Wardogs
News, coverage and analysis tracking Wardogs across the outlets.
Latest coverage
Featuring a host of our favorite games from this year and 2 of our favorite gaming devices, you can now place your votes for the best in gaming in the Golden Joystick Awards 2026
The nominations for the 44th annual Golden Joystick Awards 2026 have been announced, with games like Resident Evil Requiem, Big Walk, and 007 First Light receiving multiple nods across 21 categories. Voting is open until October 23, and the winners will be revealed on November 11. This year's nominations are noted for their diversity, featuring both indie hits and AAA blockbusters.
I've already had a ton of fun with Wardogs - in a tough year for competitive shooters, it's a jolt of electricity that's brought a genre gasping back to life
Wardogs, an early access competitive shooter from Bulkhead and Team17, offers a refreshing take on the genre by integrating a unique cash mechanic that incentivizes various player actions beyond direct combat. While this system creates a fascinating critique of late capitalism and can lead to players prioritizing profit over victory, the game successfully blends elements from Battlefield, ArmA, and Counter-Strike, providing engaging gameplay with responsive controls and atmospheric maps. Despite a potential flaw where avoiding combat is the most rewarding strategy, the game is already a jolt of electricity for the genre.
Best and fastest ways to make money - Wardogs
This guide outlines the most effective methods for earning money quickly in the game Wardogs. It emphasizes teamwork and various in-game mechanics such as spotting enemies, reviving and healing teammates, staying in the Hot Zone, building bases, and completing logistics deliveries. Selling gear to allies is also presented as a viable, albeit cheeky, strategy.
Wardogs CEO admits the studio is overwhelmed by its success while continuing to define his stance on crunch
Joe Brammer, CEO of Wardogs developer Bulkhead, addressed the game's overwhelming success and his controversial stance on crunch. He reiterated that crunch is subjective and that developers are fairly compensated, while also admitting the studio is overwhelmed by cheaters and DDoS attacks, leading to developers taking time off.
Wardogs devs celebrate 3 million sales but warn that "hype won't last forever"
Developer Bulkhead announced that its shooter Wardogs has sold over three million copies since launching into early access on September 10, 2026. While celebrating the success, the studio acknowledged that the current hype may not last forever and expressed a commitment to addressing player feedback and developing future content like Season 2. The article also notes the game's current unplayability on Linux-based handheld gaming PCs.
Wardogs studio chief Brammer insists he isn't "pro crunch, I am pro hard work"
Joe Brammer, CEO of Wardogs developer Bulkhead, has clarified his stance on crunch, stating he is "pro hard work" rather than "pro crunch." He defended the studio's practices, including occasional overtime, and argued against the notion that crunch is solely a result of bad management, particularly when working with new technology like Unreal Engine 5.
As Wardogs sells 3 million copies, lead admits "bottom feeder cheaters," "constant DDOS attacks," and much more have left devs "overwhelmed," so many are taking mandatory holiday
Despite selling three million copies, Bulkhead's CEO Joe Brammer revealed the team behind Wardogs is overwhelmed by cheaters and DDoS attacks, leading to mandatory holidays for staff. Brammer acknowledges the challenges but remains committed to the game's long-term vision.
Steam Week in Review: Great, haystack slop is a thing now
The Steam storefront is experiencing a surge of "haystack slop" games, with numerous titles focused on finding a needle in a haystack, often with repetitive gameplay loops. While some developers claim coincidence, the trend highlights the ease with which viral concepts can spawn unoriginal clones seeking profit. This phenomenon is contrasted with the success of games like Wardogs and EA Sports FC 27, and the surprising performance of Trails in the Sky 2nd Chapter.
WARDOGS Sells 3 Million Units, Bulkhead Celebrates Even if “This Hype Won’t Last Forever”
Bulkhead Studios' WARDOGS has sold over three million units in just over two weeks since its early access launch. The first-person shooter and military simulation game features a sandbox approach with player-driven progression and base-building. The studio is preparing for Season 2 on October 15th, which will introduce rainy weather mechanics.
What are we all playing this weekend?
Several members of the team shared their gaming plans for the weekend. Jeremy will continue his slow playthrough of Ogre Battle: The March of the Black Queen, while Ollie is experiencing PC issues affecting his Wardogs playtime. James plans to finish up Control side quests and practice Darktide before an upcoming update, and Julian will start Ace Combat 8 if he gets time.
I did the math on my Wardogs XP grind, and now I wish I hadn't
An analysis of the XP grind in Wardogs reveals that reaching the final Medic gear unlock at level 24 requires 337,000 XP, with the author only 52% of the way there after 30 hours. The article details the significant playtime needed to unlock items, sparking community debate on the game's progression systems and the developer's approach to player time and commitment.
Evening Reading - September 24, 2026
Shacknews' Evening Reading for September 24, 2026, rounds up various gaming news items including updates on Dragon Quest 11, Total War: Warhammer 3, Marathon, and Tetris Effect: Mixed Realities. The digest also touches on changes for Quake Champions and Counter-Strike 2, and mentions State of Decay 3's development.
WARDOGS Early Access Review – Variety is the Name of the Game
WARDOGS is an ambitious multiplayer shooter that successfully creates a varied experience through its unique three-team structure and emphasis on diverse player roles. The game rewards players for various contributions beyond just kills, with its economy and progression systems encouraging different playstyles. Despite being in Early Access, the game runs smoothly on PC and offers a compelling experience, especially when played with friends.
Achievement hunters: Can you identify the games these milestones are from?
This article presents a quiz challenging readers to identify video games based on their achievement descriptions. It includes 17 questions covering a variety of titles and encourages players to share their favorite or most dreaded achievements.
Wardogs boss says "games need to cost more" and GTA 6 should've been the game to make the change
Wardogs lead Joe Brammer argues that video games are priced too low, citing the high cost of development and suggesting Grand Theft Auto 6 missed an opportunity to set a new $80 price standard. He believes the industry's economic struggles stem from games being too cheap, a sentiment echoed by Double Fine founder Tim Schafer who expressed confusion over game development economics. While some companies like Nintendo and Rockstar have experimented with higher prices, Brammer insists that developers need to be more vocal about increasing game costs.
Shoot the tires, please
This guide for Wardogs explains a key weakness of the Humvee vehicle: its tires. Players can significantly slow down or disable Humvees by shooting their tires, making them easier targets and forcing drivers to choose between repairing or disengaging. Even basic starting weapons can pop a tire, making this an accessible tactic for all players.
Wardogs boss admits "we're failing on getting Infantry servers to you guys" but says Bulkhead is "learning more and more how to balance the game to our vision"
Bulkhead CEO Joe Brammers admits that Wardogs is struggling to provide enough infantry-only servers for players, a mode designed to emphasize skill over vehicles. Despite these early access challenges and a player queue, Brammers states the studio is learning to balance the game to their vision and is excited for future seasons.
Wardogs' rise proves hardcore shooters are back. Escape from Tarkov's Nikita Buyanov knows why.
Hardcore first-person shooter games are experiencing a resurgence, with titles like Wardogs and the 1.0 release of Escape from Tarkov topping sales charts. Nikita Buyanov, Game Director at Battlestate Games, attributes this trend to an aging gamer population seeking more intelligent and complex experiences that mirror real-life problem-solving. This shift indicates a potential move away from repetitive sequels and simple live-service models towards games that demand greater player investment and tactical depth.
Evening Reading - September 22, 2026
Xbox has confirmed significant layoffs affecting 268 employees across Halo Studios, Xbox Game Studios, and more. This restructuring includes the next Halo game being developed by Activision, and the merger of Turn 10 and Playground Games. Additionally, Obsidian Entertainment and Rage/World's Edge will now report under Bethesda and Activision respectively.
WARDOGS Teases Gloomy Forecast For Season 2 on October 15th
Bulkhead Studios' WARDOGS has achieved 2 million sales in its early access period. The game's authentic arcade-style combat has resonated with players, leading to the announcement of Season 2 launching on October 15th. A new teaser suggests challenging weather conditions will be a factor in the upcoming season.