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World of Warcraft

News, coverage and analysis tracking World of Warcraft across the outlets.

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PC Gamer

Guild Wars 3 won't have a 'battle pass fee buried in it', says studio head: 'We're not gonna…

ArenaNet studio head Colin Johanson stated that Guild Wars 3 will not feature a battle pass fee, aiming for a 'buy and play' model similar to previous titles. The studio is committed to respecting players' time and avoiding the 'modern version of the subscription' that battle passes can represent. This approach aims to differentiate Guild Wars 3 from other live service MMORPGs.

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Gamezebo

Solarpunk MMO Loftia Is Heading into Early Access on Steam Soon!

The solarpunk-themed MMO Loftia, inspired by games like Animal Crossing and Stardew Valley, is set to launch into Early Access in Fall 2026. Developed by Qloud Games, the game focuses on farming, crafting, decorating, and social interaction on floating islands, with an emphasis on sustainability and renewable energy. Loftia will be available on PC and Nintendo Switch.

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PC Gamer

A new MMO announcement is more exciting than all the other SGF news combined

The announcement of Guild Wars 3 has generated significant excitement, overshadowing other gaming news. The author expresses a deep love for MMORPGs, particularly the Guild Wars series, and anticipates Guild Wars 3 will offer a fresh experience with its new setting and mechanics. The article also touches on the decline of new MMORPG releases and the unique shared discovery that defines the genre.

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Massively Overpovered

The Daily Grind: What MMORPG pet have you spent the most time with?

This article discusses players' favorite MMORPG pets, inspired by a Guild Wars Reforged tweet and personal experiences with SWG Legends and World of Warcraft. It asks readers which in-game companion they have spent the most time with, highlighting examples like a Hunter's turtle in World of Warcraft and a piggy in Guild Wars 2.

PC Gamer

Rivage is a time loop puzzle game where something's gone terribly wrong, power's at a premium, and your…

Rivage is a new time loop puzzle game set on the A.R.E.S. space station above the planet VESTA, where players control Miranda Vigneau. The game focuses on puzzles involving gravity, magnetism, and time, with power management serving as a core mechanic. Rivage is set to release on August 13, and a demo is available on Steam.

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PC Gamer

Xbox's big pitch for the future sure involves a lot of going backwards

Xbox's recent showcase emphasized a return to familiar franchises and a focus on exclusivity, aiming to recapture a sense of nostalgia and differentiate itself from competitors like PlayStation. However, the article questions the long-term viability of this strategy given ongoing controversies and the evolving landscape of game development and distribution.

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PC Gamer

Arkheron, an isometric Diablo-like battle royale where you ascend a tower, is getting a more forgiving Spire mode to…

Arkheron, an isometric PvPvE battle royale action RPG, is introducing a new 'Spire' mode to offer a more forgiving experience for players learning the game. Developer Bonfire Studios is implementing this mode based on player feedback from recent playtests, aiming to bridge the skill gap between the training and core 'Ascension' modes. The game is slated for a 2026 release.

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Massively Overpovered

WRUP: The future of Guild Wars games as covered by me it’s all true edition

This article discusses the future of Guild Wars games, announcing potential expansions like 'Guild Wars: Time To Pivot' and 'Guild Wars: Re-Prophecized,' alongside a speculative 'Guild Wars 4.' It also touches on other games players are engaging with, including Star Wars Galaxies Legends, Skate, Division 2, and Final Fantasy XIV, and includes a bonus question about art that requires multiple exposures to appreciate.

PC Gamer

Question time: How often do you actually talk to strangers in MMOs?

This article discusses the evolving social dynamics within Massively Multiplayer Online games, noting a trend towards more solo-friendly content. It questions how often players actually interact with strangers in modern MMOs like Final Fantasy 14 and World of Warcraft, contrasting this with the genre's historical emphasis on group play.

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PC Gamer

Guild Wars 1 and 2 will continue to get updates even after Guild Wars 3 is out: 'We are not replacing your favorite…

ArenaNet has announced that Guild Wars 3 will not lead to the discontinuation of Guild Wars 2 or Guild Wars. Both existing titles will continue to receive updates for the foreseeable future, with Guild Wars 2 seeing a slowdown in new content as Guild Wars 3 approaches release. This approach mirrors successful strategies seen in other long-running MMORPGs like Final Fantasy XIV and RuneScape.

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PC Gamer

Indie devs mixed on Steam's latest redesign over visibility complaints

Indie developers are expressing concerns about Steam's latest store redesign, particularly the new "Popular Upcoming" page, fearing it will negatively impact game visibility. While Valve claims the changes are based on player feedback and introduced a new "Personal Calendar" feature for niche releases, some developers argue that the new system favors larger, established titles over smaller indie games, making it harder to gain traction on the platform.

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PC Gamer

As someone with over 1,000 hours in Guild Wars 2, I hope ArenaNet has a better plan this time around

ArenaNet has announced Guild Wars 3, a follow-up to their long-running MMO Guild Wars 2. The announcement comes after a period of inconsistent content updates and narrative conclusions for Guild Wars 2, leading to player concerns about the developer's planning. The new title aims to be a fresh start for the series, with hopes of attracting new and returning players.

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Retro Gamer

After 7 years, devs behind one of the most emotional indie games I've ever played unveil release date for new Hades-like project: a co-op roguelike for 33 players

Thunder Lotus has announced a June 10 release date for their co-op roguelike, 33 Immortals, developed over the past seven years. The game, inspired by Dante Alighieri's Divine Comedy, features instant matchmaking for up to 33 players to battle divine hordes, drawing comparisons to Hades, World of Warcraft, and Diablo 4. A demo is available for free on Steam.

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Retro Gamer

After 14 years, Guild Wars 3 is finally coming as "a modern evolution of the MMO" – and its beta opens…

ArenaNet has officially announced Guild Wars 3, a modern evolution of the MMORPG genre, during Summer Game Fest. The game is set over a thousand years before the original Guild Wars and will feature deep character customization and skill-building gameplay. A beta is scheduled to open in the fall of 2027, with sign-ups available now.

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Massively Overpovered

Massively Overthinking: What’s the next best thing to your favorite MMORPG?

The Massively OP staff discusses where players might migrate if their favorite MMORPGs were to shut down. Contributors share personal experiences of losing beloved games like City of Heroes and Star Wars Galaxies, and explore whether direct replacements are sought or if players move to different genres entirely. The consensus leans towards players finding games with familiar elements rather than exact replicas, or embracing a more transient gaming experience.

Massively Overpovered

Here are some of the Pride events happening across the MMORPG and multiplayer world

Multiple MMORPGs and multiplayer games are celebrating Pride Month with in-game events, cosmetic items, and charitable donations. Titles like Wizard101, Overwatch, Final Fantasy XIV, and World of Warcraft are offering special content and supporting LGBTQ+ organizations.

Niche Gamer

XBOX CEO wants XBOX to become the number one gaming company by 2030

Xbox CEO Asha Sharma has set an ambitious goal for Microsoft's gaming division to become the number one gaming and entertainment company by 2030. Sharma emphasized that success will be measured by Xbox's overall industry position, not just profit margins, citing recent acquisitions like Activision Blizzard and ZeniMax Media as evidence of commitment. While acknowledging challenges, she believes continued investment in games, services, and major franchises will solidify Xbox's dominance.

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Rock Paper Shotgun

Is Microsoft's $69 billion Activision Blizzard deal paying off? Xbox boss Asha Sharma says it's "hard to say how to think about those decisions"

Xbox CEO Asha Sharma expressed uncertainty about whether Microsoft's $68.7 billion acquisition of Activision Blizzard is paying off, noting the deal occurred before the rise of AI and during a different strategic period for Xbox. While acknowledging the immense value of franchises like Call of Duty and Candy Crush, Sharma indicated it's difficult to evaluate the decision retrospectively, suggesting potential buyer's remorse despite continued investment in the acquired assets.

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Gaming Bolt

XBOX CEO Wants to Make It the “Number One Gaming and Entertainment Company” by 2030

Xbox CEO Asha Sharma aims to make the company the leading gaming and entertainment entity by 2030, emphasizing industry leadership over profit margins. She highlighted significant investments in acquisitions like Activision Blizzard and Zenimax, and ongoing platform development as key to achieving this goal. Sharma also noted the substantial revenue generated by franchises such as Call of Duty, Candy Crush, and World of Warcraft.

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Massively Overpovered

Some Assembly Required: Could MMORPGs benefit from computer ‘storytellers?’

This article explores how computer-controlled storytellers, similar to those in Rimworld and Paralives, could enhance the player experience in MMORPGs. The author suggests that dynamic event systems and human Game Masters, as seen in Ultima Online, could break player routines and create more memorable gaming moments. While acknowledging the significant development effort, the potential for transforming stale MMOs is highlighted.