World of Warcraft: The War Within
News, coverage and analysis tracking World of Warcraft: The War Within across the outlets.
Latest coverage
World of Warcraft players go back to work on a year-old mystery after one of them accidentally unlocks the 10th orb in a…
World of Warcraft players have discovered a new puzzle element related to the Felcycle mount, unlocking the 10th orb in a mystery that spans multiple expansions. The solution was found accidentally while players were working on a separate puzzle for the Mind-Seekers cabal. The purpose and reward for this new phase of the puzzle remain unknown, but the community is actively investigating.
World of Warcraft update lifts flying restrictions on mounts in Midnight, even if Blizzard acknowledges "the ability to fly trivializes a challenge" for some
Blizzard Entertainment has removed the Pathfinder achievement requirement for Steady Flight in World of Warcraft's Midnight and The War Within zones. The developer acknowledged that while flying can trivialize challenges, players enjoy the efficiency and perspective it offers. Future expansions will continue to balance flight capabilities with the player experience.
WoW Factor: You don’t have to speed-run MMORPG expansions. You really don’t.
This opinion piece argues against the perceived need to speed-run MMORPG expansions like World of Warcraft: Midnight. The author suggests that players should take their time to enjoy the content at their own pace, rather than succumbing to a 'pressure culture' that encourages rushing through new releases.
World of Warcraft: Midnight Review – Of Void and Light
World of Warcraft: Midnight, the second part of a planned trilogy, continues the narrative established in The War Within, focusing on the Void's invasion of the Sunwell. While it lacks a single major new feature like its predecessor, it introduces smaller-scale additions such as player housing and new quest types, alongside remade classic zones. The expansion offers a 15-hour campaign that sets up future story beats, with a level cap of 90 and a focus on narrative progression through various questlines and dungeons.
WoW Factor: Midnight revives World of Warcraft’s tradition of uneven quality
The latest World of Warcraft expansion, Midnight, returns to the series' tradition of uneven quality, featuring a stunning revamp of Silvermoon City but a largely dull and trope-filled leveling campaign. While the expansion introduces new mechanics like the opt-in 'Prey' system for added challenge, its narrative struggles with predictable plot points and a lack of focus on Blood Elf culture, disappointing players who expected a more mature and engaging story.
WoW: Midnight's new Prey mechanic is the coolest system the MMO's added in a while, but it needs to be…
The new Prey mechanic in World of Warcraft: The War Within expansion is an engaging addition that allows players to be ambushed in the open world. While the normal and hard difficulties are currently underwhelming, the upcoming nightmare mode and potential for unique target behaviors offer promise for the system's future.
Back in Blizz; Rediscovering Azeroth after 12 Months
A player details their return to World of Warcraft after a year-long break, highlighting new features like Warbands and Follower Dungeons that have improved the solo and alt-management experience. The article also discusses the excitement surrounding the upcoming expansion, The War Within, and its prepatch event, noting the community's anticipation and potential impact on the game.