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Warhammer 40,000: Space Marine 2

News, coverage and analysis tracking Warhammer 40,000: Space Marine 2 across the outlets.

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Shack News

Weekend PC Download Deals for Sept. 11: Blizzcon 2026

This weekend's PC gaming deals include sales on World of Warcraft and Diablo 4, free titles like Astral Ascent and Luftrausers, and discounts on various new releases across multiple storefronts. The Steam Programming Fest is also ongoing, featuring computer-themed titles.

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Retro Gamer

Space Marine 2 dev says its games are so profitable in part because they're made outside of the US, and the company has "no real development in North America any more"

Saber Interactive's Chief Creative Officer Tim Willits attributes the profitability of games like Warhammer 40,000: Space Marine 2 partly to their development outside of North America, citing significantly lower costs. The company has reduced its North American development operations, focusing instead on Europe where salaries are lower. Willits also contrasted the development cost and sales of Space Marine 2 with a major North American studio's recent release, highlighting that high budgets are not always necessary for success.

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FZ.se

Slangbella, vampyrer och Blizzcon: Vi tar spelhelg

Several individuals share their gaming plans for the weekend, which include playing a variety of titles such as Resonance: A Plague Tale Legacy, The Legend of Zelda: Tears of the Kingdom, and Warhammer 40,000: Space Marine 2. Other mentioned games include HumanitZ, Goemon, and Japanese Drift Master, alongside attending events like Blizzcon and a local video game festival.

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IGN

How Warhammer 40,000: Space Marine 3 Will Benefit From Tech Improvements Made for John Carpenter's Toxic Commando

Saber Interactive's development chief Tim Willits stated that the technology developed for John Carpenter's Toxic Commando, despite underperforming commercially for publisher Focus Entertainment, will benefit the upcoming Warhammer 40,000: Space Marine 3. The tech work was considered successful in commercial terms for Saber Interactive.

Games Industry

Saber Interactive has "no real development in North America any more"

Saber Interactive's Chief Creative Officer Tim Willits stated that the company no longer has significant game development operations in North America, with development now spread across 15 global studios. He emphasized the need for smart location choices in game development and criticized wasteful spending on large-scale projects, citing SnowRunner and Warhammer 40,000: Space Marine 2 as examples of cost-effective successes.

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Gaming Bolt

Warhammer 40,000: Space Marine 3 Benefits From Tech Advancements in Toxic Commando, Says CCO

Saber Interactive's CCO Tim Willits stated that technological advancements made for John Carpenter's Toxic Commando will benefit Warhammer 40,000: Space Marine 3. He highlighted improvements in AI, larger swarms, and the introduction of player-driven vehicles as key tech pillars supporting future games. Willits also expressed confidence in the ongoing development of Space Marine 3, fueled by the success of Space Marine 2 and a commitment to the Warhammer 40K universe.

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Gaming Bolt

StarCraft Shooter Has a “Full-Blown” Single-Player Campaign, Akin to Space Marine 2 – Rumor

Rumors suggest Blizzard Entertainment is developing a StarCraft shooter with a full single-player campaign, drawing comparisons to Warhammer 40,000: Space Marine 2 and Far Cry. Jez Corden of Windows Central claims to have seen pre-alpha footage and believes the game will feature a strong narrative focus, potentially with co-op elements, though multiplayer is also expected.

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Eurogamer

Don't count on the rumoured StarCraft game being a Destiny-like, says Jason Schreier

According to reporter Jason Schreier, the rumored next StarCraft game is unlikely to be a Destiny-style live service shooter. Information from Jez Corden suggests it might be more akin to Warhammer 40,000: Space Marine 2 or Far Cry. Blizzard Entertainment is expected to reveal more at BlizzCon.

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Gaming Bolt

Saber Interactive is Not Using Generative AI for Licensed Games, Says CCO

Saber Interactive's Chief Creative Officer Tim Willits stated that the company is not using generative AI in its licensed games, including Warhammer 40,000: Space Marine 3, Turok: Origins, and Jurassic Park Survival. While experimenting with AI in the rideshare simulator game, Willits believes the industry has not yet figured out its practical application in game development. This clarification comes amidst controversy surrounding the use of AI in the rideshare game and a former writer's claims of being replaced.

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PC Gamer

'There is absolutely no generative AI in Space Marine 3' promises Saber Interactive executive

Saber Interactive's Chief Creative Officer Tim Willits stated that their upcoming game, Warhammer 40,000: Space Marine 2, will not utilize generative AI in its development. While Saber is experimenting with AI in smaller projects like Rideshare Stimulator, they are being cautious with major titles, especially those with licensed properties like Warhammer 40,000.

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Eurogamer

Saber Interactive CCO says studio won't change its comms strategy after AI writer controversy

Saber Interactive's Chief Creative Officer Tim Willits stated the studio will not change its communications strategy following a controversy where the CEO suggested replacing a writer with AI. Despite the CEO's apology to the writer, Willits indicated the company stands by its direct communication style, referencing past backlash over game releases and expressing confidence in their upcoming titles.

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IGN

Confirmed: No Generative AI in Warhammer 40,000: Space Marine 3

Saber Interactive has confirmed that Warhammer 40,000: Space Marine 3 will not feature generative AI, following fan backlash to its use in other games. The developer reassured players that the technology is not being used in the upcoming title.

Eurogamer

"We can get any IP" - Saber CCO on why reviving dormant franchises is the big, obvious secret the the publisher's success, and why Xbox could learn from it

Saber Interactive's Chief Creative Officer Tim Willits believes the company's success stems from its strategy of reviving dormant franchises and ensuring projects can generate four times their cost. He highlighted titles like World War Z and Snow Runner as examples of profitable ventures, and suggested that larger companies like Microsoft could benefit from a similar approach by revitalizing underutilized IPs.

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Playstation Lifestyle

Surprise Hit 2024 PS5 Action Game 70% Off on PlayStation Store

Warhammer 40,000: Space Marine 2, a 2024 PlayStation 5 action game developed by Saber Interactive and published by Focus Entertainment, is currently 70% off on the PlayStation Store. The limited-time deal reduces the price to $20.99 until September 10, after which it will return to its original $69.99 price. The game is also available in the PS Plus Extra catalog.

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Eurogamer

"Somebody will make the Half-Life 2 of AI" - after the Rideshare controversy, Saber CCO says something will come along and "change people's minds" about gen-AI

Saber Interactive's Chief Creative Officer Tim Willits believes a groundbreaking game akin to "Half-Life 2 of AI" will emerge, changing public perception of generative AI in gaming. Despite recent controversy surrounding its use in "Rideshare Stimulator," Saber is experimenting with AI, with Willits emphasizing the need for innovation and the potential for AI to create new experiences, drawing parallels to the initial skepticism surrounding Steam.

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Shack News

Clutch secures publishing deal with Focus Entertainment

Focus Entertainment has announced a publishing deal with Maverick Games for their upcoming open-world racing game, Clutch. Led by Mike Brown, former director of Forza Horizon 5, the game is slated for release early next year and will feature a story-driven campaign.

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Shack News

Weekend PC Download Deals for Aug. 21: The Humble Store Summer Sale continues

This article rounds up various PC game deals available from multiple digital storefronts, including Humble Store, Battle.net, GamesPlanet, Ubisoft Store, Green Man Gaming, Epic Games Store, Amazon Luna, Fanatical, Gamebillet, GOG.com, and Steam. Notable sales include Humble Store's Summer Sale, Battle.net's August Game Deals, and Ubisoft's Gamescom sale, featuring discounts on a wide range of titles.

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Gamespot

What Goes Into A Game Price Tag?

The article explores the factors influencing video game pricing, from the standard $70 AAA price point to lower-cost indie titles. Experts and developers discuss how production costs, market demand, and pricing strategies impact a game's success, with examples like Grand Theft Auto 6 and Mina the Hollower illustrating different approaches. The piece highlights that while some games command premium prices, others thrive by offering lower entry points to reach a wider audience.

IGN

Space Marine 2 Maker Saber Interactive Denies Writer's Claim They Were Replaced by ChatGPT, but Admits Rideshare Stimulator Will Feature AI 'By Necessity'

Saber Interactive, the developer of Warhammer 40,000: Space Marine 2, has denied claims that it replaced a writer with ChatGPT. However, the company admitted that its upcoming game, Rideshare Stimulator, will incorporate AI technology out of necessity.

PC Gamer

Lae'zel actor Devora Wilde didn't know she was in Space Marine 2 until players told her

Voice actor Devora Wilde, known for her role as Lae'zel in Baldur's Gate 3, revealed she was unaware she had a role in Warhammer 40,000: Space Marine 2 until players informed her after its release. She discovered her involvement through audio logs and messages within the game, a common practice for actors who are often not told the names of the games they work on until late in development to prevent leaks.

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