The Witcher 3: Wild Hunt
News, coverage and analysis tracking The Witcher 3: Wild Hunt across the outlets.
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The Blood of Dawnwalker, one of the year's top RPGs, was made on a budget of $40 million much like Kingdom Come:…
The Blood of Dawnwalker, a new vampire RPG from Rebel Wolves led by Konrad Tomaszkiewicz, was developed with a $40 million budget funded by NetEase and published by Bandai Namco Entertainment. The game has sold over 1 million copies and received an 84 on Metacritic, positioning it as a successful example of the growing AA games market.
Final Fantasy 7 Revelation Could Take 100 Hours To Beat, And Its Director Has Done It 46 Times
Final Fantasy 7 Rebirth game director Naoki Hamaguchi estimates a full playthrough, including all side activities and endgame content, could take up to 100 hours. Hamaguchi has completed 46 playthroughs himself during development, dedicating significant time to playtesting the game on PlayStation 5.
Cheapest deals on Silent Hill: Townfall, Control Resonant and EA Sports FC 27
This article rounds up the best deals for upcoming September game releases, including Silent Hill: Townfall, Control Resonant, and EA Sports FC 27. It highlights discounts on PlayStation 5, Xbox Series X, and Nintendo Switch versions from retailers like Currys and Amazon.
The Witcher 4 abandons CD Projekt Red's in-house tech for Unreal Engine 5, but studio lead says it's not because of issues with Cyberpunk 2077
CD Projekt Red's joint CEO Michał Nowakowski stated that the decision to use Unreal Engine 5 for The Witcher 4 was a strategic collaboration with Epic Games, inspired by the Unreal Engine 5 demo, and not a direct result of issues with Cyberpunk 2077's REDengine. The studio is now working closely with Epic to help forge the engine, a collaboration also being used for The Witcher 3 remaster.
The Witcher 3: Wild Hunt – Remastered – 15 Changes That Could Transform the Experience
The Witcher 3: Wild Hunt Remastered introduces significant changes, including modernized combat, redesigned skill trees, and visual overhauls, aiming to make the game feel contemporary. Key improvements focus on Geralt's responsiveness, enemy AI, traversal, and a free upgrade for existing owners, with PC receiving additional graphical enhancements like full path tracing.
Can you name the game this game-within-a-game is from?
This article presents a quiz challenging readers to identify the main game from which various in-game minigames originate. Examples like Triple Triad from Final Fantasy VIII and Gwent from The Witcher 3: Wild Hunt are highlighted as beloved side activities that can consume players' attention.
It's The Witcher 3 all over again: The Blood of Dawnwalker New Game Plus is "coming," director says as…
Rebel Wolves director Konrad Tomaszkiewicz confirmed that a New Game Plus mode is coming to The Blood of Dawnwalker, though a release date has not yet been announced. The studio is actively working on updates for the game, and future sequels may alter or remove the controversial time mechanic present in the current RPG.
The Blood of Dawnwalker sequels might include the RPG's controversial time limit, director confirms, but devs…
Rebel Wolves director Konrad Tomaszkiewicz confirmed that sequels to The Blood of Dawnwalker may feature the controversial in-game time limit mechanic. The team is still deciding whether to implement it, aiming to use it to enhance urgency where appropriate, but is also exploring other innovative ideas for the RPG genre. The original game's time limit was a significant talking point among players.
Games Inbox: Is the new Resident Evil the best video game movie ever?
Readers discuss the highly anticipated new Resident Evil movie, praising its critical reception and director Zach Cregger. Other topics include the high cost of next-gen consoles like the PlayStation 6, the value of Game Pass, and the merits of remaking classic games like Zelda: Ocarina of Time.
After 26 hours in The Blood of Dawnwalker, comparisons to The Witcher 3 feel less and less accurate
This article argues that comparisons between The Blood of Dawnwalker and The Witcher 3: Wild Hunt are becoming inaccurate as players spend more time with Rebel Wolves' vampire RPG. While both games share some DNA due to ex-CD Projekt Red developers, The Blood of Dawnwalker offers a distinct experience with its own mechanics, tone, and gameplay loop, particularly regarding its time-sensitive open world and melee-focused combat.
The Witcher 3 producer says it's scary to work with another studio on the game's expansion: 'I also think…
CD Projekt Red is collaborating with Fool's Theory, a studio founded by former CDPR developers, on the upcoming expansion for The Witcher 3: Wild Hunt. Executive producer Jakub Kutrzuba expressed that sharing the game with an outside studio is 'scary' due to the company's deep care for the project, but trusts Fool's Theory's expertise and shared vision for quality and storytelling.
The Witcher 3 "is not a monument" says lead writer ahead of Songs of the Past, which means "adding a new…
Lead writer Marcin Blacha stated that The Witcher 3: Wild Hunt is not a monument and can still be improved, especially with the upcoming remaster and the new Songs of the Past expansion. He expressed creative invigoration from revisiting the game and creating new content, viewing it as a way to bridge the wait for The Witcher 4.
The Witcher 3 'is not untouchable,' story director says of changes in the upcoming remaster: 'I still find some places that I think maybe nowadays, I would do it differently'
Marcin Blacha, CD Projekt Red's vice president of narration, stated that The Witcher 3: Wild Hunt is not untouchable and can still be improved, even with a remaster and a new expansion, Songs of the Past, planned for 2027. He discussed potential changes, such as making Dandelion wiser and adding more choices, acknowledging that his perspective has evolved over time.
If you need proof The Witcher 3's new expansion is in safe hands, its lead writer literally wrote her thesis on Hearts of Stone: 'To probably prove to some of my professors that games are worthy'
Paula Mejsner, lead writer for The Witcher: Songs of the Past, previously wrote her bachelor's thesis on The Witcher 3: Hearts of Stone, analyzing its literary depth. She expresses pride and calls working on the Witcher franchise a dream come true, highlighting the rich literary references within the games.
The Witcher 3's story director says an ideal quest is 'constructed in such a way that the player puts the controller away, stands up, and starts walking'
The Witcher 3's story director, Marcin Blacha, shared his philosophy on creating impactful quests, emphasizing that meaningful choices should make players pause and think deeply. He stated that ideal quests are not obvious and carry significant weight, often prompting players to step away from the controller to consider their decisions. Blacha also confirmed that the upcoming DLC, Songs of the Past, will feature difficult choices that may lead to player regret.
CDPR wants to make The Witcher 3 Remastered feel like any other game released today: 'It's so easy to get used to these new improvements that it's hard to go back'
CD Projekt Red is releasing a free remaster of The Witcher 3: Wild Hunt on September 29, aiming to make it feel like a modern game with significant improvements to animation, gameplay, and quality of life features. Executive producer Jakub Kutrzuba stated the goal is to make the game comparable to titles launching today, with changes so impactful that the team finds it hard to go back to the original version.
Final Fantasy 7 Revelation’s Director Kept Coming Back To The Witcher 3 For Inspiration
Final Fantasy 7 Rebirth director Naoki Hamaguchi revealed that The Witcher 3: Wild Hunt and Horizon served as significant inspirations for the game's cinematic storytelling and player agency. Hamaguchi frequently revisited The Witcher 3 for its excellence in delivering satisfying, cinematic moments within gameplay mechanics. Square Enix aims for Final Fantasy 7 Rebirth to feature a "planetary scale" world upon its April 2027 release.
Blizzard say Battle.net isn't looking to fight Steam and Epic for supermassive storefront supremacy, despite recently nabbing The Witcher 3 and Cyberpunk 2077
Blizzard Entertainment's Battle.net storefront is not aiming to compete with Steam or the Epic Games Store for sheer volume of games. Instead, senior vice president Andrew Guerrero stated that Battle.net will maintain a focused approach, curating a selection of high-quality titles that appeal to their core audience, including recent additions like The Witcher 3 and Cyberpunk 2077.
Blizzard isn't "trying to do the Steam or Epic Games Store thing" by putting Cyberpunk 2077 and The Witcher 3 Remastered on Battle.net, says exec
Blizzard Entertainment executive Andrew Guerrero stated that the company is not aiming to replicate Steam or the Epic Games Store with its Battle.net platform. While Cyberpunk 2077 and The Witcher 3 Remastered are being added, the focus remains on curated, high-quality experiences that align with their core player base's interests.
Xbox Cloud Gaming Changes Are an Unintentional Own Goal in Console Wars
Microsoft has announced new monthly hour limits for Xbox Cloud Gaming, which will arbitrarily restrict play time for subscribers. This move is seen as an "own goal" that alienates consumers, especially when compared to Sony's controversial decision to discontinue disc-based gaming. The new limits range from 5 hours for Game Pass Essential to 15 hours for Game Pass Ultimate, with the cost of additional hours unconfirmed but expected to be a significant drawback for players of long, open-world games.