feed.gg
Game14 articles

Total War: Medieval 3

News, coverage and analysis tracking Total War: Medieval 3 across the outlets.

Latest coverage

14 articles · newest first
PC Gamer

The best Total War game is getting a remaster with 50 newly playable factions, modern visuals, and a full Japanese…

Creative Assembly has announced a remaster of Total War: Shogun 2, set to release on October 13th. This remastered edition will feature improved visuals, modernized controls, 1440p and 4K UI scaling, ultrawide monitor support, and over 50 newly playable factions across its three campaigns. Existing owners of the original game will receive a loyalty discount.

thumb
Rock Paper Shotgun

Creative Assembly confirm Total War: Medieval 3's starting factions, pegging out a complex world of schemers and killers, feudal giants and emerging empires

Creative Assembly has revealed the initial six playable factions for Total War: Medieval 3, including the Kingdoms of France and England, the Kingdom of Jerusalem, the Sultanate of Rum, the Byzantine Empire, and the Holy Roman Empire. The developers are also allowing players to vote on 23 other potential factions to be added to the game's roster, with the final selection based on factors like historical significance, uniqueness, and player feedback.

thumb
Escapist Magazine

Total War: Medieval III asks players to vote on which playable factions they want

Creative Assembly is allowing the Total War community to vote on which playable factions will be included in Total War: Medieval III at launch. Players can cast four votes each from a shortlist of 23 additional factions, with six core factions already confirmed. While community feedback will heavily influence the decision, the studio reserves the right to exercise creative control.

thumb
Rock Paper Shotgun

"Characters will come and go": Total War: Medieval 3 won't have skill trees because Creative Assembly want you to think in terms of dynasties

Creative Assembly has revealed that Total War: Medieval 3 will not feature skill trees, opting instead for a focus on emergent character traits and dynasties. This design choice aims to reduce repetition and busywork, encouraging players to think about the long-term progression of their ruling families rather than individual characters. The studio also confirmed an upcoming livestream focusing on playable factions.

thumb
Shack News

Sega plans to release two unnamed 'new titles from flagship IP' in FY2027

Sega has revealed plans to release two unannounced titles from its flagship intellectual properties within the fiscal year ending March 31, 2027. These new games will be released alongside Stranger Than Heaven and Persona 4 Revival, which are also slated for the same fiscal year. The company also mentioned plans for four or more "mainstay titles" in FY2028.

thumb
PC GamesN

Total War Medieval 3 aims for emergent character growth: "We have no plans for skill trees"

Creative Assembly's Leif Walter revealed that Total War: Medieval 3 will not feature skill trees, opting instead for emergent character growth through traits and ancillaries, similar to earlier titles like Medieval 2 and Rome: Total War. The focus will be on developing powerful dynasties that pass down qualities through generations, rather than individual character skill progression. The team is also drawing inspiration from popular mods like Europa Barbarorum 2 and Stainless Steel.

thumb
Games Press

BHASHIVA & THE TIGER WARRIORS CLAW INTO TOTAL WAR WARHAMMER III ON MAY 21ST

SEGA Europe and The Creative Assembly announced Bhashiva & The Tiger Warriors, the first Character Pack for Total War: Warhammer III, launching on May 21st for PC. This DLC introduces Bhashiva, a new Legendary Lord for Grand Cathay, along with new units and campaign features. The update also includes Patch 8.0 with improvements for Grand Cathay and the free Legendary Hero Taoyan the Merciless.

Siliconera

Sega GaaS, Online Super Game Canceled

Sega has officially canceled its ambitious "Super Game" project, a games as a service (GaaS) initiative that was initially planned for a March 2026 release. The cancellation was confirmed in Sega Sammy's fiscal results presentation, with no specific reason provided beyond halting further investment. The report also noted underperformance from Rovio titles and Sonic Rumble, alongside delays for other upcoming games.

thumb
Gaming Instincts

SEGA Cancels Its Super Game Project

SEGA has announced the cancellation of its ambitious "Super Game" project, which aimed to create new titles based on dormant franchises and push conventional game boundaries. While the specific reasons for the cancellation were not disclosed, the company reaffirmed its commitment to reviving classic series like Jet Set Radio, Crazy Taxi, Shinobi, Streets of Rage, and Golden Axe. Several other titles have also been internally delayed.

thumb
Metro UK

Sega kills ‘super game’ initiative and abandons live service plans

Sega has officially scrapped its 'super game' initiative and abandoned its broader live service plans, citing struggles with free-to-play titles like Sonic Rumble Party and the unsuccessful integration of Rovio. While the future of projects like Jet Set Radio and Crazy Taxi remains uncertain regarding their live service elements, Sega is reallocating over 100 developers to focus on mainstay IPs and traditional game development.

thumb
PC GamesN

Total War Medieval 3 director says recreating its predecessors "would not make a good game"

Creative Assembly game director Pawel Wojs suggests that a direct recreation of previous Total War Medieval titles would not result in a good game. He advises players to approach the upcoming Total War: Medieval III with fresh eyes, free from nostalgia.

Rock Paper Shotgun

"A balancing paradigm I often look at is Starcraft": Total War: Medieval 3 won't lean too hard on rock-paper-scissors combat, says creative director

Creative Assembly's Total War: Medieval 3 will move away from rigid rock-paper-scissors combat mechanics, according to creative director Leif Walter. The game will instead focus on contextual and situational counters, drawing inspiration from games like Starcraft. Walter emphasized that while countering is important for strategy, authenticity and immersion will be prioritized over strict unit-vs-unit advantages.

thumb
Rock Paper Shotgun

You won't have any standing armies in Total War: Medieval 3 at first, so better get chummy with the commoners

Creative Assembly has detailed the regional levies system for Total War: Medieval 3, revealing that players will initially muster troops from commoners rather than fielding standing armies. As the campaign progresses, professional armies will become available, offering a transition to a more 'classic' Total War experience. The type and quality of levies will be influenced by regional development and traditions, with the potential for regional retinues to develop unique traits and heraldry.

thumb
Rock Paper Shotgun

In Total War: Medieval 3, you can change the laws of your kingdom to ensure your feckless heir doesn't inherit the throne

Creative Assembly is developing Total War: Medieval 3 with a focus on "vertical replayability," allowing players to change fundamental laws like inheritance systems within their kingdom. This feature, inspired by games like Crusader Kings 3, aims to provide significant replayability by enabling players to alter a faction's core mechanics throughout a campaign. The game is currently in pre-production and is expected to be released years from now.

thumb