett isn't ready to let go of Princess Zelda just yet
Voice actor Patricia Summersett, known for her role as Princess Zelda in The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, expresses her desire to continue voicing the character. She reflects on the legacy of Zelda and the many interpretations of the princess across the franchise's history.
"We Can All Exist At The Same Time" - Zelda Voice Actor Rejects The Need To Pass The Torch
Voice actor Patricia Summersett, who has voiced Princess Zelda in multiple games, believes that all versions of the character can coexist rather than needing a "passing of the torch." She expressed gratitude for her opportunities and highlighted the community's acceptance of different interpretations of Zelda. The article also briefly touches on the 40th anniversary of The Legend of Zelda series and potential future developments.
Mckenna Grace May Have Been First Pokemon Player To Sneak Cards Into The Oscars
Actress Mckenna Grace revealed she brought Pokemon cards to the Oscars, sharing a video of herself and co-star Mason Thames opening them during a commercial break. While not discussing the latest game, Pokemon Pokopia, its success has boosted Nintendo's stock. A new game called Pickmon, resembling a mix of Pokemon and The Legend of Zelda: Breath of the Wild, is also on the horizon.
Donkey Kong Bananza is the perfect killer app for Nintendo Switch 2 - Reader's Feature
A reader's feature praises Donkey Kong Bananza as a near-launch title for the Nintendo Switch 2, calling it an incredibly fun, creative, and technically impressive experience. The game is lauded for its original gameplay, expansive level design, and satisfying mechanics, though some minor flaws like camera issues and enemy variety are noted.
Ball x Pit on mobile, Piece by Piece x2 and other new indie games worth checking out
This roundup highlights several new and upcoming indie games across various platforms. Titles include the mobile port Ball x Pit, the roguelike shooter Hyperwired, the cooperative environmental cleanup game Clean Up Earth, and the unique puzzle-platformer Piece by Piece, with two games sharing the same name. Other notable mentions are Herdles, ITER-8, Rhell: Warped Worlds & Troubled Times, Astrolander, and Kitman.
Interview: Patricia Summersett on voicing Princess Zelda for nearly a decade
Patricia Summersett, the voice of Princess Zelda, reflects on her nearly decade-long tenure with the character, particularly her work on The Legend of Zelda: Breath of the Wild. She discusses the game's significance as a launch title for the Nintendo Switch and its innovative open-world design, which included introducing voice acting to a mainline Zelda title.
The solution to staleness in modern gaming is cross-pollination - Reader's Feature
A reader proposes that cross-pollination of ideas between different genres and franchises is the key to combating staleness in modern gaming. The article provides numerous examples of successful genre blends, such as Castlevania becoming an RPG or Zelda incorporating rhythm mechanics, suggesting this approach can revitalize long-running series and create fresh experiences.
MMO Business Roundup: PEGI’s lockbox accountability, Root’s Discord alternative, Pickmon’s barely legal IP frappe
The Pan-European Games Information (PEGI) ratings system will now assign a default PEGI 18 rating to games featuring lockboxes or similar paid random items, with changes effective in June. A new Discord alternative called Root has emerged, and Grand Theft Auto Online is highlighting player-created content with triple rewards. The creature-collecting survival game PickMon has been unveiled, drawing comparisons to Pokemon and Palworld.
Clair Obscur: Expedition 33 remains on course to match Baldur's Gate 3's GOTY record as it secures GDC win and…
Clair Obscur: Expedition 33 is on track to replicate Baldur's Gate 3's historic achievement of winning all five major 'Big Five' game awards. The game has already secured a win at the Game Developers Choice Awards and is a contender for the remaining accolades, including the upcoming BAFTA Games Awards.
Ghost of Yōtei’s World Feels Bigger Than Tsushima Thanks to Clever Tricks, Says Art Director
Sucker Punch Productions' art director Joanna Wang discussed how Ghost of Yōtei's world was designed to feel larger than Ghost of Tsushima through clever visual tricks and environmental design, rather than actual size. The studio experimented with mechanics like rock climbing, inspired by The Legend of Zelda: Breath of the Wild, but ultimately decided against them to maintain the 'wandering ronin' fantasy. Ghost of Yōtei was released exclusively on PlayStation 5 in October 2025 and has received positive reviews.
Nintendo Download: Dragon Suplex
Nintendo has announced its latest download lineup for the Nintendo Switch, featuring new releases like WWE 2K26, Monster Hunter Stories 3: Twisted Reflection, and Mario vs. Donkey Kong. The update also includes classic titles from Virtual Boy and Game Boy Advance, alongside ongoing sales and information about Nintendo Switch Online services.
From Zelda-Like Climbing To Multiple Worlds: The Cut Content Of Ghost Of Yotei
Creative directors from Sucker Punch Productions discussed ambitious cut content from Ghost of Yotei, including features like full environmental climbing inspired by The Legend of Zelda: Breath of the Wild and the ability to switch between two versions of the world. While some ideas were too large to implement fully, they influenced the final game's narrative and design, with mechanics like a diegetic map and dual timelines being scaled back but still present in spirit.
Pocketpair publishing head reacts to Pokemon and Palworld ripoff Pickmon for the first time: "Someone is a fan of…
Pocketpair's publishing lead, John Buckley, reacted to the game Pickmon, which bears striking resemblances to Palworld, Pokemon, and The Legend of Zelda: Breath of the Wild. Buckley expressed curiosity about the developer Pocketgame and the origins of Pickmon, noting the proliferation of similar games since Palworld's release and the potential for legal issues.
Xbox lead says the "return to fun" we've seen from games like Peak makes him "hopeful" for the industry, and he "loves seeing the success" of them
Xbox's general manager of portfolio and programs, Chris Charla, expressed optimism about a "return to fun" in the gaming industry, citing the success of games like Peak. He highlighted the importance of diverse player motivations and the joy found in silly, collaborative gameplay experiences.
Peak devs originally borrowed from Zelda Breath of the Wild's climbing, but "everything changed" 1 week into development: "At this point, the game kind of made itself"
The chaotic multiplayer climbing game Peak initially drew inspiration from The Legend of Zelda: Breath of the Wild's climbing mechanics. However, development shifted dramatically one week in, with the core gameplay loop of managing a stamina bar for climbing becoming the central focus, leading the game to 'make itself'.
Pokemon Pokopia review for Nintendo Switch 2
Pokemon Pokopia for the Nintendo Switch 2 is a highly recommended life simulator that successfully blends elements of Pokemon, Animal Crossing, and Minecraft. Developed by Koei Tecmo and published by Nintendo, the game features a unique building system, engaging gameplay loop, and surprisingly deep narrative. Its polished presentation and robust multiplayer capabilities set a new standard for the genre, making it a potential system seller.
Ghost of Yotei Devs Cut Zelda-Style Climbing for Thematic Reasons
Sucker Punch experimented with Zelda: Breath of the Wild-style climbing mechanics for Ghost of Yotei but ultimately removed them, deeming them thematically inconsistent with the role of a wandering ronin. This decision highlights the studio's focus on narrative and identity over popular features, contrasting with industry trends and echoing Nintendo's design philosophy of purposeful restraint.
Ghost of Yotei Nearly Stole One of Breath of the Wild's Most Distinctive Features
Sucker Punch considered implementing a free-climbing mechanic similar to The Legend of Zelda: Breath of the Wild in Ghost of Yotei. However, the feature was ultimately cut because it did not fit the game's open-world design, leading the developers to revert to a more authored climbing system that guarantees rewards.