The Sims 4
News, coverage and analysis tracking The Sims 4 across the outlets.
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Inzoi's director says he is 'very much focused on our core goals' as he announces a multiplayer roleplaying mode designed to be like Ready Player One
Inzoi director Hyungjin Kim has announced a new multiplayer roleplaying mode called 'Canvastown', inspired by Ready Player One. This mode will allow up to 50 players to interact in a shared online space, creating scenarios and mini-games. However, the article notes that the base game's development has been challenging, with early access reviews calling it a 'shallow imitation' of The Sims 4, and questions whether the studio should focus on core fundamentals before pursuing ambitious side projects.
New Paralives update adds the camera options we've wanted from The Sims 4 competitor since its Early Access…
Paralives Studio has released patch 0.1.8 for its life simulation game Paralives, introducing highly requested features such as alternative camera controls and column customization in the Paramaker and Build Mode. The update also includes new animations, optimizations, and various bug fixes, with developers continuing to work on ongoing issues.
14 Games That Give You The Absolute Best Bang For Your Buck
This article highlights 14 games that offer exceptional value for money, focusing on titles that provide extensive playtime without requiring a high initial investment. It avoids free-to-play and live-service games, instead recommending titles like Final Fantasy XIV, The Witcher 3: Wild Hunt Complete Edition, and Hades, which offer deep experiences often available at significant discounts.
The Sims 4 Drops Mean Girls and Clueless Kits on Aug. 27
Electronic Arts is releasing two new kits for The Sims 4 on August 27: one inspired by the movie Mean Girls and another by Clueless. Each kit will cost $3.99 and will include Create-a-Sim items and some build mode objects. The release comes amidst player backlash against EA's recent buyout by Saudi Arabia and ongoing concerns about game bugs.
The Sims 4 mod does what EA never will, delivers "complete overhaul" of the life sim's map and finally unites its worlds with "a seamless layout"
A modder named SimMattically has created 'The Immersive World Map' for The Sims 4, which overhauls the game's world selection screen into a seamless, connected map. This mod aims to provide a more unified experience, similar to older titles in the series, and is currently available in early access on Patreon. The mod has been praised by players for its design and functionality, addressing a long-standing desire for a more integrated world layout in The Sims 4.
Saudi Arabia's $55 billion takeover of Electronic Arts will happen next week
Saudi Arabia's Public Investment Fund is set to complete its $55 billion takeover of Electronic Arts next week, with all regulatory approvals secured. This acquisition, which will take EA private, has raised concerns among content creators and former employees regarding potential shifts in game content and the company's values. The deal, the largest leveraged buyout in history, will saddle EA with significant debt, potentially leading to cost-cutting measures focused on its most profitable franchises like Battlefield and EA Sports FC.
"I wish I could do that": A developer on The Sims has been eyeing up Paralives' characters' asymmetric shoes and their wider possibilities
A senior character artist for The Sims 4, Jess Hyland, expressed admiration for Paralives' character creator, particularly its support for asymmetric accessories like shoes and prosthetic legs. This feature highlights limitations in The Sims 4's current system, which relies on symmetry and has faced challenges in decoupling character appearance from gender presentation due to its foundational design choices. The competition from Paralives may push EA to address these long-standing issues in The Sims 4's character creation tools.
Steam indie hit Meccha Chameleon made more money than any other PC game last month apart from Fortnite, according to new…
The indie hit Meccha Chameleon was the second highest-grossing PC game in June 2026, generating significant revenue despite its low price point. It surpassed major titles like Fortnite in revenue for the month, showcasing the potential for viral indie success. Other notable games in the top rankings included Marvel Rivals, The Sims 4, and Dead By Daylight.
Meccha Chameleon ranks second behind Fortnite in PC revenue for June | Newzoo charts
Meccha Chameleon achieved significant success in June, ranking as the second-highest revenue-generating PC title behind Fortnite according to Newzoo. The indie hit, developed by Lemorion_1224 and Hagneiro, has sold over 15 million copies since its June 10 launch. Newzoo's report also highlighted the sustained commercial momentum of live-service titles and the impact of subscription services on game lifecycles.
After 12 Years, EA Is (Mostly) Nudging The Sims 4 In The Right Direction
Electronic Arts is making efforts to improve The Sims 4's performance and address long-standing bugs, focusing on base-game patches and bug fixes after years of releasing DLC. Recent announcements detail upcoming patches aimed at optimizing performance, reducing save-data corruption, and improving Sim autonomy, though concerns remain about the core task execution and general Sim behavior.
Let's play a quick round of 'Which game has more DLC?' to test your knowledge of videogame add-ons
This article presents a quiz designed to test players' knowledge of which video games have the most downloadable content (DLC). It features a 'Higher or Lower' format, comparing the number of DLC packs for various titles such as Train Simulator Classic, Cities: Skylines, and Stellaris. The quiz aims to engage readers by challenging their understanding of games with extensive add-on content.
"It has to make sense for the game" - EA sees a "huge opportunity" for in-game advertising "but it has to be done properly"
Electronic Arts sees a significant opportunity for in-game advertising, provided it is implemented authentically and makes sense within the game's context. EA's Alexander Dao highlighted sports games as a prime area for replicating real-world advertising experiences, but also noted successful non-sports integrations like Coach-branded items in The Sims 4. The company believes designing advertising experiences early in development, especially for free-to-play titles, will lead to more native and flexible integrations.
EA finally admits adding autosaves to The Sims 4 is a good idea after 12 years, slapping a band-aid on over a decade of heartbreak from crashes and lost progress
Electronic Arts is finally introducing an autosave feature to The Sims 4 on July 21, over a decade after the game's initial launch. This update also includes a Memory Boost to improve performance on Mac and console versions, aiming to reduce crashes and lost progress. Players will have customization options for how and when the autosave occurs.
EA Is Finally Trying to Save Your Sims 4 Saves
Electronic Arts is releasing a free base game patch for The Sims 4 on July 21, introducing an auto-save feature and save reminders to prevent progress loss. The update also includes a 'Memory Boost' feature aimed at improving game performance, reducing lag, and potentially fixing memory-related save issues. A further update in September will focus on enhancing Sim autonomy.
Paralives Team Might Have Shed Some Light On Why The Sims Ditched Its Open World
Paralives' communication manager Gab Boyer-Antoni discussed the challenges of creating an open world, suggesting it's a primary reason why The Sims 4 moved away from the open-world design seen in The Sims 3. Boyer-Antoni highlighted the complexity of managing intertwined systems in a living world. The article also touches on Paralives' early access progress and upcoming content updates.
Paralives Isn’t Interested In Taking Down The Sims
The team behind Paralives views their life-simulation game not as a competitor to The Sims 4, but as another option that benefits players by increasing choice within the genre. Communication manager Gab Boyer-Antoni stated that multiple games in the life-sim genre help each other improve and cater to diverse player needs, from building to storytelling. Paralives is currently in early access and aims to provide years of free content, while The Sims 4 is working to regain community trust after recent controversies.
'Chibi tumba loonuck' may sound like gibberish, but The Sims have their own language. Can you translate the simlish phrases in our latest Sims series quiz?
This article presents a quiz focused on translating Simlish, the fictional language used in The Sims video game series. It highlights how players can learn and recognize specific Simlish phrases and their meanings within The Sims 4 and other titles in the franchise.
New Sims 4 update cuts back on excessive notifications—you can finally silence your phone, and the grim reaper…
A recent update for The Sims 4 introduces significant changes to the game's notification system, allowing players to silence excessive in-game alerts and calls. The patch includes new menu options to toggle various notifications, such as those for festivals and phone calls, and addresses specific nonsensical scenarios. Additionally, the update features over 70 bug fixes, improving aspects like sim relationships, clipping issues with doors and windows, and the gallery UI.
What is the Game Developer Podcast? | GameDeveloper.com
The GameDeveloper.com podcast features interviews with prominent figures in the video game industry, discussing game development, design challenges, and labor relations. Hosted by Bryant Francis, the bi-weekly show includes past conversations with developers like Liz England, Sarah Elmaleh, and Charles Cecil, covering topics from game preservation to marketing.
1 month after launch, my favorite indie Sims 4 competitor has sold 1 million copies – and only 170 "naked…
Paralives, an indie life simulation game, has sold over one million copies one month after its launch. The developer, Paralives Studio, shared that the game has an average of 80,000 daily players and has received significant player feedback and mod submissions. The studio also highlighted amusing statistics, including a bug that caused a nude character named Charlie to appear in player households.