The Legend of Zelda: Majora's Mask
News, coverage and analysis tracking The Legend of Zelda: Majora's Mask across the outlets.
Latest coverage
Seven Years in the Making: Zelda Fan Sequel Glass of Fate Sets February 2027 Window
A fan-made game titled Glass of Fate, which acts as a direct sequel to The Legend of Zelda: Ocarina of Time and Majora's Mask, has set a release window for February 2027. Developed over seven years by a single individual using the Godot engine, the game was showcased at F3 2026, an online fair for free fan games. The trailer depicts a darker version of Hyrule and introduces a new protagonist, the Cursed Hero.
The Legend of Zelda: Twilight Princess wasn't enough, you can now run Ocarina of Time and Majora's Mask…
A fan has successfully ported The Legend of Zelda: Majora's Mask to run natively on iOS and iPadOS, building upon a previous fan-made port of Ocarina of Time. This new port, named MaskPad, utilizes the Ship of Harkinian project and offers full controller support, alongside touch, keyboard, and mouse input.
After 16 months, Zelda Ocarina of Time expert completes a hitless, totally randomized run of the game: "I genuinely…
After 16 months and 135 attempts, streamer MajinPhil has successfully completed a hitless and fully randomized run of The Legend of Zelda: Ocarina of Time. This challenge involved a one-hit death rule and randomized item and enemy locations, making each attempt unique and highly demanding.
Splatoon Raiders beats Zelda as Nintendo’s top user-rated game on Metacritic
Splatoon Raiders has achieved a Metacritic user score of 9.3, surpassing all other Nintendo games including The Legend of Zelda: Majora's Mask and Mario titles. Despite having fewer reviews than previous Splatoon entries, the game's high user rating has sparked discussion, especially considering Splatoon 3's lower score and the perceived similar lack of innovation in Splatoon Raiders.
Games Inbox: What will be the next Nintendo remake after Zelda: Ocarina Of Time?
Readers discuss potential future Nintendo remakes following the success of Assassin's Creed IV: Black Flag Resynced and the anticipated Zelda: Ocarina of Time remake. There is also speculation about FromSoftware's next project and a desire for id Software to perfect its modern Doom titles. The discussion also touches on the shift to digital distribution and the future of physical media.
Are these the 100 most influential games of all time?
Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
Top 200 best-selling Nintendo 64 games contain some surprising revelations
New sales data from Circana's Mat Piscatella reveals the top 200 best-selling Nintendo 64 games in the US, with Super Mario 64 topping the list. The rankings highlight the console's influential role in the transition to 3D gaming and include surprising entries like Pokémon Snap and Diddy Kong Racing in the top 10.
How the N64 and its games changed the world of gaming
This article celebrates the 30th anniversary of the Nintendo 64, examining its influential games and their lasting impact on the gaming industry. Despite selling fewer units than its competitor, the PlayStation, the N64 was a technical achievement that pioneered 3D graphics and gameplay mechanics, setting the foundation for many modern game design principles.
Shigeru Miyamoto decided Zelda dungeons aren't "really that much fun" while making Ocarina of Time, but they're what I'm looking forward to in the remake
Shigeru Miyamoto expressed doubts about the fun factor of traditional Zelda dungeons even during the development of The Legend of Zelda: Ocarina of Time. Despite his reservations, the author finds the classic dungeon designs of Ocarina of Time to be memorable and looks forward to experiencing them with modern graphics in an upcoming remake.
5 Zelda Characters I’m Excited To See In The Ocarina Of Time Remake (And 5 That Need To Stay Away)
This article discusses characters from The Legend of Zelda: Ocarina of Time that the author is excited to see reimagined in a potential remake, and those they hope will be excluded. It touches on the game's dark themes and memorable characters, comparing some to figures from '80s and '90s fantasy media and modern pop culture.
Nintendo Direct Slated for Tuesday “Morning” – Rumor
A rumor suggests Nintendo is planning a Nintendo Direct presentation for Tuesday morning, June 9th. While details are scarce, speculation points to a potential announcement of a remake for The Legend of Zelda: Ocarina of Time, possibly for a holiday season release or 2026 to coincide with the franchise's 40th anniversary.
Games Inbox: Is Forza Horizon 6 the best game of 2026?
Readers discuss the potential of Forza Horizon 6 to be a game of the year, Xbox's franchise management, and the peculiar reveal of Unreal Engine 6. There's also praise for Resident Evil Requiem's innovative horror elements and design, with comparisons to other entries in the series.
Zelda boss Eiji Aonuma became part of the series because Miyamoto saw him making his own SNES game in the wake of A Link to the Past: "I really wanted to incorporate some essence of Zelda into it"
The Legend of Zelda series producer Eiji Aonuma revealed that his directorial debut, Marvelous: Another Treasure Island, which was inspired by A Link to the Past, led to Shigeru Miyamoto recruiting him for the Zelda series. Aonuma has since been a pivotal figure in the franchise, directing Ocarina of Time, Majora's Mask, and The Wind Waker.
Eiji Aonuma tried to "graduate" from Zelda after Wind Waker, but Shigeru Miyamoto assigned him to Twilight Princess anyway and he figured he "should give up escaping" his "fate"
Eiji Aonuma revealed that he initially wanted to "graduate" from The Legend of Zelda series after directing three titles, including The Wind Waker. However, Shigeru Miyamoto assigned him to Twilight Princess, leading Aonuma to accept his "fate" as a Zelda game director. Aonuma noted that even his earlier game, Marvelous, shared essences with Zelda.
Is Nintendo Switch Online worth it in 2026? Our verdict
This analysis evaluates the value of Nintendo Switch Online in 2026, considering its evolution since its 2018 launch. While initial online play faced criticism, the service now offers a robust library of retro games from NES, SNES, Nintendo 64, GameCube, and more, alongside features like cloud saves and free DLC for Expansion Pack members. Despite some drawbacks like limited drip-feeding of new retro titles and certain game exclusions from cloud save functionality, the subscription is deemed a worthwhile investment due to its expanded benefits and competitive pricing, especially with family plans.
Games Inbox: Are 3D platformers a dead genre?
This collection of reader letters discusses the perceived decline of 3D platformers, the controversy surrounding game reviews and developer apologies, and the high price of upcoming games like Grand Theft Auto 6. Other topics include the financial struggles of Sony's acquisition of Bungie and the increasing time it takes to develop games.
Ember Lab says working on a Zelda game in the future would be exciting
Ember Lab, the studio behind Kena: Bridge of Spirits, has expressed a strong desire to work on The Legend of Zelda franchise in the future. Studio COO Josh Grier stated that Zelda was a major childhood inspiration and that creating something within the Zelda world would be exciting if the opportunity arose. The team is currently focused on the sequel Kena: Scars of Kosmora.
Kena: Bridge of Spirits interview: dev talks Nintendo Switch 2 port, frame rate, more
Ember Lab's Chief Operating Officer Josh Grier discussed the technical challenges and process of porting Kena: Bridge of Spirits to the Nintendo Switch 2. He highlighted the optimization efforts made to maintain the game's artistic vision and performance, and compared the Switch 2's hardware capabilities to the PlayStation 5. Grier also touched on the possibility of a physical release and future updates, while confirming the sequel is in development for PS5 and PC.
Nintendo veteran designer Takashi Tezuka set to retire as Executive Officer
Nintendo veteran designer Takashi Tezuka, known for directing classic titles like The Legend of Zelda: A Link to the Past and Super Mario World, will retire from his role as an executive officer on June 26, 2026. Tezuka's departure follows the recent retirements of fellow Nintendo designers Hideki Konno and Kensuke Tanabe.
Today Is Nintendo Legend Yoshiaki Koizumi's 58th Birthday
Nintendo legend Yoshiaki Koizumi celebrated his 58th birthday on April 29, 2026. Koizumi, currently Senior General Manager at Nintendo EPD, has been with the company for 35 years and has contributed to numerous iconic titles including Super Mario 64, The Legend of Zelda: Ocarina of Time, and Super Mario Odyssey.