Titan
News, coverage and analysis tracking Titan across the outlets.- Fortnite Layoffs Included Artist Who Designed Jonesy, The Face Of The GameEpic Games has conducted layoffs affecting approximately 1,000 employees, including the character artist who designed Fortnite's iconic character Jonesy. The company cited a downturn in engagement since 2025 and a need for cost savings, leading to a $500 million plan that includes scaling back projects like Rocket Racing and Fortnite Festival. Affected employees will receive severance pay and extended healthcare coverage.
- Cozy Puzzle Adventure Escape the Baby Alarm Steam Demo LiveA demo for the cozy puzzle adventure game Escape the Baby Alarm, focusing on the joys and chaos of early parenthood, is now available on Steam. The game features escape-room inspired challenges and aims to offer a calm and playable experience. The title is also planned for release on mobile devices.
- Morning Postmortems/RetrospectivesJeff Kaplan described the development of Blizzard's unreleased MMO Titan as a "disaster" that ultimately led to its cancellation. The article also references a video detailing the collapse of Disco Elysium's development.
- "You've got to shut this down" - Jeff Kaplan recalls the "disaster" of Blizzard MMO Titan's developmentFormer Blizzard designer Jeff Kaplan described the cancelled MMO Titan as a "disaster" born from hubris following World of Warcraft's success. The ambitious project, intended to feature a dual-world structure with secret agent and business simulation elements, suffered from a lack of cohesion and clear direction, ultimately costing Blizzard an estimated $83 million before its cancellation in 2013. Kaplan admitted leadership, including his own, was ultimately responsible for the failure, with elements of Titan later influencing Overwatch.
- 'It was supposed to be the greatest time ever': Jeff Kaplan only got 6 weeks to come up with and pitch Overwatch: 'We were probably the most demoralised we'd ever been'Former Overwatch director Jeff Kaplan revealed that the team had only six weeks to develop and pitch the game after the cancellation of the MMO Titan. Despite the immense pressure and demoralization, the team was tasked with creating a game that could ship in two years and achieve World of Warcraft-like revenue. Ultimately, Overwatch was chosen as the most realistic pitch, with elements inspired by old Titan concepts and even Call of Duty: Modern Warfare 2.
- Blizzard's canceled World of Warcraft follow-up was a "1 server, 1 world" MMO with GTA and Animal Crossing influences, ex dev says, but it was so big it "could never ship"Former Blizzard developer Jeff Kaplan revealed details about the canceled MMORPG Titan, which was envisioned as a '1 server, 1 world' game with influences from Grand Theft Auto and Animal Crossing. Despite its ambitious scope, the project was deemed too large to ever ship and was eventually scrapped in 2014, with some assets being repurposed for Overwatch.