Wardogs studio chief Brammer insists he isn't "pro crunch, I am pro hard work"
Joe Brammer, CEO of Wardogs developer Bulkhead, has clarified his stance on crunch, stating he is "pro hard work" rather than "pro crunch." He defended the studio's practices, including occasional overtime, and argued against the notion that crunch is solely a result of bad management, particularly when working with new technology like Unreal Engine 5.
- Entities
- Topic: Crunch
- Topic: Unreal Engine 5
- Company: Tencent
- Game: Wardogs
- Topic: Game Development
- Person: Joe Brammer
- Company: Bulkhead
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