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The Witcher 3's story director says an ideal quest is 'constructed in such a way that the player puts the controller away, stands up, and starts walking'

The Witcher 3's story director, Marcin Blacha, shared his philosophy on creating impactful quests, emphasizing that meaningful choices should make players pause and think deeply. He stated that ideal quests are not obvious and carry significant weight, often prompting players to step away from the controller to consider their decisions. Blacha also confirmed that the upcoming DLC, Songs of the Past, will feature difficult choices that may lead to player regret.

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