Warlock: The Best of D&D
News, coverage and analysis tracking Warlock: The Best of D&D across the outlets.
Latest coverage
Hasbro games and Wizards of the Coast's new president is a former Halo studio head
Hasbro has appointed Dan Ayoub as the new president of Wizards of the Coast and Hasbro Digital Games, overseeing titles like Magic: The Gathering and Dungeons & Dragons. Ayoub, formerly of 343 Industries and Certain Affinity, expressed his commitment to fans and creators. This appointment comes amidst ongoing unionization efforts by developers concerned about AI adoption.
Gameplay from cancelled Transformers Reactivate leaks and it looks amazing
Gameplay footage has leaked for the cancelled Transformers game, Transformers Reactivate, developed by Splash Damage. The footage showcases a third-person shooter with Optimus Prime and Bumblebee, suggesting a promising direction before its cancellation in January 2025. The game reportedly pivoted from a live service model to a single-player campaign with optional co-op.
I was excited by Warlock: Dungeons & Dragons until the protagonist pulled out a sword
The author expresses disappointment with Warlock: Dungeons & Dragons' inclusion of sword combat, feeling it detracts from the game's unique invocation-based magic system. While acknowledging the game's potential for clever spellcasting, the protagonist resorting to a conjured sword makes it feel like a generic action-adventure. The article contrasts this with games like Magicka, which successfully focus solely on unique magic mechanics.
2027 Video Game Release Dates Calendar
This guide provides a comprehensive calendar of video game releases scheduled for 2027, including titles with unannounced dates, DLCs, and expansions. It lists games by month and also includes a section for titles with unconfirmed release dates across various platforms.
Warlock-utvecklarna ville i första hand göra spelaren mäktig och "OP"
The developers of Warlock: Dungeons & Dragons aimed to make players feel "OP" (overpowered) by focusing on adding fun abilities first and then balancing the game. Studio head Dominic Guay explained that the team prioritized making magic feel potent, even if it meant creating overpowered options initially. The game will feature seamless integration of magic and melee combat through button combinations, with a release planned for 2027 on PC, Xbox Series X/S, and PlayStation 5.
Warlock: Dungeons & Dragons’ Core Story Won’t Change Based on Player Choices
Invoke's general manager Dominique Guay stated that Warlock: Dungeons & Dragons will not feature significant changes to its main narrative based on player choices, unlike Baldur's Gate 3. The game will focus on a single protagonist, Kaatri, and her imp, Skev, with an emphasis on exploration over waypoint following. Warlock: Dungeons & Dragons is set to release in 2027 for PC, PlayStation 5, and Xbox Series X/S.
Warlock: Dungeons & Dragons developers hope to set aside the Baldur's Gate 3 comparisons and build their own kind of open world
Invoke Studios aims to differentiate Warlock: Dungeons & Dragons from titles like Baldur's Gate 3 by focusing on a reactive open world driven by its magic system. Players will use synergistic spells for combat, puzzle-solving, and exploration, with a dense world designed for discovery rather than following strict waypoints. The game emphasizes player creativity and exploration over dialogue choices or party-based gameplay.
2027 Upcoming Games Release Schedule
This article provides a comprehensive release schedule for video games anticipated in 2027. It details specific titles with their planned release months and platforms, including PlayStation 5, Xbox Series X, Nintendo Switch, and PC. Games with broader 2027 release windows are also listed.
Warlock: Dungeons & Dragons won't have waypoints, so that players can figure things out without 'blindly…
Warlock: Dungeons & Dragons will remove traditional waypoints, encouraging players to explore and engage with the game world organically. Developer Invoke Studios aims to foster player agency by replacing hand-holding with 'Mysteries' that players uncover through in-game clues and NPC interactions.
Warlock: Dungeons & Dragons Won’t Have Waypoints to Encourage Player-Driven Exploration
Invoke Studios revealed that Warlock: Dungeons & Dragons will not feature waypoints to encourage player-driven exploration and agency. General manager Dominic Guay explained that the team wants players to engage with the world and discover things organically. The game, set for a 2027 release on PC, PlayStation 5, and Xbox Series X/S, will also include a 'Mystery' system for players to uncover.
Warlock: Dungeons & Dragons Doesn't Have Waypoints Because the Devs Want Players to 'Figure Things Out' for Themselves
The developers of Warlock: Dungeons & Dragons have intentionally omitted waypoints from the game. They aim to encourage players to explore the game world and discover its content organically.
Warlock: Dungeons & Dragons will have a smaller set of spells with multiple uses rather than a large variety to make 'everything accessible on a controller,' Invoke says
Invoke Studios head Dominic Guay explained that Warlock: Dungeons & Dragons features a smaller, multi-use spell set to improve controller accessibility and maintain fast-paced combat. This design choice also incorporates resource management, requiring players to blend melee and magic. The game is set to launch in 2027 for PlayStation 5, Xbox Series X/S, and PC.
Invoke studio head says Warlock: Dungeons & Dragons' imp companion can aid as they explore and serves as an 'unreliable guide' to Kaatri's journey, but is still 'his own character'
Invoke Studios head Dominic Guay revealed details about Skev, the imp companion in Warlock: Dungeons & Dragons. Skev will serve as an 'unreliable guide' to the player character Kaatri, offering lore and narrative assistance as they explore Darkon, but he is designed as his own character with personal motivations, including finding his lost master.
'We're trying to go easy on the hand-holding' — Invoke says Warlock: Dungeons & Dragons' HUD and waypoint guidance will be minimal and can even be toggled on and off so as not to 'overwhelm' players and encourage exploration
Invoke Studios head Dominic Guay confirmed that Warlock: Dungeons & Dragons will feature a toggleable HUD and minimal waypoint guidance to encourage player exploration and immersion. This approach aims to reduce "hand-holding" common in other open-world RPGs, allowing players to discover the world of Darkon more freely. The game is set to launch in 2027 for PlayStation 5, Xbox Series X, Xbox Series S, and PC.
'We don't want to create a game where if you know D&D, you're like, Oh, I know everything' — Invoke says Warlock has a lot of 'deep cut' elements from Dungeons & Dragons, but is designed for both new and experienced players to 'live that mystery'
Invoke Studios head Dominic Guay stated that Warlock: Dungeons & Dragons incorporates 'deep-cut' elements from the TTRPG while aiming to maintain a sense of mystery for both new and experienced players. The game, set in the Darkon realm within Ravenloft, is designed to encourage exploration and discovery rather than relying on players' existing D&D knowledge. It is scheduled for a 2027 release on PlayStation 5, Xbox Series X, Xbox Series S, and PC.
'Creative magic use was at the core of what we wanted to do in gameplay, and we landed on warlocks' — Invoke Studios head explains why it chose to highlight the arcane class in Warlock: Dungeons & Dragons
Invoke Studios head Dominic Guay explained that the warlock class was chosen for Warlock: Dungeons & Dragons due to a focus on creative magic use in gameplay and storytelling. He noted the challenge of managing the game's magic system while ensuring player creativity. The game is set to launch in 2027 for PlayStation 5, Xbox Series X, Xbox Series S, and PC.
Evening Reading - September 1, 2026
This edition of Evening Reading from Shacknews covers various gaming news items, including Square Enix denying reports of going private, Bit Reactor furloughing Star Wars Zero Company developers, and a Street Fighter movie promo shoot controversy. It also highlights upcoming game releases and updates like Nopixel 5's beta, and mentions a review for Orbitals.
Warlock: Dungeons & Dragons will take players through a magic-filled open world
Warlock: Dungeons & Dragons is an upcoming open-world RPG from Invoke Studios and Wizards of the Coast, set to release in 2027 for PC, PlayStation 5, and Xbox Series X|S. Players will explore the lands of Darkon as Kaatri, a character seeking to master forbidden magic to find a loved one, utilizing a variety of spells and melee combat.
Games Inbox: Does GTA 6 have the best video game graphics ever?
Readers discuss the graphics of Grand Theft Auto 6, with some praising them and others finding them only slightly better than older titles. The discussion also touches on game design philosophies, the challenges of parenting in relation to adult-themed games, and comparisons to other titles like Ninja Gaiden 4 and Dave The Diver.
Gamescom 2026 live hub: The latest news and previews from the biggest gaming event of the year
This article serves as a live hub for Gamescom 2026, providing updates on news, previews, and announcements from the event. Key reveals include a new Dungeons & Dragons game called Warlock, Rainbow Six Tactics, a new PUBG title set in the '90s, and Nodusfall from Hoyoverse. The Grand Theft Auto 6 showcase, though not officially part of Gamescom, is also highlighted as a major event of the week.